Space bunnies must die
Author: f | 2025-04-24
Space Bunnies Must Die! Space Bunnies Die - Computer Issues, Video Gaming. Space Bunnies Must Die! Space Bunnies Must Die! Subscribe: JB. Space Bunnies Die - Slayer of evil mutant space bunnies. Lotar. Evil, disfigured Bunny-king. Game details. Name: Space Bunnies Must Die! Space Bunnies Must Die! First release date
Space Bunnies Must Die! Server Status: Is Space Bunnies Must Die
De- eh... Space Maze...(A laugh track plays.)(Cuts to ship gameplay where Dexter flies his ship through a slightly narrow maze, firing its laser cannons at random.)Jon (VO): JESUS, WE'RE GOIN' IN HARD! STRAP IN! (grabs a Guy-Manuel de Homem-Christo Daft Punk helmet and puts it on, popping into place with a squeak)(Shows more footage of the Space Maze level, showing Dexter firing his ship's cannons at a green sphere.)(Cuts back to Jon in his helmet, now holding a Star Trek phaser in his right hand and a joystick in his left. The entire screen is red and an alarm blares in the background.)Jon: (firing phaser at random) WE'RE IN FOR SOME CHOP!(Shows more craziness of Space Maze)(Cuts back to Jon firing lasers again)Jon: IN THE PIPE! FIVE BY FIVE!Jon (VO): Well, at least it lives up to it's name: "space maze."Where do I fricken' go!? What is this, how do I d-what is it--? WHERE AM I SUPPOSED TO GO?!So it turns out you ARE supposed to go into these black hole things, but only... sometimes, I guess? They take you to the different levels, but only... sometimes. Hey, some labels would have been nice! You know, like any other game ever?!Jon (VO): Alright, well, I finally found one that works, let's see where this takes us.Jon (VO): D'uh, I guess it's some side-scrolling level. Eh, that guy sure has some good aim.Jon (VO): Jesus Christ! How are you expected to do this, all in one life? This is absolutely masochistic! It's not even fair! These pillars are sprouting up everywhere, and if you even barely scrape by one, you're dead and have to start all over! I CAN'T! MMMMM!!!Jon (VO): Oh, everybody's favourite, Space Maze. Oh... I don't care, next level.Jon (VO): "Barren Wasteland."Jon (VO): Yeah, you hit that nail right in the head.Jon (VO): Oh. Bunnies?Jon (VO): Don't worry everyone! It's just the level with the fucking mutant bunnies! You know, the one with the GOD DAMN PURPLE BAH-KNEES?Jon: Dff, what?! Jesus! That was f-brutal!Jon (VO): When you die by the bunnies, all three of you just fall Let's make a game!name:Bunny Clickerby:Orteildesc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.Make bunnies and shoot for the stars!created:25/7/2017updated:24/10/2017version:1Settingsbackground:stuff/meadow.jpgbuilding cost increase:115%building cost refund:50%spritesheet:icons, 48 by 48, stuff/bunnyIcons.pngstylesheet:stuff/bigBlue.cssLayoutuse defaultButtons*bunnyButtonname:Make a bunnydesc:Click this little bunny to get more bunnies!on click:anim icon wobbleon click:yield 1 bunnyon click:if (have goldenTouch and chance(1%)) yield 1 goldenCarroticon:stuff/bunny.pngno textclass:bigButton hasFlaresicon class:shadowedtooltip origin:bottomtooltip class:redResources*bunny|bunniesname:Bunny|Bunniesdesc:These are your bunnies. You can use them to purchase things. Your goal is to have as many bunnies as possible!icon:icons[0,0]class:noBackgroundshow earned*goldenCarrot|goldenCarrots name:Golden carrot|Golden carrots desc:These shiny carrots are terribly rare, terribly precious and terribly delicious! icon:icons[0,1] class:noBackground hidden when 0ShiniesluckyBunnyon click:log Woopmovement:onRight moveLeft fade bounce:0.05frequency:60frequency variation:30icon:stuff/luckyBunny.pngclass:bigButtonon click:$boost=1if (have clover) $boost=4if (chance(25%))//get at least 7, or between 1 and 3 minutes of our bunny production$amount=max(7,random(bunnies:ps601,bunnies:ps603))$boosttoast The lucky bunny grants you[$amount] bunnies.yield $amount bunnieselse$amount=1*$boosttoast The lucky bunny grants you[$amount] golden carrot[s?$amount]!yield $amount goldenCarrotendendBuildings*TEMPLATEon click:anim glowEffect:console.log('oh no!')Produces 1 rabbit every 10 seconds. icon:icons[3,0] cost:15 bunnies on tick:yield 0.1 bunny unlocked*hutch|hutches name:Rabbit hutch|Rabbit hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:Produces 1 rabbit every 2 seconds. icon:icons[3,1] cost:100 bunnies on tick:yield 0.5 bunnies req:100 bunnies:earned*coop|coops name:Rabbit coop|Rabbit coops desc:A much nicer rabbit home where full bunny families can live.Effect:Produces 5 rabbits per second. icon:icons[3,2] cost:600 bunnies on tick:yield 5 bunnies req:600 bunnies:earned*pen|pens name:Rabbit pen|Rabbit pens desc:A lovely enclosure with plenty of green space.Effect:Produces 12 rabbits per second. icon:icons[3,3] cost:4000 bunnies on tick:yield 12 bunnies req:4000 bunnies:earned*meadow|meadows name:Rabbit meadow|Rabbit meadows