Racecompatibility with fixes

Author: m | 2025-04-24

★★★★☆ (4.7 / 3380 reviews)

stardolls free

SSE Engine Fixes for / - RaceCompatibility with fixes for SSE / 21.RaceCompatibility [12], 55. RaceCompatibilityUSKPOverride.esp Move RaceCompatibility with fixes after Brawl Bugs Patch - Plugins - Modder Resource; Move Cutting Room Floor after RaceCompatibility with fixes; Move Alternate Start -

xposed framework

INFO (.0648): using mod RaceCompatibility with fixes

Basically a clone of your original vampire race without the vampire appearance)Also changed the name from "RaceCompatibility for Dawnguard plus vanilla version upgrades" as it was a little long and no longer entirely correct.[2013-03-19] Version 1.64: Updated for Unofficial patches / Skyrim 1.9[2013-03-04] Version 1.63: Added Better Vampires 5.9 support (new version) (updated 1 script). Haven't done extensive testing, but should work.[2013-03-03] Version 1.62: Added Better Vampires 5.9 support (updated 1 script).[2013-02-24] Version 1.61: Added Better Vampires 5.81 support (updated 2 scripts).[2013-02-20] Version 1.60: Added Better Vampires 5.8 support (updated 2 scripts). [2013-01-04] Version 1.50: fixed a few minor annoyances in the NMM installer, added the vampiric thirst (DG) patch to the NMM installer and added UFO only optionals (though you really should try USKP).[2012-11-30] Version 1.41: fixed a minor issue with the esm being compiled against another version of a script. Update to this version if you don't want 2 messages about script properties not being there anymore. I'm also taking the NMM version out of beta, since it seems to work.[2012-11-28]: Version 1.4 Beta: NMM installer with all options.[2012-11-07]: Version 1.3a. I forgot a little fix yesterday for the DB cook quest for vanilla race vampires.[2012-11-06]: Version 1.3 was just uploaded. This version fixes some issues with more recent versions of the USKP, as well as a few minor fixes with the gauldur amulet potentially not showing for Nord vampires (bug in vanilla).[2012-10-06]: Version 1.2 was just uploaded. This fixes issues with multiple custom races. It is best to start a new game, but if you insist on continuing with an existing game, please follow the instructions in the included readme file. Does not change your custom race appearance as this requires the presence of a second vampire race that is basically a clone of your original vampire race without the vampire appearance)Also changed the name from "RaceCompatibility for Dawnguard plus vanilla version upgrades" as it was a little long and no longer entirely correct.[2013-03-19] Version 1.64: Updated for Unofficial patches / Skyrim 1.9[2013-03-04] Version 1.63: Added Better Vampires 5.9 support (new version) (updated 1 script). Haven't done extensive testing, but should work.[2013-03-03] Version 1.62: Added Better Vampires 5.9 support (updated 1 script).[2013-02-24] Version 1.61: Added Better Vampires 5.81 support (updated 2 scripts).[2013-02-20] Version 1.60: Added Better Vampires 5.8 support (updated 2 scripts). [2013-01-04] Version 1.50: fixed a few minor annoyances in the NMM installer, added the vampiric thirst (DG) patch to the NMM installer and added UFO only optionals (though you really should try USKP).[2012-11-30] Version 1.41: fixed a minor issue with the esm being compiled against another version of a script. Update to this version if you don't want 2 messages about script properties not being there anymore. I'm also taking the NMM version out of beta, since it seems to work.[2012-11-28]: Version 1.4 Beta: NMM installer with all options.[2012-11-07]: Version 1.3a. I forgot a little fix yesterday for the DB cook quest for vanilla race vampires.[2012-11-06]: Version 1.3 was just uploaded. This version fixes some issues with more recent versions of the USKP, as well as a few minor fixes with the gauldur amulet potentially not showing for Nord vampires (bug in vanilla).[2012-10-06]: Version 1.2 was just uploaded. This fixes issues with multiple custom races. It is best to start a new game, but if you insist on continuing with an existing game, please follow the instructions in the included readme file.

