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use zero or one if it can be 0 or 1, {0, 1} use one and only one if it can be 1, {1} use one if it can be zero or one or one and only one, {0, 1} ∪ {1} If you think about it, one === zero or one since {0, 1} is a superset of {1} and {0, 1} ∪ {1} === {0, 1}. I think the notation is designed like this just to parallel the many use zero or one if it can be 0 or 1, {0, 1} use one and only one if it can be 1, {1} use one if it can be zero or one or one and only one, {0, 1} ∪ {1} If you think about it, one === zero or one since {0, 1} is a superset of {1} and {0, 1} ∪ {1} === {0, 1}. I think the notation is designed like this just to parallel the many
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Specs In the box:(1) Apple 10.2" iPad 9th Generation(1) Power adapter Sales Stats Speed to First Woot: 1h 27m 31.008s Purchaser Experience 17% first woot 0% second woot 17% 17% 50% ≥ 25 woots Purchaser Seniority 17% joined today 0% one week old 0% one month old 0% one year old 83% > one year old Quantity Breakdown 100% bought 1 0% bought 2 0% bought 3 Percentage of Sales Per Hour 17% 0% 0% 0% 0% 0% 0% 0% 0% 0% 17% 0% 0% 0% 50% 0% 0% 0% 17% 0% 0% 0% 0% 0% 12 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 Percentage of Sales Per Day 0% 17% 33% 17% 17% 17% 0% Mon Tue Wed Thu Fri Sat Sun Woots by State zero wooters wootinglots of wooters wooting Best sellers OtterBox 3-in-1 15W MagSafe Charging Station $2999 $149.9580% off Reference Price (2 Cam System) Blink Outdoor 4 Security Camera $4299 Men's 3PK Fleece-Lined Classic Joggers $2699 $51.0047% off Reference Price ARIAT Rebar Slim Fit Straight Leg Jean $1799–$4499. use zero or one if it can be 0 or 1, {0, 1} use one and only one if it can be 1, {1} use one if it can be zero or one or one and only one, {0, 1} ∪ {1} If you think about it, one === zero or one since {0, 1} is a superset of {1} and {0, 1} ∪ {1} === {0, 1}. I think the notation is designed like this just to parallel the many use zero or one if it can be 0 or 1, {0, 1} use one and only one if it can be 1, {1} use one if it can be zero or one or one and only one, {0, 1} ∪ {1} If you think about it, one === zero or one since {0, 1} is a superset of {1} and {0, 1} ∪ {1} === {0, 1}. I think the notation is designed like this just to parallel the manyDownload Opera One .0 for Windows
230 SetFontSize 35 SetBorderColor 0 0 0 Show #$good Class "One Hand" BaseType "Jewelled Foil" "Spiraled Foil" Rarity Rare ItemLevel >= 65 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 #BAD SWORDS #One Hand swords with with such low base drop level are rarely anything interesting. #High attack speed bases for viable ele weapons are filtered out above. Show #$bad, small Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 120 20 20 150 SetBorderColor 150 150 150 150 Height Width SetFontSize 28 Show #$bad Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 120 20 20 150 SetBorderColor 0 0 0 220 SetFontSize 28 Show #$bad, small Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 65 SetBackgroundColor 120 20 20 150 SetBorderColor 150 150 150 150 Height Width SetFontSize 28 Show #$bad, small Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 65 SetBackgroundColor 120 20 20 150 SetBorderColor 150 150 150 150 Height Width SetFontSize 28 Show #$bad Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 65 SetBackgroundColor 120 20 20 150 SetBorderColor 0 0 0 220 SetFontSize 28 #---------------------------------------------------- # 0605 # RARE AXES&MACES (1H) #---------------------------------------------------- #1H-Axes are only used as physical weapons and only if they roll really well. That's why a high droplevel is required for an axe to be recommended #GOOD 1H AXES&MACES Show #$good Class "One Hand Axes" BaseType "Siege Axe" "Vaal Hatchet" Rarity Rare ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 Show #$good Class "One Hand Axes" BaseType "Siege Axe" "Vaal Hatchet" Rarity Rare ItemLevel >= 65 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 Show #$good, small Class "One Hand Maces" Rarity Rare DropLevel >= 66 ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 150 150 150 Height Width Show #$good Class "One Hand Maces" Rarity Rare DropLevel >= 66 ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 Show #$good, small Class "One Hand Maces" Rarity Rare DropLevel >= 66 ItemLevel >= 65 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 150 150 150 Height Width Show #$good Class "One Hand Maces" Rarity Rare DropLevel >= 66 ItemLevel >= 65 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 #---------------------------------------------------- #BAD 1H MACES/AXES #Anything with a Show #$bad, small Class "One Hand Maces" "One Hand Axes" Rarity Rare DropLevel ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 120 20 20 150 SetBorderColor 150 150 150 150 Height Width SetFontSize 28 ShowOne Commander .0 - Chocolatey Software