desc:A wide open space full of shade and lush grass.Effect:Produces 90 rabbits per second. icon:icons[3,4] cost:20000 bunnies on tick:yield 90 bunnies req:20000 bunnies:earned*village|villages name:Rabbit village|Rabbit villages desc:Your bunnies are building their own villages now!Effect:Produces 300 rabbits per second. icon:icons[3,5] cost:200000 bunnies, 1 goldenCarrot on tick:yield 300 bunnies req:200000 bunnies:earned and independenceDay *city|cities name:Rabbit city|Rabbit cities desc:A bustling little city, populated with busy rabbits.Effect:Produces 1000 rabbits per second. icon:icons[3,6] cost:3000000 bunnies, 4 goldenCarrots on tick:yield 1000 bunnies req:3000000 bunnies:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.Effect:Produces 4000 rabbits per second. icon:icons[3,7] cost:70000000 bunnies, 16 goldenCarrots on tick:yield 4000 bunnies on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 bunnies:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 bunnies, 100 goldenCarrots req:70000000 bunnies:earned and independenceDay limit:100 cost increase:105%">*cage|cages name:Rabbit cage|Rabbit cages desc:A tiny little cage.Effect:console.log('oh no!')Produces 1 rabbit every 10 seconds. icon:icons[3,0] cost:15 bunnies on tick:yield 0.1 bunny unlocked*hutch|hutches name:Rabbit hutch|Rabbit hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:Produces 1Space Bunnies Must Die! - Wikipedia
Rabbit every 2 seconds. icon:icons[3,1] cost:100 bunnies on tick:yield 0.5 bunnies req:100 bunnies:earned*coop|coops name:Rabbit coop|Rabbit coops desc:A much nicer rabbit home where full bunny families can live.Effect:Produces 5 rabbits per second. icon:icons[3,2] cost:600 bunnies on tick:yield 5 bunnies req:600 bunnies:earned*pen|pens name:Rabbit pen|Rabbit pens desc:A lovely enclosure with plenty of green space.Effect:Produces 12 rabbits per second. icon:icons[3,3] cost:4000 bunnies on tick:yield 12 bunnies req:4000 bunnies:earned*meadow|meadows name:Rabbit meadow|Rabbit meadows desc:A wide open space full of shade and lush grass.Effect:Produces 90 rabbits per second. icon:icons[3,4] cost:20000 bunnies on tick:yield 90 bunnies req:20000 bunnies:earned*village|villages name:Rabbit village|Rabbit villages desc:Your bunnies are building their own villages now!Effect:Produces 300 rabbits per second. icon:icons[3,5] cost:200000 bunnies, 1 goldenCarrot on tick:yield 300 bunnies req:200000 bunnies:earned and independenceDay *city|cities name:Rabbit city|Rabbit cities desc:A bustling little city, populated with busy rabbits.Effect:Produces 1000 rabbits per second. icon:icons[3,6] cost:3000000 bunnies, 4 goldenCarrots on tick:yield 1000 bunnies req:3000000 bunnies:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.Effect:Produces 4000 rabbits per second. icon:icons[3,7] cost:70000000 bunnies, 16 goldenCarrots on tick:yield 4000 bunnies on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 bunnies:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 bunnies, 100 goldenCarrots req:70000000 bunnies:earned and independenceDay limit:100 cost increase:105%Upgrades*TEMPLATEon click:anim glowEffect:+1 bunny/click icon:icons[1,1] cost:100 bunnies passive:increase bunny yield of bunnyButton by 1 req:10 bunnies:earned *spinach name:Spinach desc:Big tasty leaves, perfect for hungry bunnies.Effect:+1 bunny/click icon:icons[1,2] cost:200 bunnies passive:increase bunny yield of bunnyButton by 1 req:50 bunnies:earned *lettuce name:Lettuce desc:Frilly greens loved by all bunnies.Effect:+1 bunny/click icon:icons[1,3] cost:400 bunnies passive:increase bunny yield of bunnyButton by 1 req:200 bunnies:earned *broccoli name:Broccoli desc:Crunchy greens that look like little trees.Effect:bunnies/click x2bunny production +5% icon:icons[1,4] cost:3000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *apple name:Apple desc:Nice pieces of juicy red apples.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,5] cost:10000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *radish name:Radish desc:Purple, crunchy, and strangely spicy.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,6] cost:50000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:10000 bunnies:earned *mint name:Mint desc:Tasty, and gives your bunnies a lovely breath.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,7] cost:100000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:50000 bunnies:earned *chard name:Chard desc:Broad leaves that make for a tasty salad.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,8] cost:500000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:100000 bunnies:earned *cherry name:Cherry desc:Your bunnies look like little. Space Bunnies Must Die! Space Bunnies Die - Computer Issues, Video Gaming. Space Bunnies Must Die! Space Bunnies Must Die! Subscribe: JB. Space Bunnies Die -Download Space Bunnies Must Die!