시그마 RaceCompatibility with fixes for SSE 업뎃전 파일 구함

If you are curious if another mod will work with mine, please check it using the Creation Kit or ask the author of the mod if they change either of the following main files.My mod will be incompatible with other mods that change:PERK VampireFeed QUST PlayerVampireQuestThese control almost everything about your Vampire. If another mod contains different spells and abilities they may overwrite or mess with my own, but any change to the above files will screw things up pretty badly. You may be surprised how many appearance or blood/feeding mods change these files ... My mod is currently compatible with: Any mod which changes the appearance of Vampires(install their mod first, then mine – my mod does not have any appearance tweaks and I do not make ANY changes to vanilla races, so it will not overwrite their changes).Any customized race REMOVED (too many issues, things break with custom races)(install their mod first, then mine) REMOVEDYou may have to use my "Fix Feeding For Custom Race" customization menu option to be able to feed normally; only use it if you have to. REMOVEDMy mod will let your custom race work with regular vampirsim, but NOT with Vampire Lords.REMOVEDCustom races do not work very well with Dawnguard ... use the RaceCompatibility mod by TMPhoenix IF and ONLY IF he has updated it to work with my latest version. His mod replaces my scripts so it will break things if you don't use the correct version ...The "RaceCompatibility for Skyrim and. SSE Engine Fixes for / - RaceCompatibility with fixes for SSE / 21.RaceCompatibility [12], 55. RaceCompatibilityUSKPOverride.esp

RaceCompatibility for Skyrim and Dawnguard

Dawnguard" mod should work well with my mod, but you have to follow TMPhoenix's directions.My mod needs a clean save in between an old version and a new - he outlines a clear procedure how to do a clean save in conjunction with his mod: "If you need to do a clean save for Better Vampires, you don't need to remove the RaceCompatibility mod, you NEED to make sure you re-install it WITHOUT the Better Vampires option. Then do your clean save, then re-install Better Vampires and then re-install RaceCompatibility mod WITH the Better Vampire option. Then you need to make sure MO/NMM/LOOT has placed the mods in the correct load order." -TMPhoenix If you do not have Dawnguard or still need help, check with TMPhoenix for troubleshooting.Issues and bugs will result if your custom race also modifies the PlayerVampireQuest script ... contact the mod's author.Install your custom race, then my mod, and say yes to replace any files.The mod author of a custom race may have failed to attach the proper tags so you can be recognized as a vampire ...If a custom race does not have a vampire version of that race then others may not recognize you as a vampire in the game and you may be unable to feed. I have a menu option for a workaround that allows you to feed ... but it is only a bandaid and not recommended.Mod authors of custom races don't necessarily need to edit PlayerVampireQuest script to be compatible If you use this mod in your custom race mod, please let me know, so I can add a link on this page and because I love seeing your work.The XBox 1 can be found here: this a beta version. It requires USSEP and needs to come after it in your load order.[2023-04-25] Version 2.16: Better Vampires 8.8 support updated for latest changes=== INTRODUCTION ===This package allows mod authors to make their custom races based on the RaceCompatibility.esm (please consider endorsing expired6978's original mod, since without that we wouldn't be able to play with all these custom races) to work properly with the Dawnguard DLC. As such mod authors should follow the instructions included with that mod to make their mod.StackEmHigh has created a guide that you may find useful in creating a custom race as well.Dawnguard changed several scripts involving vampirism and lycanthropy (werewolves) that meant custom races would not be able to fully benefit/experience the DLC. This mod merges the Dawnguard scripts with the Race Compatibility scripts.The RaceCompatibility.esm file included in this package also fixes the missing WoodElf (Bosmer) race entry in the file and adds an optional compatibility script for the Unofficial Skyrim patch.=== INSTALLATION ===To install just overwrite the files from the RaceCompatibility mod with the files in this package; install the optional script if you are also using the USSEP. To make your custom race fully compatible ensure that your vampire race has the "vampire" keyword, if you had not added that already.=== NOTE ===Note that because the esm file modifies a formlist from the original mod it may be necessary to start a fresh game to fully benefit from the changes unless they were already using a fixed version of this file (adding the WoodElfRace to the list); a fixed version for Skyrim without Dawnguard can be found under optional files of the Belua Sanguinare mod is included in this mod.=== HOW TO MAKE A CUSTOM RACE BASED ON THIS MOD ===More recent info:StackEmHigh has created a guide that you may find useful in creating a custom race as well.Old info:1. Follow the instructions

