Script hook update
Author: f | 2025-04-25
Script hook v not working in the new update So script hook can't run with the new update, will script hook got an update? Showing 1 - 6 of 6 comments Script hook v not working in the new update So script hook can't run with the new update, will script hook got an update? Showing 1 - 6 of 6 comments
Installing Updating Script hook v Script hook v Dot Net
Can be modifed after module generationNEW: Hook getNomUrl available everywhere in tooltip of ref linksNEW: Identification of tr is possible with by attribute data-id on some pagesNEW: Import with select boxes V2NEW: Can update rank of invoice, proposal and order lines with API updateNEW: Can use current entity filter on ‘chkbxlst’NEW: Creation of the function select_bom() used to display bom select listNEW: add printFieldListWhere hook in product reassort cardNEW: Add trigger and event on completely received status changeNEW: Add utility function send backup by mailNEW: add WordPress OAuth to save a token (not SSO)NEW: A module can embed a sql script run at each Dolibarr upgradeNEW: API Proposals – Add POST linesNEW: API REST filter states by countryNEW: Add option INVOICEREC_SET_AUTOFILL_DATE_START/ENDNEW: Add option MAIN_API_DEBUG to save API logs into a fileNEW: Add param to keep the robot=index meta tag on public pagesNEW: Add method hintindex() in database handlers.NEW: add modifications for new function “$db->prefix()”NEW: addMoreActionsButtonsList hook for button in listNEW: Add API to get a template invoiceNEW: Standardize a lot of code.NEW: #20736 Allow extrafields SQL filters on REST API product lookupNEW: #19294 implement detailed timespent in task of project APINEW: Add a protection into PHPunit to avoid to forget a var_dumpNEW: Add datem and type parameters to API to create movementsNEW: Add hidden option on contract PDF line to hide qty and priceNEW: Option MAIL_MASS_ACTION_ADD_LAST_IF_MAIN_DOC_NOT_FOUND to send last document in mass mailing actionNEW: Add hooks: selectContactListWhere hook, selectThirdpartyListWhere hookNEW: TakePos – add hooks complete product displayNEW: TakePos – add hooks for cart displayNEW: TakePos – add hooks to complete ajax return arrayNEW: Add hook before the public ticket listNEW: Add hook doaction in takepos invoiceNEW: Add Hook for NotifNEW: Add hook for more buttonsNEW: Add hook printFieldListWhere in “show_contacts” functionNEW: Add hook printFieldWhere in load_state_board functionNEW: Add hooks contact. Script hook v not working in the new update So script hook can't run with the new update, will script hook got an update? Showing 1 - 6 of 6 comments Script hook v not working in the new update So script hook can't run with the new update, will script hook got an update? Showing 1 - 6 of 6 comments Script hook v not working in the new update So script hook can't run with the new update, will script hook got an update? Showing 1 - 6 of 6 comments Fix 1 – Update Script Hook Application. When the GTA V developers patch the Script Hook application in their updates then the Script Hook developers also release the latest Please read THE README FILE before you commenting not working.Thanks for downloading Single Player Benny's Original Motor Works (SPB) by I'm Not MentaLAbout:The Lowrider update comes to Single Player! Benny re-reopens his shop in Los Santos, for you to enjoy! Just come in one of the lowrider-able vehicles and Benny will upgrade it for you! This is not the original code from Guadmaz, I make this mod from scratch with Guad's Camera script found on GTAForums.What is the different between this mod and the other Benny's Motor Works?Complete List.Requirements:- Latest ScriptHookV- Latest Community Script Hook V .NETInstall:Drag and Drop contents inside 'Install' folder into GTAV Main Directory. Changelog:v1.9.1- Fixed SHVDN reference to latest version v3.0.4 (v2.10.13.0)- Fixed Global Value.v1.9- Update to latest DLC Global Value.- Update to support Nitro for all Vehicles v1.3.- Fixed Open Wheel vehicle's engine and bumper camera issue.- Added latest wheel option from The Los Santos Summer Special DLC.- Added latest Vehicle upgrade from The Los Santos Summer Special DLC.- Update Metadata to 1.2.101.2.- Update INMNativeUI to 1.8.608.3.v1.8.12- Update to latest DLC Global Value.- Fixed Zoom controls for controller.- Fixed Interior camera zoom bug.- Fixed Nitro reset after re-entering.- Fixed Nitro not showing up on Benny's exclusive vehicles.- Fixed Xenon Lights color bug.v1.8.11- Update latest dlc Globalvalue.v1.8.10- Vehicle that has boost flag will not getting nitro boost upgrade option.v1.8.9- Fixed car stuck infront of garage door.v1.8.8- Fixed custom vehicle upgrade does not set bulletproof tires.- Fixed exit garage while in FirstPersonMode character remain invisible.v1.8.7- Fixed Game crash while select Arena War Upgrade.- Fixed hood open while select Boost upgrade.- Other bugs fixed and improvements.v1.8.6- Fixed Bodyworks Menu crashing the script again.v1.8.5- Fixed Bodyworks Menu crashing the script.- Fixed Hood not opening while modding Engine.- Fixed Red and Orange Headlight names.- Added Options to rebind First Person,Comments