Their first step towards declaring their independence from the oppressive shackles of pens and cages.Effect:unlocks new buildings icon:icons[2,7] cost:10 goldenCarrots req:5 goldenCarrots:earned *clover name:Clover desc:A delicious herb that tastes lucky.Effect:lucky bunny effects are 4 times more powerful icon:icons[2,8] cost:100 goldenCarrots req:50 goldenCarrots:earned *moonGardens name:Moon gardens desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!Effect:moon citadels now produce 1 golden carrot every 100 seconds icon:icons[2,9] cost:100 goldenCarrots req:50 goldenCarrots:earned">//food upgrades//inspiration : name:Parsley desc:A nice little supplement to your bunnies' diet.Effect:+1 bunny/click icon:icons[1,1] cost:100 bunnies passive:increase bunny yield of bunnyButton by 1 req:10 bunnies:earned *spinach name:Spinach desc:Big tasty leaves, perfect for hungry bunnies.Effect:+1 bunny/click icon:icons[1,2] cost:200 bunnies passive:increase bunny yield of bunnyButton by 1 req:50 bunnies:earned *lettuce name:Lettuce desc:Frilly greens loved by all bunnies.Effect:+1 bunny/click icon:icons[1,3] cost:400 bunnies passive:increase bunny yield of bunnyButton by 1 req:200 bunnies:earned *broccoli name:Broccoli desc:Crunchy greens that look like little trees.Effect:bunnies/click x2bunny production +5% icon:icons[1,4] cost:3000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *apple name:Apple desc:Nice pieces of juicy red apples.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,5] cost:10000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *radish name:Radish desc:Purple, crunchy, and strangely spicy.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,6] cost:50000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:10000 bunnies:earned *mint name:Mint desc:Tasty, and gives your bunnies a lovely breath.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,7] cost:100000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:50000 bunnies:earned *chard name:Chard desc:Broad leaves that make for a tasty salad.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,8] cost:500000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:100000 bunnies:earned *cherry name:Cherry desc:Your bunnies look like little vampires when they start munching on these!Effect:bunnies/click x1.5bunny production +5% icon:icons[1,9] cost:1000000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:500000 bunnies:earned *carrot name:Carrot desc:The quintessential rabbit food! Crunchy, orange, and perfect.Effect:bunnies/click x2bunny production +10% icon:icons[1,0] cost:100000000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.1 req:1000000 bunnies:earned//building upgrades*buildingUpgrade1 name:Sippy bottles desc:Your bunnies can drink their fill!Effect:rabbit cage production x2rabbit hutch production x2rabbit coop production x2 icon:icons[2,0] icons[3,0] cost:1000 bunnies passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=10 or hutches>=10 or coops>=10) *buildingUpgrade2 name:Prime grade hay desc:Not just for horses anymore!Effect:rabbit cage production x2rabbit hutch production x2rabbit coop production x2 icon:icons[2,0] icons[3,1] cost:100000 bunnies passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=50 or hutches>=50 or coops>=50) *buildingUpgrade3 name:Shredded Icon:icons[2,2] icons[0,4] icons[0,6] *bunnyPsAchiev1 name:Be vewy vewy quiet desc:Produce 10 bunnies per second. req:10 bunnies per second icon:icons[2,3] icons[0,2] icons[0,6]*bunnyPsAchiev2 name:Hop and a skip desc:Produce 1000 bunnies per second. req:1000 bunnies per second icon:icons[2,3] icons[0,3] icons[0,6]*bunnyPsAchiev3 name:Go forth and multiply desc:Produce 100000 bunnies per second. req:100000 bunnies per second icon:icons[2,3] icons[0,4] icons[0,6] *carrotAchiev1 name:Isn't it neat desc:Have 1 golden carrot. req:1 goldenCarrot icon:icons[0,1] icons[0,2]*carrotAchiev2 name:All that glitters desc:Have 100 golden carrots. req:100 goldenCarrot icon:icons[0,1] icons[0,3]*carrotAchiev3 name:Zero nutritional value desc:Have 1000 golden carrots. req:1000 goldenCarrot icon:icons[0,1] icons[0,4]*fortressAchiev name:Freedom! desc:Complete building the freedom fortress.This is it. You beat the game! req:100 fortress icon:icons[3,8] icons[0,4]">*bunnyAchiev1 name:Run rabbit run desc:Have 1 bunny. req:1 bunny icon:icons[2,4] icons[0,2] icons[0,6]*bunnyAchiev2 name:Bunniest home videos desc:Have 1000 bunnies. req:1000 bunnies icon:icons[2,4] icons[0,3] icons[0,6]*bunnyAchiev3 name:You got buns, hun desc:Have 1000000 bunnies. req:10000000 bunnies icon:icons[2,4] icons[0,4] icons[0,6] *clickAchiev1 name:That tickles desc:Click the bunny 10 times. req:10 bunnyButton clicks icon:icons[2,2] icons[0,2] icons[0,6]*clickAchiev2 name:Don't squeeze me I'll fart desc:Click the bunny 100 times. req:100 bunnyButton clicks icon:icons[2,2] icons[0,3] icons[0,6]*clickAchiev3 name:You're cruising for a bruising, dude desc:Click the bunny 2000 times. req:2000 bunnyButton clicks