Skullgirls 2nd encore platforms
Author: m | 2025-04-25
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Is Skullgirls: 2nd Encore Cross Platform in 2025?
Skullgirls is a 2012 fighting video game developed by Reverge Labs and published by Autumn Games, originally released digitally for PlayStation 3 and Xbox 360 and ported to various other home and portable systems afterwards. A 2D fighter, Skullgirls consist of team-based fights and revolves around the "Skull Heart", an artifact which grants wishes for women. If a wisher with an impure soul uses the Skull Heart, she is transformed into a monster known as the "Skullgirl".Quick Facts Developer(s), Publisher(s) ...SkullgirlsDeveloper(s)Reverge Labs[a]Publisher(s)Autumn Games[b]Designer(s)Mike Zaimont (2012–2019)Peter BartholowProgrammer(s)Mike Zaimont (2012–2019)Artist(s)Alex AhadMariel Kinuko CartwrightJonathan KimBrian JunComposer(s)Michiru YamaneVincent DiamanteBrenton KossakBlaine McGurtyPlatform(s)PlayStation 3Xbox 360Microsoft WindowsPlayStation 4ArcadePlayStation VitaLinuxOS XAndroidiOSNintendo SwitchXbox OneXbox Series X/SReleaseApril 10, 2012SkullgirlsPlayStation 3NA: April 10, 2012EU/AU: May 2, 2012Xbox 360WW: April 11, 2012Microsoft WindowsWW: August 22, 2013Skullgirls EncorePlayStation 3NA: February 11, 2014EU/AU: March 19, 2014JP: July 15, 2014Windows, Xbox 360WW: April 22, 2014Skullgirls 2nd EncorePlayStation 4NA: July 7, 2015EU/AU: July 23, 2015JP: April 14, 2016ArcadeJP: October 29, 2015PlayStation VitaWW: April 5, 2016EU/JP: April 14, 2016Linux, Windows, OS XWW: April 13, 2016Nintendo SwitchWW: October 22, 2019Xbox One, Series X/SWW: July 19, 2023Skullgirls MobileAndroid, iOSWW: May 25, 2017Genre(s)FightingMode(s)Single-player, multiplayerArcade systemTaito Type X²CloseThe game was initially released through the PlayStation Network and Xbox Live Arcade platforms, and received generally positive reviews from critics, who praised the animation and gameplay mechanics, while criticizing its initial roster size and online multiplayer features. The game was then ported to Windows, released through the Steam platform, before a dispute between Autumn Games and distributor Konami led to its removal from the console storefronts; it was re-released on both platforms in 2014 as Skullgirls Encore, before a PlayStation 4 port and a version for Japanese arcades under the retitled name Skullgirls 2nd Encore in 2015. It has since been ported to other platforms including PlayStation Vita, Nintendo Switch, Xbox One and Xbox Series X/S. A spin-off mobile title was released in 2017 for Android and iOS, developed by Hidden Variable Studios.Development of Skullgirls 2nd Encore continues in the form of downloadable content. After Skullgirls's initial release, the core team of Reverge Labs reformed as Lab Zero Games and developed the game Move lists, and overly aggressive AI.[116] GameTrailers criticized the limited roster size, stating that the tag-based battling felt underdeveloped as a result.[115] Simon Parkin of Eurogamer pointed out the lack of online features, such as a spectator mode, replays, and endless lobbies.[111] Jordan Mallory of Joystiq reprimanded the game for its "goofy and immature" premise, sexualized art style, and unoriginal character movesets.[117] Mallory concluded that the series would have been better off spending another year in development.[117]Skullgirls received Best Fighting Game nominations from IGN, 1UP, and the Official E3 Game Critics Awards.[119][120][121] The game was nominated for 2012 Best Animated Video Game at the 40th Annual Annie Awards.[122] Skullgirls was also recognized in the 2013 Guinness World Records Gamer's Edition for the most frames of animation per character, reaching 11,515 total frames for its initial eight characters and averaging 1,439 frames per fighter.[123] In 2017, Skullgirls 2nd Encore was listed in Game Informer's list of "The 10 Most Underrated Games Of This Generation".[124]SalesSkullgirls sold over 50,000 copies across both platforms within ten days,[125] becoming the highest selling game on the Xbox Live Arcade upon its release[126] and third best-selling title on PlayStation Network for April 2012.[127] The game saw a similar performance in Japan, climbing to the top of PSN's list of best-selling downloadable PlayStation 3 titles within a week.[128] According to Peter Bartholow, CEO of Lab Zero Games, Skullgirls met Japanese publisher CyberFront's lifetime sales expectations in the first two weeks of release.