Part One pack FSS_DPTE2_140_drum_hat_loop_section.wav drums hats trance 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_course.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_consonant.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_bare.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_herd.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_cymbal_ride_loop_orbit.wav trance drums cymbals rides 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_synth_sequence_loop_disappear_Amin.wav synth trance seq 0:14 A min 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_stared.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_percussion_fx_loop_other.wav percussion fx trance textures 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_synth_sequence_loop_county_G#min.wav synth trance seq 0:14 G# min 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_synth_acid_loop_stardust_E.wav synth trance acid 0:07 E 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_clap_loop_toward.wav trance drums claps 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_progress.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_part.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_orange.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_driven.wav drums trance grooves 0:02 -- 140 View Pack Open in new tab Go to Dave Parkinson TranceCapture One 0 3 - downfup
Essentials Volume 2 - Part One pack FSS_DPTE2_140_synth_acid_loop_psi_C#.wav synth trance acid 0:14 C# 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_synth_pluck_loop_neck_Fmin.wav synth trance plucks 0:07 F min 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_fort.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_tone.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_felt.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_hunt.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_lack.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_path.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_stopped.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Previous Page 12345678910 Next PageOne Commander .0 - Download, Review
Trance drums cymbals rides 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_synth_acid_loop_lime_E.wav synth trance acid 0:07 E 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_cymbal_ride_loop_organized.wav trance drums cymbals rides 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_strongly.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_techno_loop_nice.wav drums techno trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_country.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_sold.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_synth_acid_loop_celestiality_G#.wav synth trance acid 0:07 G# 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_hat_loop_bottle.wav drums hats trance 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_bass_synth_loop_shells_G#.wav synth bass trance 0:03 G# 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_hat_loop_ourselves.wav drums hats trance 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_techno_loop_water.wav drums techno trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_hat_loop_label.wav drums hats trance 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_kick_loop_cheese.wav drums kicks trance 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_loop_couple.wav drums trance grooves 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 - Part One pack FSS_DPTE2_140_drum_hat_loop_flight.wav drums hats trance 0:03 -- 140 View Pack Open in new tab Go to Dave Parkinson Trance Essentials Volume 2 -. use zero or one if it can be 0 or 1, {0, 1} use one and only one if it can be 1, {1} use one if it can be zero or one or one and only one, {0, 1} ∪ {1} If you think about it, one === zero or one since {0, 1} is a superset of {1} and {0, 1} ∪ {1} === {0, 1}. I think the notation is designed like this just to parallel the many
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Site1YUA/daw-softwarecat|site1YUA?pageName=subcategory-page&N=511895SkuInfo [skuId=site1skuM16385000000000, productId=site1prodM16385, linkUrl=/pro-audio/presonus-studio-one-pro-7-upgrade, imageId=Studio-One-Pro-7-Upgrade/M16385000000000, displayName=PreSonus Studio One Pro 7 Upgrade, description=null, brandName=PreSonus, totalReviews=null, overallRating=null, priceVisibility=1, graphicalSticker=null, allUsed=false, onsale=false, lowPrice=149.99, highPrice=149.99, startingRestockPrice=null, restockItemCount=0, startingUsedPrice=null, usedItemCount=0, restockLinkURL=null, maxSaving=null, maxSavingPercent=null, maxSavingMSRP=null, externalInfo={}, productSeoUrl=/pro-audio/presonus-studio-one-pro-7-upgrade, productVisibilityMSRP =1, storeName=null, storeId=null]PreSonus Studio One Pro 7 Upgrade0 of 5 starsSkuInfo [skuId=site1skuM16387000000000, productId=site1prodM16387, linkUrl=/pro-audio/presonus-studio-one-pro-7-perpetual-license, imageId=STUDIO-ONE-PRO-7-Perpetual-License/M16387000000000, displayName=PreSonus STUDIO ONE PRO 7 Perpetual License, description=null, brandName=PreSonus, totalReviews=0, overallRating=null, priceVisibility=1, graphicalSticker=null, allUsed=false, onsale=false, lowPrice=199.99, highPrice=199.99, startingRestockPrice=null, restockItemCount=0, startingUsedPrice=null, usedItemCount=0, restockLinkURL=null, maxSaving=null, maxSavingPercent=null, maxSavingMSRP=null, externalInfo={}, productSeoUrl=/pro-audio/presonus-studio-one-pro-7-perpetual-license, productVisibilityMSRP =1, storeName=null, storeId=null]PreSonus STUDIO ONE PRO 7 Perpetual License0 