RaceCompatibility for Skyrim and Dawnguard by TMPhoenix

This mod should be compatible with all races based on any version of RaceCompatibility.esm=== FUTURE WORK ===- maintenance=== A NOTE ABOUT BETTER VAMPIRES ===If you are having trouble with your custom race vampire feeding even after installing the optional compatibility files, you may have to change your load order to ensure that Better Vampires is loaded AFTER your custom race files.=== A NOTE ABOUT UPDATING BETTER VAMPIRES ===If you need to do a clean save for Better Vampires, you don't need to remove this mod, you NEED to make sure you re-install this mod WITHOUT the Better Vampires option. Then do your clean save, then re-install Better Vampires and then re-install this mod WITH the Better Vampire option. Then you need to make sure NMM/BOSS has placed the mods in the correct load order (as described below).If you are having problems with a custom race and Better Vampires, please ensure that your load order is as follows:The correct load order for playing with Better Vampires is:Skyrim.esmOfficial DLC...Unofficial Patch (if you use them)...RaceCompatibility.esm...RaceCompatibilityUSKPOverride.esp (only if you use the USKP/USLEEP)...Custom Races...Better Vampires esp...If problems persist, you may have another mod modifying the PlayerVampireQuest. Move Better Vampires after that mod and everything should work as designed.If you are still having problems PLEASE contact me. Everyone, so far, who has had issues with Better Vampires that contacted me was able to play normally with a custom race afterwards. I can't help you, if I don't know what the problem is.Here are some instructions by user Octoboy about a full BV upgrade:Since so many people seem to have problems with Better Vampires and RaceCompatibility (myself included), I decided to write a very detailed, step-by-step guide that helped me play my custom race with Better Vampires. Here goes:My situation:Ningheim Race, BV 6.1, RaceCompatibility+USKP+BV, all DLC + all Unofficial PatchesFlagged as VampireHAVE Keyword UndeadHAVE Keyword VampireNOT using BV ScriptsHere’s what I did:Using the BV MCM -> Clear/Reset BV ModUsing the BV MCM -> Reset Sanguinare Vampiris (curing vampirism)Saving the game in a new slotExit SkyrimUsing the NMM -> Uninstall BVUsing the NMM -> Uninstall RCUsing the NMM

Sacrosanct and RaceCompatibility Race Patches

-> Install RC WITHOUT BVLoad Skyrim Save from earlier.Save in another, new slotExit SkyrimUsing the NMM -> Uninstall RCUsing the NMM -> Install BVUsing the NMM -> Install RC with BV (overwriting the VampireQuest scripts from BV)Using the NMM -> Arrange Load OrderSkyrim.esmAll DLCUnofficial PatchesRaceCompatibility.esmRaceCompatibilityUSKPOverride.espCustomRaces.espTheNingheim.espAnd at the bottom, after all other plugins, finally Better VampiresLoad most recent saveUsing the BV MCM -> Reset Sanguinare Vampiris (to become infected)Wait for 36 hoursFinally, … FINALLY everything is working!I hope someone might find this useful!=== FAQ ===Q: Is this mod compatible with EFF (Extensible Follower Framework)?A: Yes, in fact the author of EFF is the same author as the original RaceCompatibility mod. Q: I use USLEEP, but I only see an USKP patch.A: The patch is compatible with both the old separate patches and the new combined USLEEP patch. Just use the USKP patch.Check out my other mod:Hearthfire multiple adoptionHearthfire multiple adoption (SSE/AE)=== PREVIOUS CHANGES ===[2022-04-10] Version 2.15: Better Vampires 8.7 support updated for latest changes[2022-03-20] Version 2.14: Better Vampires 8.7 support.[2021-09-19] Version 2.13: Minor fix for GenericRaceController patch for proxy beast races.[2021-07-18] Version 2.12: Better Vampires 8.6 Support. Added preliminary Sacrilege support. Updated manual install instructions.[2020-06-11] Version 2.11: Better Vampires 8.5 Support.[2020-04-13] Version 2.10: Better Vampires 8.4 Support.[2019-09-01] Version 2.09: Fixed internal version number. Reset plugin ESM flag.[2019-08-25] Version 2.08:Updated Sacrosanct patch. Checked Better Vampires 8.3 Support.Improved installer to better handle compatibility with certain mods (Moonlight Tales) and Mod Managers. Updated Unofficial patch support, removed afew unneeded fixes. Fixed missing entries in genericcontrollerscript for beast-like custom races; added code to allow this to work even if mods don't update, as long as the provided genericracecontroller script is being used andnot a provided one; Thanks to FelesNoctis for the report. Set all files to havethe archive flag as certain Mod Managers can't handle the mod properlyotherwise.[2018-03-03] Version 2.07: Updated Sacrosanct patch. Checked Better Vampires 8.2 Support[2017-04-27] Version 2.06: Better Vampires 8.0 support. Should also be fine for 8.1.[2017-02-19] Version 2.05: Better Vampires 7.9 support. Small improvement to sacrosanct patch as well. If you have any problems with RC and Sacrosanct please report them.[2017-01-15]. SSE Engine Fixes for / - RaceCompatibility with fixes for SSE / 21.RaceCompatibility [12], 55. RaceCompatibilityUSKPOverride.esp