[129] The PS4 version entered the Japanese charts at #17.[130] On September 4, 2017, Zaimont announced that Skullgirls had sold one million copies on Steam.[131]LegacyIn 2020, after the Evolution Championship Series announced its shift to an online-only format in response to the COVID-19 pandemic, Skullgirls 2nd Encore was revealed as an inclusion in its main lineup of games, owing to its use of rollback netcode.[132][133] The entire event was eventually cancelled after EVO CEO Joey Cuellar was placed on administrative leave following sexual misconduct allegations.[134] Skullgirls ultimately made its debut as a main lineup game at EVO 2022, over a decade after its original release.[135]In June 2023,Skullgirls 2nd Encore - Skullgirls Content and
The countersuit, but the Los Angeles Superior Court Judge denied the motion in May 2022, and allowed the countersuit to proceed.[66]In January 2025, Hidden Variable ended their partnership with Autumn Games and filed a lawsuit against them alleging unpaid fees of roughly $1.2 million for work done on Skullgirls Mobile since November 2024. Autumn Games responded by claiming they have "taken over" development of the game and will continue to support it with new features, such as Guilds. [67]The Skullgirls Original Soundtrack consists of 28 original compositions. The album features music by Michiru Yamane, Vincent Diamante, Blaine McGurty, and Brenton Kossak.[68][69] Yamane's involvement was announced by Reverge Labs in April 2011, marking the first time a Japanese composer had anchored the soundtrack for an American-developed game.[68][69] According to Reverge Labs CEO Richard Wyckoff, the developers sought out Yamane because "[they] knew her mixture of haunting gothic themes, jazz and rock would lend itself perfectly to Skullgirls' 'Dark Deco' style."[68] When Reverge Labs requested Yamane to write "jazzy" music, she "played a bit with the rhythm and different sounds to try and heighten the impact and almost primal nature of the unique graphics."[70] The soundtrack was released on April 21, 2012, on iTunes.[71]Skullgirls was released on the PlayStation Network in North America on April 10, 2012, and worldwide through the Xbox Live Arcade on April 11, 2012.[72][73] Europe and Australia later received the PlayStation Network version on May 2, 2012.[69] The Microsoft Windows version was released by Marvelous on August 22, 2013.[74][75] The game was also published in Japan by CyberFront and brought to Japanese arcades through the NESiCAxLive digital distribution system by developer M2.[76][77]Skullgirls Encore launched on the PlayStation Network in North America on February 11, 2014, and Europe on March 19, 2014.[78][79] The Xbox Live Arcade version of Skullgirls received an update for Encore on April 22, 2014.[80] On July 10, 2014, Lab Zero Games announced that Skullgirls Encore would be released on PlayStation 4 and PlayStation Vita sometime in 2014.[81] This port, later titled Skullgirls 2nd Encore, would eventually be delayed until 2015.[82][83] 2nd Encore was released for. Download Skullgirls: 2nd Encore [NL] Skullgirls: 2nd Encore 다운로드 [KO] Skullgirls: 2nd Encore herunterladen [DE] تنزيل Skullgirls: 2nd Encore [AR] Скачать Skullgirls: 2nd Encore [RU] Ladda ner Skullgirls: 2nd Encore [SV] T l charger Skullgirls: 2nd Encore [FR] Download do Skullgirls: 2nd Encore [PT] Unduh Skullgirls: 2nd Skullgirls 2nd Encore Gameplay PC 1080pBuy Skullgirls 2nd Encore on steam: Skullgirls 2nd Encore UpgradeGenreThe impact of SGM on 2nd Encore :: Skullgirls 2nd Encore
PlayStation 4 in North America on July 7, 2015, and Europe on July 23, 2015.[84][85] The PlayStation Vita version was released in North America on April 5, 2016, and Europe on April 14, 2016.[86] 2nd Encore was also published for both platforms in Japan by Arc System Works on April 14, 2016.[87] In North America, Hidden Variable Studios and Limited Run Games produced a limited physical edition of 2nd Encore, which included a disc-based copy of the game, a slip cover, a full-color instruction manual, and a special selection soundtrack.[88]In May 2013, when Lab Zero Games was asked on their official Twitter account about a potential release for Nintendo's Wii U console, the developer replied that while it was possible, it "[wasn't] looking likely", citing the console's low sales and not having an established "digital presence" at the time.