Can be modifed after module generationNEW: Hook getNomUrl available everywhere in tooltip of ref linksNEW: Identification of tr is possible with by attribute data-id on some pagesNEW: Import with select boxes V2NEW: Can update rank of invoice, proposal and order lines with API updateNEW: Can use current entity filter on ‘chkbxlst’NEW: Creation of the function select_bom() used to display bom select listNEW: add printFieldListWhere hook in product reassort cardNEW: Add trigger and event on completely received status changeNEW: Add utility function send backup by mailNEW: add WordPress OAuth to save a token (not SSO)NEW: A module can embed a sql script run at each Dolibarr upgradeNEW: API Proposals – Add POST linesNEW: API REST filter states by countryNEW: Add option INVOICEREC_SET_AUTOFILL_DATE_START/ENDNEW: Add option MAIN_API_DEBUG to save API logs into a fileNEW: Add param to keep the robot=index meta tag on public pagesNEW: Add method hintindex() in database handlers.NEW: add modifications for new function “$db->prefix()”NEW: addMoreActionsButtonsList hook for button in listNEW: Add API to get a template invoiceNEW: Standardize a lot of code.NEW: #20736 Allow extrafields SQL filters on REST API product lookupNEW: #19294 implement detailed timespent in task of project APINEW: Add a protection into PHPunit to avoid to forget a var_dumpNEW: Add datem and type parameters to API to create movementsNEW: Add hidden option on contract PDF line to hide qty and priceNEW: Option MAIL_MASS_ACTION_ADD_LAST_IF_MAIN_DOC_NOT_FOUND to send last document in mass mailing actionNEW: Add hooks: selectContactListWhere hook, selectThirdpartyListWhere hookNEW: TakePos – add hooks complete product displayNEW: TakePos – add hooks for cart displayNEW: TakePos – add hooks to complete ajax return arrayNEW: Add hook before the public ticket listNEW: Add hook doaction in takepos invoiceNEW: Add Hook for NotifNEW: Add hook for more buttonsNEW: Add hook printFieldListWhere in “show_contacts” functionNEW: Add hook printFieldWhere in load_state_board functionNEW: Add hooks contact
2025-03-29Please read THE README FILE before you commenting not working.Thanks for downloading Single Player Benny's Original Motor Works (SPB) by I'm Not MentaLAbout:The Lowrider update comes to Single Player! Benny re-reopens his shop in Los Santos, for you to enjoy! Just come in one of the lowrider-able vehicles and Benny will upgrade it for you! This is not the original code from Guadmaz, I make this mod from scratch with Guad's Camera script found on GTAForums.What is the different between this mod and the other Benny's Motor Works?Complete List.Requirements:- Latest ScriptHookV- Latest Community Script Hook V .NETInstall:Drag and Drop contents inside 'Install' folder into GTAV Main Directory. Changelog:v1.9.1- Fixed SHVDN reference to latest version v3.0.4 (v2.10.13.0)- Fixed Global Value.v1.9- Update to latest DLC Global Value.- Update to support Nitro for all Vehicles v1.3.- Fixed Open Wheel vehicle's engine and bumper camera issue.- Added latest wheel option from The Los Santos Summer Special DLC.- Added latest Vehicle upgrade from The Los Santos Summer Special DLC.- Update Metadata to 1.2.101.2.- Update INMNativeUI to 1.8.608.3.v1.8.12- Update to latest DLC Global Value.- Fixed Zoom controls for controller.- Fixed Interior camera zoom bug.- Fixed Nitro reset after re-entering.- Fixed Nitro not showing up on Benny's exclusive vehicles.- Fixed Xenon Lights color bug.v1.8.11- Update latest dlc Globalvalue.v1.8.10- Vehicle that has boost flag will not getting nitro boost upgrade option.v1.8.9- Fixed car stuck infront of garage door.v1.8.8- Fixed custom vehicle upgrade does not set bulletproof tires.- Fixed exit garage while in FirstPersonMode character remain invisible.v1.8.7- Fixed Game crash while select Arena War Upgrade.- Fixed hood open while select Boost upgrade.- Other bugs fixed and improvements.v1.8.6- Fixed Bodyworks Menu crashing the script again.v1.8.5- Fixed Bodyworks Menu crashing the script.- Fixed Hood not opening while modding Engine.- Fixed Red and Orange Headlight names.- Added Options to rebind First Person,