RaceCompatibility for Skyrim and Dawnguard - Nexus

Mod de races personnalisées gratuit pour SkyrimRaceCompatibility pour Skyrim Special Edition est un mod gratuit qui permet aux moddeurs de créer des races personnalisées pour le jeu de fantasy. Vous pouvez également transférer vos scripts pour les races personnalisées de Skyrim original pour les rendre plus compatibles avec SSE. Il y a également une fonctionnalité pour incorporer des scripts Dawnguard pour inclure des loups-garous et des vampires.Vous devrez peut-être changer l'ordre de chargement si vous travaillez avec des scripts Better Vampire, car cela peut causer des problèmes. Si vous ne voyez pas vos scripts fonctionner dans le jeu, vous devrez également commencer une nouvelle partie pour voir les races personnalisées prendre effet. Il existe d'autres mods que vous pouvez essayer pour SSE, tels que MorrowLoot Ultimate Mod, SSE NIF Optimizer et Dark Face Fix.Mod de course personnalisé pour les moddeursDe nombreux moddeurs de Skyrim apprécient la personnalisation des races pour en créer de nouvelles pour le plaisir des joueurs. Si vous l'avez fait pour le jeu original, RaceCompatibility vous permet de transférer le codage de script à SSE de manière compatible. Sans utiliser de modifications comme celles-ci, vous devriez aller dans chacun de vos scripts et faire les changements manuellement. Il aide spécifiquement avec les nouvelles lignes de texte pour les lycanthropes et les vampires et les changements qui les accompagnent.L'ordre de chargement correctDans certains cas, l'ordre de chargement dans votre script fera une différence dans la façon dont les fonctionnalités fonctionneront dans le jeu. Bien que ce ne soit pas toujours le cas, Better Vampires a montré des glitches lorsque le texte du script n'était pas placé correctement. Si vous rencontrez des problèmes avec vos courses personnalisées, jouez avec l'ordre pour voir si cela les résout.Autres mods utilisant RaceCompatibilityLe succès de RaceCompatibility a amené d'autres moddeurs à créer de nouveaux packages pour Skyrim Special Edition. Si vous voyez un nouveau pack de courses sur Nexus Mods, il y a de fortes chances qu'il utilise ce mod comme base. Quelques exemples incluent:The Noiral ReloadedPlayable Rieklings SSEDagi-Raht RaceRiekling FollowersVintage Sea Elf racePersonnalisez les races pour Skyrim Special EditionRaceCompatibility est idéal pour les créateurs qui veulent essayer de nouvelles choses avec les races dans Skyrim Special Edition qui améliorent le gameplay pour les joueurs. Il élimine toute difficulté liée à l'optimisation du contenu de l'ancienne à la nouvelle version, car il a tous les codes en place pour vous.

Comments

User5740

Basically a clone of your original vampire race without the vampire appearance)Also changed the name from "RaceCompatibility for Dawnguard plus vanilla version upgrades" as it was a little long and no longer entirely correct.[2013-03-19] Version 1.64: Updated for Unofficial patches / Skyrim 1.9[2013-03-04] Version 1.63: Added Better Vampires 5.9 support (new version) (updated 1 script). Haven't done extensive testing, but should work.[2013-03-03] Version 1.62: Added Better Vampires 5.9 support (updated 1 script).[2013-02-24] Version 1.61: Added Better Vampires 5.81 support (updated 2 scripts).[2013-02-20] Version 1.60: Added Better Vampires 5.8 support (updated 2 scripts). [2013-01-04] Version 1.50: fixed a few minor annoyances in the NMM installer, added the vampiric thirst (DG) patch to the NMM installer and added UFO only optionals (though you really should try USKP).[2012-11-30] Version 1.41: fixed a minor issue with the esm being compiled against another version of a script. Update to this version if you don't want 2 messages about script properties not being there anymore. I'm also taking the NMM version out of beta, since it seems to work.[2012-11-28]: Version 1.4 Beta: NMM installer with all options.[2012-11-07]: Version 1.3a. I forgot a little fix yesterday for the DB cook quest for vanilla race vampires.[2012-11-06]: Version 1.3 was just uploaded. This version fixes some issues with more recent versions of the USKP, as well as a few minor fixes with the gauldur amulet potentially not showing for Nord vampires (bug in vanilla).[2012-10-06]: Version 1.2 was just uploaded. This fixes issues with multiple custom races. It is best to start a new game, but if you insist on continuing with an existing game, please follow the instructions in the included readme file.