[89] During Anime Expo in July 2018, Lab Zero Games confirmed that a port of 2nd Encore was in development for its successor, the Nintendo Switch.[90] The Nintendo Switch release would include all content, and be available both physically and digitally.[91] In February 2019, an Xbox One port was announced, which was planned for release alongside the Nintendo Switch version, courtesy of Skybound Games.[92] The game was released for the Nintendo Switch on October 22, 2019; however, the Xbox One version was postponed indefinitely "due to unforeseen development and production challenges".[93] In May 2022, the Xbox One port was revealed to be in development again, along with versions for the Xbox Series X and Series S.[94] The ports had a targeted release window of 2022, but were eventually pushed back to 2023.[94][95]Skullgirls MobileThe free-to-play spin-off for Android and iOS, titled Skullgirls Mobile, was released on May 25, 2017, in North America, South America, Europe, Australia, New Zealand, and the Philippines.[96][97] It was developed by Hidden Variable Studios and published by Line Corporation, creators of the Line communications app.[98] The mobile version of Skullgirls incorporates role-playing-like progression, customization, and deck-building mechanics.[96][99] Eventually, Line Corporation decided to part ways with the project, with Autumn Games taking over publishing duties.[98] As such, the old version License plate reads "CAR2CHE," which is a play on the word "cartouche".The name "Eliza" may be a reference to the Egyptian city of Giza, where the pyramids are located.Furthermore, both her name and her ancient Egyptian motif might be a reference to the 1985 MSX2 game King's Valley II: The Seal of El Giza, also by Konami.Eliza was a top general below Lamia, queen of the ancient, highly advanced civilization that you can see the ruins of in Gehenna.Eliza launched a rebellion against the royal family, and Lamia's daughters Aeon and Venus were killed in this conflict (presumably by Eliza herself). Whether Lamia herself survived that confrontation is not known, nor is how her daughters came to exist in their current incarnations.She is the first (and so far only) villain character to not end with a cut to Aeon and Venus.Eliza can make a cameo in the Bunny Burrow in the background with Horace and Albus.References[]↑ Skullgirls 2nd Encore Instruction Manual from the Limited Run Games physical releases for PlayStation 4 and PlayStation Vita.↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Eliza « Skullgirls. skullgirls.com. Archived from the original on 2016-03-23. Retrieved on 2021 July 9.↑ Eliza Mechanics Prototype and Sample Combo↑ The canon info thread - what we knowNavigation[]v • d • eSkullgirlsGamesMain EditionsSkullgirls • Skullgirls Encore • Skullgirls 2nd EncoreSpin-offsSkullgirls MobileCharactersInitial RosterFilia (Samson) • Cerebella • Peacock (Avery) • Parasoul • Ms. Fortune • Painwheel • Valentine • DoubleEncore DLCSquigly (Leviathan) • Big Band • Fukua • Eliza (Sekhmet) • Beowulf • Robo-Fortune2nd Encore DLCSeason 1: Annie (Sagan) • Umbrella • Black Dahlia • MarieOtherAdam • Aeon • Aileen • Albus • Amelia • Andy Anvil • Beatrix • Bert • Brain Drain • Christmas • Delilah • Dog • Dr. Avian • Dr. Geiger • EasterCross platform multiplayer? :: Skullgirls 2nd Encore General
Skullgirls Encore: Experiência de Luta AumentadaSkullgirls Encore é um jogo de luta repleto de ação que serve como uma versão atualizada do original Skullgirls. Esta versão completa melhora a experiência de jogo com equilíbrio aprimorado e upgrades gráficos, tornando-se uma escolha refinada tanto para novos jogadores quanto para fãs que retornam. Disponível na plataforma Windows, oferece um elenco diversificado de personagens, cada um com habilidades e estilos de luta únicos, permitindo estratégias de combate variadas e partidas emocionantes.O jogo apresenta um modo história envolvente, capacidades multiplayer online e um modo de treinamento robusto para os jogadores aprimorarem suas habilidades. Com seu estilo de arte desenhada à mão e animações dinâmicas, Skullgirls Encore oferece uma experiência esteticamente agradável. As atualizações e melhorias em Encore garantem que os jogadores possam desfrutar de um jogo de luta polido e competitivo que se baseia nas forças de seu predecessor.Programa disponível em outros idiomasSkullgirls Encore