icon:icons[2,2] icons[0,4] icons[0,6] *bunnyPsAchiev1 name:Be vewy vewy quiet desc:Produce 10 bunnies per second. req:10 bunnies per second icon:icons[2,3] icons[0,2] icons[0,6]*bunnyPsAchiev2 name:Hop and a skip desc:Produce 1000 bunnies per second. req:1000 bunnies per second icon:icons[2,3] icons[0,3] icons[0,6]*bunnyPsAchiev3 name:Go forth and multiply desc:Produce 100000 bunnies per second. req:100000 bunnies per second icon:icons[2,3] icons[0,4] icons[0,6] *carrotAchiev1 name:Isn't it neat desc:Have 1 golden carrot. req:1 goldenCarrot icon:icons[0,1] icons[0,2]*carrotAchiev2 name:All that glitters desc:Have 100 golden carrots. req:100 goldenCarrot icon:icons[0,1] icons[0,3]*carrotAchiev3 name:Zero nutritional value desc:Have 1000 golden carrots. req:1000 goldenCarrot icon:icons[0,1] icons[0,4]*fortressAchiev name:Freedom! desc:Complete building the freedom fortress.This is it. You beat the game! req:100 fortress icon:icons[3,8] icons[0,4]Space Bunnies Must Die! - Wikiwand
Adjectives can be used to capture their unique qualities. Whether you’re describing their appearance, personality, or behavior, here are some adjectives that can help paint a vivid picture of these adorable creatures.1. AppearanceWhen describing a bunny’s physical appearance, you can use adjectives that highlight their various features. Here are some examples:Fluffy: Bunnies are known for their soft and fluffy fur, which makes them irresistibly cuddly.Elegant: With their graceful movements and delicate features, bunnies have an elegant charm.Petite: Bunnies are usually small in size, giving them a cute and dainty appearance.Furry: Their fur is not only fluffy but also very furry, adding to their overall cuteness.Lop-eared: Some bunnies have lop ears, which make them look even more endearing.2. PersonalityBunnies have their own unique personalities that can be described using various adjectives. Here are a few examples:Curious: Bunnies are naturally curious creatures, always exploring and investigating their surroundings.Playful: From bouncing around to playing with toys, bunnies have a playful nature that can bring joy to any home.Gentle: Bunnies are known for their gentle and kind demeanor, making them perfect companions for both children and adults.Inquisitive: These adorable creatures are often inquisitive and will show interest in everything happening around them.Affectionate: Bunnies can form strong bonds with their owners and show affection through gentle nudges and cuddles.3. BehaviorHoppy: Bunnies are known for their distinctive hopping movement, which adds to their playful and energetic nature.Alert: Bunnies have keen senses and are always alert, making sure they are aware of their surroundings.Social: Bunnies thrive inSpace Bunnies Must Die - IGN
Vampires when they start munching on these!Effect:bunnies/click x1.5bunny production +5% icon:icons[1,9] cost:1000000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:500000 bunnies:earned *carrot name:Carrot desc:The quintessential rabbit food! Crunchy, orange, and perfect.Effect:bunnies/click x2bunny production +10% icon:icons[1,0] cost:100000000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.1 req:1000000 bunnies:earned//building upgrades*buildingUpgrade1 name:Sippy bottles desc:Your bunnies can drink their fill!Effect:rabbit cage production x2rabbit hutch production x2rabbit coop production x2 icon:icons[2,0] icons[3,0] cost:1000 bunnies passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=10 or hutches>=10 or coops>=10) *buildingUpgrade2 name:Prime grade hay desc:Not just for horses anymore!Effect:rabbit cage production x2rabbit hutch production x2rabbit coop production x2 icon:icons[2,0] icons[3,1] cost:100000 bunnies passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=50 or hutches>=50 or coops>=50) *buildingUpgrade3 name:Shredded newspapers desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.Effect:rabbit cage production x2rabbit hutch production x2rabbit coop production x2 icon:icons[2,0] icons[3,2] cost:5000000 bunnies passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=100 or hutches>=100 or coops>=100) *buildingUpgrade4 name:Pretty fences desc:Just the right size so your bunnies can peek through but not hop over!Effect:rabbit pen production x2rabbit meadow production x2 icon:icons[2,0] icons[3,3] cost:50000 bunnies passive:multiply yield of pen by 2 passive:multiply yield of meadow by 2 req:(pens>=10 or meadows>=10) *buildingUpgrade5 name:Bunny playground desc:If your bunnies are outside, they might as well get some exercise!Effect:rabbit pen production x2rabbit meadow production x2 icon:icons[2,0] icons[3,4] cost:5000000 bunnies passive:multiply yield of pen by 2 passive:multiply yield of meadow by 2 req:(pens>=50 or meadows>=50) *buildingUpgrade6 name:Bunny TVs desc:Televisions that broadcast bunny cartoons, bunny sitcoms, and bunny news bulletins.Effect:rabbit village production x2rabbit city production x2 icon:icons[2,0] icons[3,5] cost:1000000 bunnies passive:multiply yield of village