2025-04-08Webtorrent-mpv-hookAdds a hook that allows mpv to stream torrents using webtorrent.Prerequisitesnode.jsInstallnpm install --global webtorrent-mpv-hookYou need to symlink a script file to your mpv scripts folder.Run webtorrent-mpv-hook for instructions.You only need to do this once.Updatenpm update --global webtorrent-mpv-hookUsagempv Where torrent-id is one of:magnet linkinfo-hashpath or url to .torrent fileAn overlay will be shown with info/progress. It will be closed automatically when playback starts.It can also be toggled manually with p (default).Multi-file torrents are opened as a playlist.ConfigurationDefault values are shown below.input.conf# Toggles info/progress overlay.p script-binding webtorrent/toggle-infoscript-opts/webtorrent.conf# Path to save downloaded files in. Can be set to "memory" to store all files in RAM.path=./# Maximum number of connections.maxConns=100# Port to use for webtorrent web-server.# If it's already in use a random port will be chosen instead.port=8888# Enable μTP support.utp=yes# Enable DHT.dht=yes# Enable local service discovery.lsd=yes# Download speed limit in bytes/sec.downloadLimit=-1# Upload speed limit in bytes/sec.uploadLimit=-1# Specify the node command to use.# Usefull if the command is called nodejs on your system.node_path=node# The same text style options as in stats.conf is also available.
2025-04-03Another Mod For Horse Coats Here’s a bunch of horse coats you can use to make your game more unique.Latest Update (05/06/23):-added: Missouri Fox Trotter Buckskin.Previous Update (07/06/23):-added: Breton Bay Roan.DESCRIPTIONSo, I made this little mod because I was enjoying creating new coats by myself and I decided “pff why not publishing them to the world? Maybe someone will like them.” So yeah, here they are.– if you’re new to modding, please read all the next sections carefully.– if you want to make a request please read the Requests section.– be sure to carefully read the sticky post for rules and docs for FAQ.HOW TO USEFirst things first, you need to install some things to make these coats work for your game:– Script Hook: be sure to install the latest version available. After you have installed it, put ScriptHook.dll in your RDR2 directory. If you’re using Steam Launcher, your directory should be somewhere around here = This Pc/Local Disc (C:)/Programs (x86)/Steam/steamapps/common/Red Dead Redemption 2;– Lenny’s Mod Loader (LML): now copy everything inside the ModLoader folder and paste it into your RDR2 directory. You should now see the famous “lml” folder we’ll be using later, and also be sure to read the read me file inside the downloaded folder of the mod;– Asi Loader: just place the file and version.dll into your directory. This will make Online assets and textures work in story mode.After you’ve done all of this, open the “lml” folder and create a new folder and name it “stream”. You will place all the .ymt (and .ytd) files here.If everything was done correctly, all the coats should work successfully.If not, you probably did something wrong, in this case just repeat all the steps carefully;If you can see some coats but some others are invisible or partially visible, you just forgot to place version.dll in your directory folder.If everything was done correctly but the coats don’t work:-Your game may not be updated to the latest version or your Script Hook may be outdated (in this case your game will probably refuse to open)-If your game is cracked and mods don’t work, I can’t really do anything for you (and honestly shame on you, rdr2 is such a beautiful game, just buy it while it is in discount).If you have done everything just fine, your game is original and updated and Script Hook is updated aswell but my coats still don’t work, then contact me and I’ll be happy to help you ^^.THINGS YOU NEED TO KNOW, AKA “I DON’T KNOW HOW TO NAME THIS SECTION BUT IT’S IMPORTANT”– These coats ARE NOT new added horses, they replace already existing horses in the game. If you want to replace a