scarica [IT]Skullgirls Encore تنزيل [AR]Skullgirls Encore 다운로드 [KO]Skullgirls Encoreダウンロード [JA]Skullgirls Encore indir [TR]Descargar Skullgirls Encore [ES]Skullgirls Encore Скачать [RU]Skullgirls Encore tải về [VI]Skullgirls Encore download [NL]Skullgirls Encore download [EN]Skullgirls Encoreดาวน์โหลด [TH]Skullgirls Encore pobrania [PL]Skullgirls Encore下载 [ZH]Skullgirls Encore Unduh [ID]Télécharger Skullgirls Encore [FR]Skullgirls Encore Download [DE]Skullgirls Encore-nedladdning [SV]Últimos artigosAs leis relativas ao uso deste software estão sujeitas à legislação de cada país. Não incentivamos ou autorizamos o uso deste programa se ele violar essas leis.Skullgirls 2nd Encore Hits Xbox Platforms Soon
In fighting games, such as "infinite combo" detection and protection against "unblockable attacks".[11] Infinite combos occur when a player is able to create a repeating, inescapable loop of attacks as an exploit.[11] When the game detects an infinite combo through monitoring a player's actions, the opposing player can break free from it by hitting any button.[1][11] Unblockable attacks occur when a player, for example, uses a low-hitting move and a high-hitting assist at the same time, making it impossible for the opponent to block.[1] The game attempts to remedy the issue by offering a brief grace period after blocking which will guard against other hit types.[1]ModesSkullgirls has a variety of single-player and multiplayer game modes, including story mode, arcade mode, versus mode, tutorial mode, training mode, and online play.[12] The story mode features small, non-canonical vignettes for each playable character, detailing "what if" scenarios playing out across alternate timelines.[13] A canonical story mode has been teased, however, with the developers citing the inclusion of downloadable content (DLC) characters from the first season pass as necessary to tell their "true" story.[13][14] The arcade mode lets players fight against waves of AI-controlled opponents before reaching the final boss character, Marie.[13] The tutorials section teaches players the gameplay fundamentals of Skullgirls, in addition to covering concepts underlying the fighting game genre as a whole.[13] Seventeen tutorial courses are available, explaining both basic and advanced topics.[13] The training room gives players the opportunity to practice combos against an AI-controlled dummy, as well as access to advanced data, such as hitboxes.[13][15] The training room was later updated in Skullgirls Encore to include online functionality, allowing players to practice with friends instead.[16] Online multiplayer features ranked and unranked matches using the GGPO networking library, providing a smoother online experience.[12][13]Skullgirls Encore added "The Typing of the Skullgirls", a mode inspired by The Typing of the Dead.[17] When enabled, teams automatically generate dramatic tension and all basic attacks deal negligible damage.[17] Blockbusters give timed typing prompts to the player, awarding damage for typing accuracy.[17] Skullgirls 2nd Encore introduced several new game modes, including challenge mode, where players fight. Download Skullgirls: 2nd Encore [NL] Skullgirls: 2nd Encore 다운로드 [KO] Skullgirls: 2nd Encore herunterladen [DE] تنزيل Skullgirls: 2nd Encore [AR] Скачать Skullgirls: 2nd Encore [RU] Ladda ner Skullgirls: 2nd Encore [SV] T l charger Skullgirls: 2nd Encore [FR] Download do Skullgirls: 2nd Encore [PT] Unduh Skullgirls: 2nd Skullgirls 2nd Encore Gameplay PC 1080pBuy Skullgirls 2nd Encore on steam: Skullgirls 2nd Encore UpgradeGenreMarie is releasing in Skullgirls 2nd Encore on all platforms
Of the game, preemptively renamed LINE Skullgirls, was removed from all storefronts on January 15, 2018.[98] A new version, designated Skullgirls 2.0 by the developer, was released on January 18, 2018, and allowed existing players to carry over their progress.[98] As a result of the move, Hidden Variable Studios promised more transparency over the game's microtransactions, namely in its gacha rates, as well as more consistent release of new content.[98] Currently, Skullgirls Mobile is supported alongside 2nd Encore, and shares many of its updates.[100]WebcomicsAt the 2019 Anime Expo, a webcomic series published by Webtoon was announced.[101] The webcomic, written by Mike Exner III and illustrated by Wiirdo/Pasteldot and Artist Black/Suzi Blake, began publishing weekly on November 19, 2022.