by 2 passive:multiply yield of city by 2 req:(villages>=10 or cities>=10) *buildingUpgrade7 name:Wee little bunny cars desc:Your bunnies drive around in these. How nice!Effect:rabbit village production x2rabbit city production x2 icon:icons[2,0] icons[3,6] cost:500000000 bunnies passive:multiply yield of village by 2 passive:multiply yield of city by 2 req:(villages>=50 or cities>=50) *buildingUpgrade8 name:Soothing moon crystals desc:Just really nice to be around.Effect:moon citadel production x2 icon:icons[2,0] icons[3,7] cost:1000000000 bunnies passive:multiply yield of citadel by 2 req:10 citadels //golden carrot upgrades*goldenTouch name:Golden touch desc:The delicate art of finding vegetables made of precious metals.Effect:1% chance of gaining 1 golden carrot per bunny click icon:icons[2,5] cost:1 goldenCarrot req:1 goldenCarrot:earned *rabbitHaste name:Rabbit's haste desc:I'm late! I'm late! For a very important date!Effect:lucky bunnies appear 30% more often icon:icons[2,6] passive:multiply frequency of luckyBunny by 0.7 cost:5 goldenCarrots req:1 goldenCarrot:earned*independenceDay name:Independence day desc:Your bunnies are making. Space Bunnies Must Die! Space Bunnies Die - Computer Issues, Video Gaming. Space Bunnies Must Die! Space Bunnies Must Die! Subscribe: JB. Space Bunnies Die - Slayer of evil mutant space bunnies. Lotar. Evil, disfigured Bunny-king. Game details. Name: Space Bunnies Must Die! Space Bunnies Must Die! First release dateSpace Bunnies Must Die! - GOG.com
Social settings and enjoy the company of other rabbits and even humans.Nose-twitching: One unique behavior of bunnies is their cute nose-twitching, which often signifiesDescribing Words for bunny in EnglishLet’s dive into a list of descriptive words that can be used to describe bunnies. These words will help paint a vivid picture of their appearance, personality, and behavior. Here are some adjectives that capture the essence of these adorable creatures:Fluffy: Bunnies are known for their soft and fluffy fur. It’s one of their most endearing qualities, making them oh-so-huggable.Elegant: Graceful and poised, bunnies have an elegant presence that captivates anyone who lays eyes on them.Curious: Bunnies have a natural curiosity that drives them to explore their surroundings. They love to investigate new things, making them inquisitive little creatures.Playful: Bunnies just can’t resist a good game! They love to hop around, jump, and play with toys. Their playfulness is infectious and brings joy to those around them.Cuddly: Bunnies are incredibly cuddly creatures that enjoy being held and snuggled. Their soft fur and gentle nature make them perfect companions for some cozy bonding time.Adorable: It’s hard to resist the undeniable cuteness of bunnies. With their round faces, twitching noses, and floppy ears, they are truly a sight to behold.Friendly: Bunnies are social animals and often form strong bonds with their human companions. They are known for their friendliness and can be great additions to any family.Gentle: Bunnies have a gentle nature that makes them perfect for interactions with children. Their calm demeanor andComments
De- eh... Space Maze...(A laugh track plays.)(Cuts to ship gameplay where Dexter flies his ship through a slightly narrow maze, firing its laser cannons at random.)Jon (VO): JESUS, WE'RE GOIN' IN HARD! STRAP IN! (grabs a Guy-Manuel de Homem-Christo Daft Punk helmet and puts it on, popping into place with a squeak)(Shows more footage of the Space Maze level, showing Dexter firing his ship's cannons at a green sphere.)(Cuts back to Jon in his helmet, now holding a Star Trek phaser in his right hand and a joystick in his left. The entire screen is red and an alarm blares in the background.)Jon: (firing phaser at random) WE'RE IN FOR SOME CHOP!(Shows more craziness of Space Maze)(Cuts back to Jon firing lasers again)Jon: IN THE PIPE! FIVE BY FIVE!Jon (VO): Well, at least it lives up to it's name: "space maze."Where do I fricken' go!? What is this, how do I d-what is it--? WHERE AM I SUPPOSED TO GO?!So it turns out you ARE supposed to go into these black hole things, but only... sometimes, I guess? They take you to the different levels, but only... sometimes. Hey, some labels would have been nice! You know, like any other game ever?!Jon (VO): Alright, well, I finally found one that works, let's see where this takes us.Jon (VO): D'uh, I guess it's some side-scrolling level. Eh, that guy sure has some good aim.Jon (VO): Jesus Christ! How are you expected to do this, all in one life? This is absolutely masochistic! It's not even fair! These pillars are sprouting up everywhere, and if you even barely scrape by one, you're dead and have to start all over! I CAN'T! MMMMM!!!Jon (VO): Oh, everybody's favourite, Space Maze. Oh... I don't care, next level.Jon (VO): "Barren Wasteland."Jon (VO): Yeah, you hit that nail right in the head.Jon (VO): Oh. Bunnies?Jon (VO): Don't worry everyone! It's just the level with the fucking mutant bunnies! You know, the one with the GOD DAMN PURPLE BAH-KNEES?Jon: Dff, what?! Jesus! That was f-brutal!Jon (VO): When you die by the bunnies, all three of you just fall