2025-04-14
User7160

Does not change your custom race appearance as this requires the presence of a second vampire race that is basically a clone of your original vampire race without the vampire appearance)Also changed the name from "RaceCompatibility for Dawnguard plus vanilla version upgrades" as it was a little long and no longer entirely correct.[2013-03-19] Version 1.64: Updated for Unofficial patches / Skyrim 1.9[2013-03-04] Version 1.63: Added Better Vampires 5.9 support (new version) (updated 1 script). Haven't done extensive testing, but should work.[2013-03-03] Version 1.62: Added Better Vampires 5.9 support (updated 1 script).[2013-02-24] Version 1.61: Added Better Vampires 5.81 support (updated 2 scripts).[2013-02-20] Version 1.60: Added Better Vampires 5.8 support (updated 2 scripts). [2013-01-04] Version 1.50: fixed a few minor annoyances in the NMM installer, added the vampiric thirst (DG) patch to the NMM installer and added UFO only optionals (though you really should try USKP).[2012-11-30] Version 1.41: fixed a minor issue with the esm being compiled against another version of a script. Update to this version if you don't want 2 messages about script properties not being there anymore. I'm also taking the NMM version out of beta, since it seems to work.[2012-11-28]: Version 1.4 Beta: NMM installer with all options.[2012-11-07]: Version 1.3a. I forgot a little fix yesterday for the DB cook quest for vanilla race vampires.[2012-11-06]: Version 1.3 was just uploaded. This version fixes some issues with more recent versions of the USKP, as well as a few minor fixes with the gauldur amulet potentially not showing for Nord vampires (bug in vanilla).[2012-10-06]: Version 1.2 was just uploaded. This fixes issues with multiple custom races. It is best to start a new game, but if you insist on continuing with an existing game, please follow the instructions in the included readme file.

2025-04-18
User3626

If you are curious if another mod will work with mine, please check it using the Creation Kit or ask the author of the mod if they change either of the following main files.My mod will be incompatible with other mods that change:PERK VampireFeed QUST PlayerVampireQuestThese control almost everything about your Vampire. If another mod contains different spells and abilities they may overwrite or mess with my own, but any change to the above files will screw things up pretty badly. You may be surprised how many appearance or blood/feeding mods change these files ... My mod is currently compatible with: Any mod which changes the appearance of Vampires(install their mod first, then mine – my mod does not have any appearance tweaks and I do not make ANY changes to vanilla races, so it will not overwrite their changes).Any customized race REMOVED (too many issues, things break with custom races)(install their mod first, then mine) REMOVEDYou may have to use my "Fix Feeding For Custom Race" customization menu option to be able to feed normally; only use it if you have to. REMOVEDMy mod will let your custom race work with regular vampirsim, but NOT with Vampire Lords.REMOVEDCustom races do not work very well with Dawnguard ... use the RaceCompatibility mod by TMPhoenix IF and ONLY IF he has updated it to work with my latest version. His mod replaces my scripts so it will break things if you don't use the correct version ...The "RaceCompatibility for Skyrim and

2025-03-26
User1371

Dawnguard" mod should work well with my mod, but you have to follow TMPhoenix's directions.My mod needs a clean save in between an old version and a new - he outlines a clear procedure how to do a clean save in conjunction with his mod: "If you need to do a clean save for Better Vampires, you don't need to remove the RaceCompatibility mod, you NEED to make sure you re-install it WITHOUT the Better Vampires option. Then do your clean save, then re-install Better Vampires and then re-install RaceCompatibility mod WITH the Better Vampire option. Then you need to make sure MO/NMM/LOOT has placed the mods in the correct load order." -TMPhoenix If you do not have Dawnguard or still need help, check with TMPhoenix for troubleshooting.Issues and bugs will result if your custom race also modifies the PlayerVampireQuest script ... contact the mod's author.Install your custom race, then my mod, and say yes to replace any files.The mod author of a custom race may have failed to attach the proper tags so you can be recognized as a vampire ...If a custom race does not have a vampire version of that race then others may not recognize you as a vampire in the game and you may be unable to feed. I have a menu option for a workaround that allows you to feed ... but it is only a bandaid and not recommended.Mod authors of custom races don't necessarily need to edit PlayerVampireQuest script to be compatible

2025-04-15

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