[102][103] and finished February 2, 2024 with 26 episodes divided into 1 season.Critical responseMore information Publication, Score ...CloseSkullgirls received "generally positive" reviews, according to video game review aggregator Metacritic.[104][105]Several reviewers praised the presentation and animation. Ryan Clements of IGN praised the graphics, claiming that the game created "some of the best hand-drawn character sprites ever used in gaming." Clements also gave the game an Editor's Choice award.[116] John Learned of GamesRadar also praised the art style, stating that the art deco design gave playable characters and backgrounds added flair.[10] However, some reviewers criticized the art style and overtly sexualized all-female cast, including accusations of sexism.[118] Dan Ryckert of Game Informer stated that while Skullgirls was beautifully animated, some animations were "juvenile and unnecessary".[113] Ryckert expressed disappointment with the artistic focus on "anatomy and fetishistic outfits."[113]Reviewers also praised the gameplay and system mechanics. Maxwell McGee of GameSpot credited the ability to adjust team sizes, adding that the trade-off between strength and versatility helped to accommodate a wider skill range of players.[114] Neidel Crisan of 1UP praised the tutorial system for teaching beginner players about the fundamentals of the fighting game genre.[110] Daniel Maniago of G4 complimented the custom assists, anti-infinite system, and online play, praising Reverge Labs for utilizing feedback from the fighting game community during development.[112]Skullgirls received its share of criticism. IGN's Ryan Clements criticized the small selection of gameplay modes, missing characterComments
Skullgirls is a 2012 fighting video game developed by Reverge Labs and published by Autumn Games, originally released digitally for PlayStation 3 and Xbox 360 and ported to various other home and portable systems afterwards. A 2D fighter, Skullgirls consist of team-based fights and revolves around the "Skull Heart", an artifact which grants wishes for women. If a wisher with an impure soul uses the Skull Heart, she is transformed into a monster known as the "Skullgirl".Quick Facts Developer(s), Publisher(s) ...SkullgirlsDeveloper(s)Reverge Labs[a]Publisher(s)Autumn Games[b]Designer(s)Mike Zaimont (2012–2019)Peter BartholowProgrammer(s)Mike Zaimont (2012–2019)Artist(s)Alex AhadMariel Kinuko CartwrightJonathan KimBrian JunComposer(s)Michiru YamaneVincent DiamanteBrenton KossakBlaine McGurtyPlatform(s)PlayStation 3Xbox 360Microsoft WindowsPlayStation 4ArcadePlayStation VitaLinuxOS XAndroidiOSNintendo SwitchXbox OneXbox Series X/SReleaseApril 10, 2012SkullgirlsPlayStation 3NA: April 10, 2012EU/AU: May 2, 2012Xbox 360WW: April 11, 2012Microsoft WindowsWW: August 22, 2013Skullgirls EncorePlayStation 3NA: February 11, 2014EU/AU: March 19, 2014JP: July 15, 2014Windows, Xbox 360WW: April 22, 2014Skullgirls 2nd EncorePlayStation 4NA: July 7, 2015EU/AU: July 23, 2015JP: April 14, 2016ArcadeJP: October 29, 2015PlayStation VitaWW: April 5, 2016EU/JP: April 14, 2016Linux, Windows, OS XWW: April 13, 2016Nintendo SwitchWW: October 22, 2019Xbox One, Series X/SWW: July 19, 2023Skullgirls MobileAndroid, iOSWW: May 25, 2017Genre(s)FightingMode(s)Single-player, multiplayerArcade systemTaito Type X²CloseThe game was initially released through the PlayStation Network and Xbox Live Arcade platforms, and received generally positive reviews from critics, who praised the animation and gameplay mechanics, while criticizing its initial roster size and online multiplayer features. The game was then ported to Windows, released through the Steam platform, before a dispute between Autumn Games and distributor Konami led to its removal from the console storefronts; it was re-released on both platforms in 2014 as Skullgirls Encore, before a PlayStation 4 port and a version for Japanese arcades under the retitled name Skullgirls 2nd Encore in 2015. It has since been ported to other platforms including PlayStation Vita, Nintendo Switch, Xbox One and Xbox Series X/S. A spin-off mobile title was released in 2017 for Android and iOS, developed by Hidden Variable Studios.Development of Skullgirls 2nd Encore continues in the form of downloadable content. After Skullgirls's initial release, the core team of Reverge Labs reformed as Lab Zero Games and developed the game