2025-04-12Let's make a game!name:Bunny Clickerby:Orteildesc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.Make bunnies and shoot for the stars!created:25/7/2017updated:24/10/2017version:1Settingsbackground:stuff/meadow.jpgbuilding cost increase:115%building cost refund:50%spritesheet:icons, 48 by 48, stuff/bunnyIcons.pngstylesheet:stuff/bigBlue.cssLayoutuse defaultButtons*bunnyButtonname:Make a bunnydesc:Click this little bunny to get more bunnies!on click:anim icon wobbleon click:yield 1 bunnyon click:if (have goldenTouch and chance(1%)) yield 1 goldenCarroticon:stuff/bunny.pngno textclass:bigButton hasFlaresicon class:shadowedtooltip origin:bottomtooltip class:redResources*bunny|bunniesname:Bunny|Bunniesdesc:These are your bunnies. You can use them to purchase things. Your goal is to have as many bunnies as possible!icon:icons[0,0]class:noBackgroundshow earned*goldenCarrot|goldenCarrots name:Golden carrot|Golden carrots desc:These shiny carrots are terribly rare, terribly precious and terribly delicious! icon:icons[0,1] class:noBackground hidden when 0ShiniesluckyBunnyon click:log Woopmovement:onRight moveLeft fade bounce:0.05frequency:60frequency variation:30icon:stuff/luckyBunny.pngclass:bigButtonon click:$boost=1if (have clover) $boost=4if (chance(25%))//get at least 7, or between 1 and 3 minutes of our bunny production$amount=max(7,random(bunnies:ps601,bunnies:ps603))$boosttoast The lucky bunny grants you[$amount] bunnies.yield $amount bunnieselse$amount=1*$boosttoast The lucky bunny grants you[$amount] golden carrot[s?$amount]!yield $amount goldenCarrotendendBuildings*TEMPLATEon click:anim glowEffect:console.log('oh no!')Produces 1 rabbit every 10 seconds. icon:icons[3,0] cost:15 bunnies on tick:yield 0.1 bunny unlocked*hutch|hutches name:Rabbit hutch|Rabbit hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:Produces 1 rabbit every 2 seconds. icon:icons[3,1] cost:100 bunnies on tick:yield 0.5 bunnies req:100 bunnies:earned*coop|coops name:Rabbit coop|Rabbit coops desc:A much nicer rabbit home where full bunny families can live.Effect:Produces 5 rabbits per second. icon:icons[3,2] cost:600 bunnies on tick:yield 5 bunnies req:600 bunnies:earned*pen|pens name:Rabbit pen|Rabbit pens desc:A lovely enclosure with plenty of green space.Effect:Produces 12 rabbits per second. icon:icons[3,3] cost:4000 bunnies on tick:yield 12 bunnies req:4000 bunnies:earned*meadow|meadows name:Rabbit meadow|Rabbit meadows desc:A wide open space full of shade and lush grass.Effect:Produces 90 rabbits per second. icon:icons[3,4] cost:20000 bunnies on tick:yield 90 bunnies req:20000 bunnies:earned*village|villages name:Rabbit village|Rabbit villages desc:Your bunnies are building their own villages now!Effect:Produces 300 rabbits per second. icon:icons[3,5] cost:200000 bunnies, 1 goldenCarrot on tick:yield 300 bunnies req:200000 bunnies:earned and independenceDay *city|cities name:Rabbit city|Rabbit cities desc:A bustling little city, populated with busy rabbits.Effect:Produces 1000 rabbits per second. icon:icons[3,6] cost:3000000 bunnies, 4 goldenCarrots on tick:yield 1000 bunnies req:3000000 bunnies:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.Effect:Produces 4000 rabbits per second. icon:icons[3,7] cost:70000000 bunnies, 16 goldenCarrots on tick:yield 4000 bunnies on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 bunnies:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 bunnies, 100 goldenCarrots req:70000000 bunnies:earned and independenceDay limit:100 cost increase:105%">*cage|cages name:Rabbit cage|Rabbit cages desc:A tiny little cage.Effect:console.log('oh no!')Produces 1 rabbit every 10 seconds. icon:icons[3,0] cost:15 bunnies on tick:yield 0.1 bunny unlocked*hutch|hutches name:Rabbit hutch|Rabbit hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:Produces 1
2025-03-25Rabbit every 2 seconds. icon:icons[3,1] cost:100 bunnies on tick:yield 0.5 bunnies req:100 bunnies:earned*coop|coops name:Rabbit coop|Rabbit coops desc:A much nicer rabbit home where full bunny families can live.Effect:Produces 5 rabbits per second. icon:icons[3,2] cost:600 bunnies on tick:yield 5 bunnies req:600 bunnies:earned*pen|pens name:Rabbit pen|Rabbit pens desc:A lovely enclosure with plenty of green space.Effect:Produces 12 rabbits per second. icon:icons[3,3] cost:4000 bunnies on tick:yield 12 bunnies req:4000 bunnies:earned*meadow|meadows name:Rabbit meadow|Rabbit meadows desc:A wide open space full of shade and lush grass.Effect:Produces 90 rabbits per second. icon:icons[3,4] cost:20000 bunnies on tick:yield 90 bunnies req:20000 bunnies:earned*village|villages name:Rabbit village|Rabbit villages desc:Your bunnies are building their own villages now!Effect:Produces 300 rabbits per second. icon:icons[3,5] cost:200000 bunnies, 1 goldenCarrot on tick:yield 300 bunnies req:200000 bunnies:earned