2025-03-29December 12, 2024, 5:58am 1 Modding is extremely powerful in Grand Theft Auto V (5) and gaming in general. GTA V mods are community-made modifications that allow you to alter gameplay. Mods can range from allowing you to fly/run incredibly fast to improving the game quality itself via better models, textures, or code.While GTA V mods are allowed in singleplayer, they are not allowed in GTA V Online. Therefore, please only use these mods in singleplayer. If you are caught modding GTA V Online, it is considered cheating and you’ll likely get banned unless if you know what you’re doing.Since each mod usually comes with its own installation instructions, I am going to focus on frameworks and libraries that most mods utilize along with Mod Managers. In most cases, you need to copy the mod files to your GTA V’s main folder on your computer’s file system. On Steam, this is typically in your Steam folder at steamapps/common/Grand Theft Auto V/.Script Hook VScript Hook V is a library that allows users to create and use mods via GTA V’s native script functions in custom ASI plugins. It is the most popular library from what I’ve found for GTA V mods. It also automatically closes GTA V if detected in GTA V Online mode to prevent accidentally launching it with mods enabled.You may use the following steps to install Script Hook V.Download Script Hook V from here and extract it using ZIP.Copy the ScriptHookV.dll file to your GTA V’s main folder (i.e. where the GTA5.exe file is located).In order to load ASI plugins, you need to have ASI loader installed. You may download it separately or use the latest version that comes with Script Hook V (dinput8.dll). You must delete previous ASI loader version (dsound.dll) if you have it installed.Script Hook
2025-04-15Supports tokens provided by the Token Macro plugin.You can see the available Token Macro Plugin Tokens below the Extended Email Publisher Specific Tokens when you click on the "?" (question mark) associated with the Content Token Reference in the Editable Email Notification section of the project configuration page.Jelly script content templatesNew to version 2.9 is the ability to use Jelly scripts.Jelly scripts are powerful in that you can hook into the Jenkins API to get any information you want or need.Two Jelly scripts are packaged with this plugin, and it is also possible to write your own.There are two default Jelly scripts available out of the box; one is designed for HTML emails, and the other is designed for text emails.See the screenshots below for what these templates look like.You can specify which script you want by using the template argument.The usage for each type of script is as follows:Text-only Jelly script${JELLY_SCRIPT,template="text"}HTML Jelly script${JELLY_SCRIPT,template="html"}You can also write your own Jelly scripts.The Jelly scripts are particularly powerful since they provide a hook into the Jenkins API, including hudson.model.AbstractBuild and hudson.model.AbstractProject.For an example on how to do this, take a look at the existing html and text scripts.Using custom Jelly scripts (those not packaged with this plugin) requires the cooperation of your Jenkins administrator.The steps are relatively simple:Create the Jelly script template. The name of the script should be .jelly.❗It is important that the name ends in .jelly.Have your Jenkins administrator place the script inside ${JENKINS_HOME}/email-templates/.Use the $JELLY_SCRIPT token with the template parameter equal to your script filename without the .jelly extension. For example, if the script filename is foobar.jelly, the email content would be ${JELLY_SCRIPT,template="foobar"}.💡You can get the object of other plugin actions by querying build actions, for example:${it.getAction('hudson.plugins.fitnesse.FitnesseResultsAction')}Then you need to know what functions are allowed by this action object and traverse through the result.Groovy script content templatesNew to version 2.15 is the ability to use Groovy scripts.Scripts are powerful in that you can hook into the Jenkins API to get any information you want or need.There are two scripts with corresponding templates packaged with this plugin, and it is also possible to write your own.There are two default scripts and templates available out of the box; one is designed for HTML emails and the other is design for text emails.You can specify which script you want by using the script argument; you can also leave the default script and specify a different template file using the template argument.Furthermore, you can also include a script that does some initialization using the init argument.The usage for each type of script is as follows:Text-only Groovy script${SCRIPT, template="groovy-text.template"}HTML Groovy script${SCRIPT, template="groovy-html.template"}You can also write your own scripts and templates.The scripts are particularly powerful
2025-04-19