2025-04-25Move lists, and overly aggressive AI.[116] GameTrailers criticized the limited roster size, stating that the tag-based battling felt underdeveloped as a result.[115] Simon Parkin of Eurogamer pointed out the lack of online features, such as a spectator mode, replays, and endless lobbies.[111] Jordan Mallory of Joystiq reprimanded the game for its "goofy and immature" premise, sexualized art style, and unoriginal character movesets.[117] Mallory concluded that the series would have been better off spending another year in development.[117]Skullgirls received Best Fighting Game nominations from IGN, 1UP, and the Official E3 Game Critics Awards.[119][120][121] The game was nominated for 2012 Best Animated Video Game at the 40th Annual Annie Awards.[122] Skullgirls was also recognized in the 2013 Guinness World Records Gamer's Edition for the most frames of animation per character, reaching 11,515 total frames for its initial eight characters and averaging 1,439 frames per fighter.[123] In 2017, Skullgirls 2nd Encore was listed in Game Informer's list of "The 10 Most Underrated Games Of This Generation".[124]SalesSkullgirls sold over 50,000 copies across both platforms within ten days,[125] becoming the highest selling game on the Xbox Live Arcade upon its release[126] and third best-selling title on PlayStation Network for April 2012.[127] The game saw a similar performance in Japan, climbing to the top of PSN's list of best-selling downloadable PlayStation 3 titles within a week.[128] According to Peter Bartholow, CEO of Lab Zero Games, Skullgirls met Japanese publisher CyberFront's lifetime sales expectations in the first two weeks of release.[129] The PS4 version entered the Japanese charts at #17.[130] On September 4, 2017, Zaimont announced that Skullgirls had sold one million copies on Steam.[131]LegacyIn 2020, after the Evolution Championship Series announced its shift to an online-only format in response to the COVID-19 pandemic, Skullgirls 2nd Encore was revealed as an inclusion in its main lineup of games, owing to its use of rollback netcode.[132][133] The entire event was eventually cancelled after EVO CEO Joey Cuellar was placed on administrative leave following sexual misconduct allegations.[134] Skullgirls ultimately made its debut as a main lineup game at EVO 2022, over a decade after its original release.[135]In June 2023,
2025-03-31The countersuit, but the Los Angeles Superior Court Judge denied the motion in May 2022, and allowed the countersuit to proceed.[66]In January 2025, Hidden Variable ended their partnership with Autumn Games and filed a lawsuit against them alleging unpaid fees of roughly $1.2 million for work done on Skullgirls Mobile since November 2024. Autumn Games responded by claiming they have "taken over" development of the game and will continue to support it with new features, such as Guilds. [67]The Skullgirls Original Soundtrack consists of 28 original compositions. The album features music by Michiru Yamane, Vincent Diamante, Blaine McGurty, and Brenton Kossak.[68][69] Yamane's involvement was announced by Reverge Labs in April 2011, marking the first time a Japanese composer had anchored the soundtrack for an American-developed game.[68][69] According to Reverge Labs CEO Richard Wyckoff, the developers sought out Yamane because "[they] knew her mixture of haunting gothic themes, jazz and rock would lend itself perfectly to Skullgirls' 'Dark Deco' style."[68] When Reverge Labs requested Yamane to write "jazzy" music, she "played a bit with the rhythm and different sounds to try and heighten the impact and almost primal nature of the unique graphics."[70] The soundtrack was released on April 21, 2012, on iTunes.[71]Skullgirls was released on the PlayStation Network in North America on April 10, 2012, and worldwide through the Xbox Live Arcade on April 11, 2012.[72][73] Europe and Australia later received the PlayStation Network version on May 2, 2012.[69] The Microsoft Windows version was released by Marvelous on August 22, 2013.[74][75] The game was also published in Japan by CyberFront and brought to Japanese arcades through the NESiCAxLive digital distribution system by developer M2.[76][77]Skullgirls Encore launched on the PlayStation Network in North America on February 11, 2014, and Europe on March 19, 2014.[78][79] The Xbox Live Arcade version of Skullgirls received an update for Encore on April 22, 2014.[80] On July 10, 2014, Lab Zero Games announced that Skullgirls Encore would be released on PlayStation 4 and PlayStation Vita sometime in 2014.[81] This port, later titled Skullgirls 2nd Encore, would eventually be delayed until 2015.[82][83] 2nd Encore was released for