and independenceDay *city|cities name:Rabbit city|Rabbit cities desc:A bustling little city, populated with busy rabbits.Effect:Produces 1000 rabbits per second. icon:icons[3,6] cost:3000000 bunnies, 4 goldenCarrots on tick:yield 1000 bunnies req:3000000 bunnies:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.Effect:Produces 4000 rabbits per second. icon:icons[3,7] cost:70000000 bunnies, 16 goldenCarrots on tick:yield 4000 bunnies on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 bunnies:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 bunnies, 100 goldenCarrots req:70000000 bunnies:earned and independenceDay limit:100 cost increase:105%Upgrades*TEMPLATEon click:anim glowEffect:+1 bunny/click icon:icons[1,1] cost:100 bunnies passive:increase bunny yield of bunnyButton by 1 req:10 bunnies:earned *spinach name:Spinach desc:Big tasty leaves, perfect for hungry bunnies.Effect:+1 bunny/click icon:icons[1,2] cost:200 bunnies passive:increase bunny yield of bunnyButton by 1 req:50 bunnies:earned *lettuce name:Lettuce desc:Frilly greens loved by all bunnies.Effect:+1 bunny/click icon:icons[1,3] cost:400 bunnies passive:increase bunny yield of bunnyButton by 1 req:200 bunnies:earned *broccoli name:Broccoli desc:Crunchy greens that look like little trees.Effect:bunnies/click x2bunny production +5% icon:icons[1,4] cost:3000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *apple name:Apple desc:Nice pieces of juicy red apples.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,5] cost:10000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *radish name:Radish desc:Purple, crunchy, and strangely spicy.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,6] cost:50000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:10000 bunnies:earned *mint name:Mint desc:Tasty, and gives your bunnies a lovely breath.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,7] cost:100000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:50000 bunnies:earned *chard name:Chard desc:Broad leaves that make for a tasty salad.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,8] cost:500000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:100000 bunnies:earned *cherry name:Cherry desc:Your bunnies look like little
2025-04-09Their first step towards declaring their independence from the oppressive shackles of pens and cages.Effect:unlocks new buildings icon:icons[2,7] cost:10 goldenCarrots req:5 goldenCarrots:earned *clover name:Clover desc:A delicious herb that tastes lucky.Effect:lucky bunny effects are 4 times more powerful icon:icons[2,8] cost:100 goldenCarrots req:50 goldenCarrots:earned *moonGardens name:Moon gardens desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!Effect:moon citadels now produce 1 golden carrot every 100 seconds icon:icons[2,9] cost:100 goldenCarrots req:50 goldenCarrots:earned">//food upgrades//inspiration : name:Parsley desc:A nice little supplement to your bunnies' diet.Effect:+1 bunny/click icon:icons[1,1] cost:100 bunnies passive:increase bunny yield of bunnyButton by 1 req:10 bunnies:earned *spinach name:Spinach desc:Big tasty leaves, perfect for hungry bunnies.Effect:+1 bunny/click icon:icons[1,2] cost:200 bunnies passive:increase bunny yield of bunnyButton by 1 req:50 bunnies:earned *lettuce name:Lettuce desc:Frilly greens loved by all bunnies.Effect:+1 bunny/click icon:icons[1,3] cost:400 bunnies passive:increase bunny yield of bunnyButton by 1 req:200 bunnies:earned *broccoli name:Broccoli desc:Crunchy greens that look like little trees.Effect:bunnies/click x2bunny production +5% icon:icons[1,4] cost:3000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *apple name:Apple desc:Nice pieces of juicy red apples.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,5] cost:10000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *radish name:Radish desc:Purple, crunchy, and strangely spicy.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,6] cost:50000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:10000 bunnies:earned *mint name:Mint desc:Tasty, and gives your bunnies a lovely breath.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,7] cost:100000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:50000 bunnies:earned *chard name:Chard desc:Broad leaves that make for a tasty salad.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,8] cost:500000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:100000 bunnies:earned *cherry name:Cherry desc:Your bunnies look like little vampires when they start munching on these!Effect:bunnies/click x1.5bunny production +5% icon:icons[1,9] cost:1000000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:500000 bunnies:earned *carrot name:Carrot desc:The quintessential rabbit food! Crunchy, orange, and perfect.Effect:bunnies/click x2bunny production +10% icon:icons[1,0] cost:100000000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.1 req:1000000 bunnies:earned//building upgrades*buildingUpgrade1 name:Sippy bottles desc:Your bunnies can drink their fill!Effect:rabbit cage production x2rabbit hutch production x2rabbit coop production x2 icon:icons[2,0] icons[3,0] cost:1000 bunnies passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=10 or hutches>=10 or coops>=10) *buildingUpgrade2 name:Prime grade hay desc:Not just for horses anymore!Effect:rabbit cage production x2rabbit hutch production x2rabbit coop production x2 icon:icons[2,0] icons[3,1] cost:100000 bunnies passive:multiply yield of cage by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(cages>=50 or hutches>=50 or coops>=50) *buildingUpgrade3 name:Shredded