2025-04-06PlayStation 4 in North America on July 7, 2015, and Europe on July 23, 2015.[84][85] The PlayStation Vita version was released in North America on April 5, 2016, and Europe on April 14, 2016.[86] 2nd Encore was also published for both platforms in Japan by Arc System Works on April 14, 2016.[87] In North America, Hidden Variable Studios and Limited Run Games produced a limited physical edition of 2nd Encore, which included a disc-based copy of the game, a slip cover, a full-color instruction manual, and a special selection soundtrack.[88]In May 2013, when Lab Zero Games was asked on their official Twitter account about a potential release for Nintendo's Wii U console, the developer replied that while it was possible, it "[wasn't] looking likely", citing the console's low sales and not having an established "digital presence" at the time.[89] During Anime Expo in July 2018, Lab Zero Games confirmed that a port of 2nd Encore was in development for its successor, the Nintendo Switch.[90] The Nintendo Switch release would include all content, and be available both physically and digitally.[91] In February 2019, an Xbox One port was announced, which was planned for release alongside the Nintendo Switch version, courtesy of Skybound Games.[92] The game was released for the Nintendo Switch on October 22, 2019; however, the Xbox One version was postponed indefinitely "due to unforeseen development and production challenges".[93] In May 2022, the Xbox One port was revealed to be in development again, along with versions for the Xbox Series X and Series S.[94] The ports had a targeted release window of 2022, but were eventually pushed back to 2023.[94][95]Skullgirls MobileThe free-to-play spin-off for Android and iOS, titled Skullgirls Mobile, was released on May 25, 2017, in North America, South America, Europe, Australia, New Zealand, and the Philippines.[96][97] It was developed by Hidden Variable Studios and published by Line Corporation, creators of the Line communications app.[98] The mobile version of Skullgirls incorporates role-playing-like progression, customization, and deck-building mechanics.[96][99] Eventually, Line Corporation decided to part ways with the project, with Autumn Games taking over publishing duties.[98] As such, the old version
2025-04-03License plate reads "CAR2CHE," which is a play on the word "cartouche".The name "Eliza" may be a reference to the Egyptian city of Giza, where the pyramids are located.Furthermore, both her name and her ancient Egyptian motif might be a reference to the 1985 MSX2 game King's Valley II: The Seal of El Giza, also by Konami.Eliza was a top general below Lamia, queen of the ancient, highly advanced civilization that you can see the ruins of in Gehenna.Eliza launched a rebellion against the royal family, and Lamia's daughters Aeon and Venus were killed in this conflict (presumably by Eliza herself). Whether Lamia herself survived that confrontation is not known, nor is how her daughters came to exist in their current incarnations.She is the first (and so far only) villain character to not end with a cut to Aeon and Venus.Eliza can make a cameo in the Bunny Burrow in the background with Horace and Albus.References[]↑ Skullgirls 2nd Encore Instruction Manual from the Limited Run Games physical releases for PlayStation 4 and PlayStation Vita.↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Eliza « Skullgirls. skullgirls.com. Archived from the original on 2016-03-23. Retrieved on 2021 July 9.↑ Eliza Mechanics Prototype and Sample Combo↑ The canon info thread - what we knowNavigation[]v • d • eSkullgirlsGamesMain EditionsSkullgirls • Skullgirls Encore • Skullgirls 2nd EncoreSpin-offsSkullgirls MobileCharactersInitial RosterFilia (Samson) • Cerebella • Peacock (Avery) • Parasoul • Ms. Fortune • Painwheel • Valentine • DoubleEncore DLCSquigly (Leviathan) • Big Band • Fukua • Eliza (Sekhmet) • Beowulf • Robo-Fortune2nd Encore DLCSeason 1: Annie (Sagan) • Umbrella • Black Dahlia • MarieOtherAdam • Aeon • Aileen • Albus • Amelia • Andy Anvil • Beatrix • Bert • Brain Drain • Christmas • Delilah • Dog • Dr. Avian • Dr. Geiger • Easter
2025-04-10