2025-03-28Icon:icons[2,2] icons[0,4] icons[0,6] *bunnyPsAchiev1 name:Be vewy vewy quiet desc:Produce 10 bunnies per second. req:10 bunnies per second icon:icons[2,3] icons[0,2] icons[0,6]*bunnyPsAchiev2 name:Hop and a skip desc:Produce 1000 bunnies per second. req:1000 bunnies per second icon:icons[2,3] icons[0,3] icons[0,6]*bunnyPsAchiev3 name:Go forth and multiply desc:Produce 100000 bunnies per second. req:100000 bunnies per second icon:icons[2,3] icons[0,4] icons[0,6] *carrotAchiev1 name:Isn't it neat desc:Have 1 golden carrot. req:1 goldenCarrot icon:icons[0,1] icons[0,2]*carrotAchiev2 name:All that glitters desc:Have 100 golden carrots. req:100 goldenCarrot icon:icons[0,1] icons[0,3]*carrotAchiev3 name:Zero nutritional value desc:Have 1000 golden carrots. req:1000 goldenCarrot icon:icons[0,1] icons[0,4]*fortressAchiev name:Freedom! desc:Complete building the freedom fortress.This is it. You beat the game! req:100 fortress icon:icons[3,8] icons[0,4]">*bunnyAchiev1 name:Run rabbit run desc:Have 1 bunny. req:1 bunny icon:icons[2,4] icons[0,2] icons[0,6]*bunnyAchiev2 name:Bunniest home videos desc:Have 1000 bunnies. req:1000 bunnies icon:icons[2,4] icons[0,3] icons[0,6]*bunnyAchiev3 name:You got buns, hun desc:Have 1000000 bunnies. req:10000000 bunnies icon:icons[2,4] icons[0,4] icons[0,6] *clickAchiev1 name:That tickles desc:Click the bunny 10 times. req:10 bunnyButton clicks icon:icons[2,2] icons[0,2] icons[0,6]*clickAchiev2 name:Don't squeeze me I'll fart desc:Click the bunny 100 times. req:100 bunnyButton clicks icon:icons[2,2] icons[0,3] icons[0,6]*clickAchiev3 name:You're cruising for a bruising, dude desc:Click the bunny 2000 times. req:2000 bunnyButton clicks icon:icons[2,2] icons[0,4] icons[0,6] *bunnyPsAchiev1 name:Be vewy vewy quiet desc:Produce 10 bunnies per second. req:10 bunnies per second icon:icons[2,3] icons[0,2] icons[0,6]*bunnyPsAchiev2 name:Hop and a skip desc:Produce 1000 bunnies per second. req:1000 bunnies per second icon:icons[2,3] icons[0,3] icons[0,6]*bunnyPsAchiev3 name:Go forth and multiply desc:Produce 100000 bunnies per second. req:100000 bunnies per second icon:icons[2,3] icons[0,4] icons[0,6] *carrotAchiev1 name:Isn't it neat desc:Have 1 golden carrot. req:1 goldenCarrot icon:icons[0,1] icons[0,2]*carrotAchiev2 name:All that glitters desc:Have 100 golden carrots. req:100 goldenCarrot icon:icons[0,1] icons[0,3]*carrotAchiev3 name:Zero nutritional value desc:Have 1000 golden carrots. req:1000 goldenCarrot icon:icons[0,1] icons[0,4]*fortressAchiev name:Freedom! desc:Complete building the freedom fortress.This is it. You beat the game! req:100 fortress icon:icons[3,8] icons[0,4]
2025-03-25Adjectives can be used to capture their unique qualities. Whether you’re describing their appearance, personality, or behavior, here are some adjectives that can help paint a vivid picture of these adorable creatures.1. AppearanceWhen describing a bunny’s physical appearance, you can use adjectives that highlight their various features. Here are some examples:Fluffy: Bunnies are known for their soft and fluffy fur, which makes them irresistibly cuddly.Elegant: With their graceful movements and delicate features, bunnies have an elegant charm.Petite: Bunnies are usually small in size, giving them a cute and dainty appearance.Furry: Their fur is not only fluffy but also very furry, adding to their overall cuteness.Lop-eared: Some bunnies have lop ears, which make them look even more endearing.2. PersonalityBunnies have their own unique personalities that can be described using various adjectives. Here are a few examples:Curious: Bunnies are naturally curious creatures, always exploring and investigating their surroundings.Playful: From bouncing around to playing with toys, bunnies have a playful nature that can bring joy to any home.Gentle: Bunnies are known for their gentle and kind demeanor, making them perfect companions for both children and adults.Inquisitive: These adorable creatures are often inquisitive and will show interest in everything happening around them.Affectionate: Bunnies can form strong bonds with their owners and show affection through gentle nudges and cuddles.3. BehaviorHoppy: Bunnies are known for their distinctive hopping movement, which adds to their playful and energetic nature.Alert: Bunnies have keen senses and are always alert, making sure they are aware of their surroundings.Social: Bunnies thrive in
2025-04-12