of 5 starsSkuInfo [skuId=site1skuM16384000000000, productId=site1prodM16384, linkUrl=/pro-audio/presonus-studio-one-pro-7-w-12m-pro, imageId=STUDIO-ONE-PRO-7-W-12M-PRO/M16384000000000, displayName=PreSonus STUDIO ONE PRO 7 W 12M PRO+, description=null, brandName=PreSonus, totalReviews=0, overallRating=null, priceVisibility=1, graphicalSticker=null, allUsed=false, onsale=false, lowPrice=179.99, highPrice=179.99, startingRestockPrice=null, restockItemCount=0, startingUsedPrice=null, usedItemCount=0, restockLinkURL=null, maxSaving=null, maxSavingPercent=null, maxSavingMSRP=null, externalInfo={}, productSeoUrl=/pro-audio/presonus-studio-one-pro-7-w-12m-pro, productVisibilityMSRP =1, storeName=null, storeId=null]PreSonus STUDIO ONE PRO 7 W 12M PRO+0 of 5 starsSkuInfo [skuId=site1skuM16386000000000, productId=site1prodM16386, linkUrl=/pro-audio/presonus-studio-one-pro-7-academic, imageId=STUDIO-ONE-PRO-7-ACADEMIC/M16386000000000, displayName=PreSonus STUDIO ONE PRO 7 ACADEMIC, description=null, brandName=PreSonus, totalReviews=null, overallRating=null, priceVisibility=1, graphicalSticker=null, allUsed=false, onsale=false, lowPrice=149.99, highPrice=149.99, startingRestockPrice=null, restockItemCount=0, startingUsedPrice=null, usedItemCount=0, restockLinkURL=null, maxSaving=null, maxSavingPercent=null, maxSavingMSRP=null, externalInfo={}, productSeoUrl=/pro-audio/presonus-studio-one-pro-7-academic, productVisibilityMSRP =1, storeName=null, storeId=null]PreSonus STUDIO ONE PRO 7 ACADEMIC0 of 5 starsSkuInfo [skuId=site1skuM16388000000000, productId=site1prodM16388, linkUrl=/pro-audio/presonus-studio-one-pro-7-crossgrade, imageId=STUDIO-ONE-PRO-7-CROSSGRADE/M16388000000000, displayName=PreSonus STUDIO ONE PRO 7 CROSSGRADE, description=null, brandName=PreSonus, totalReviews=null, overallRating=null, priceVisibility=1, graphicalSticker=null, allUsed=false, onsale=false, lowPrice=149.99, highPrice=149.99, startingRestockPrice=null, restockItemCount=0, startingUsedPrice=null, usedItemCount=0, restockLinkURL=null, maxSaving=null, maxSavingPercent=null, maxSavingMSRP=null, externalInfo={}, productSeoUrl=/pro-audio/presonus-studio-one-pro-7-crossgrade, productVisibilityMSRP =1, storeName=null, storeId=null]PreSonus STUDIO ONE PRO 7 CROSSGRADE0 of 5 starsIn this day and age, DAWs are the preferred program for editing and producing songs. Of course, what you can create with your DAW depends on the software you ultimately choose. Since 1995, PreSonus has been a leading designer and manufacturer of professional audio recording software. Today, their catalog is filled with choices that are available for immediate download. Plugin suites, unlimited tracks, pitch correction and mastering tools - whatever you need to make your production shine, PreSonus has it right here.For creating, recordingComments
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2025-03-30230 SetFontSize 35 SetBorderColor 0 0 0 Show #$good Class "One Hand" BaseType "Jewelled Foil" "Spiraled Foil" Rarity Rare ItemLevel >= 65 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 #BAD SWORDS #One Hand swords with with such low base drop level are rarely anything interesting. #High attack speed bases for viable ele weapons are filtered out above. Show #$bad, small Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 120 20 20 150 SetBorderColor 150 150 150 150 Height Width SetFontSize 28 Show #$bad Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 120 20 20 150 SetBorderColor 0 0 0 220 SetFontSize 28 Show #$bad, small Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 65 SetBackgroundColor 120 20 20 150 SetBorderColor 150 150 150 150 Height Width SetFontSize 28 Show #$bad, small Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 65 SetBackgroundColor 120 20 20 150 SetBorderColor 150 150 150 150 Height Width SetFontSize 28 Show #$bad Class "One Hand Swords" Rarity Rare DropLevel ItemLevel >= 65 SetBackgroundColor 120 20 20 150 SetBorderColor 0 0 0 220 SetFontSize 28 #---------------------------------------------------- # 0605 # RARE AXES&MACES (1H) #---------------------------------------------------- #1H-Axes are only used as physical weapons and only if they roll really well. That's why a high droplevel is required for an axe to be recommended #GOOD 1H AXES&MACES Show #$good Class "One Hand Axes" BaseType "Siege Axe" "Vaal Hatchet" Rarity Rare ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 Show #$good Class "One Hand Axes" BaseType "Siege Axe" "Vaal Hatchet" Rarity Rare ItemLevel >= 65 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 Show #$good, small Class "One Hand Maces" Rarity Rare DropLevel >= 66 ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 150 150 150 Height Width Show #$good Class "One Hand Maces" Rarity Rare DropLevel >= 66 ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 Show #$good, small Class "One Hand Maces" Rarity Rare DropLevel >= 66 ItemLevel >= 65 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 150 150 150 Height Width Show #$good Class "One Hand Maces" Rarity Rare DropLevel >= 66 ItemLevel >= 65 SetBackgroundColor 30 90 45 230 SetFontSize 35 SetBorderColor 0 0 0 #---------------------------------------------------- #BAD 1H MACES/AXES #Anything with a Show #$bad, small Class "One Hand Maces" "One Hand Axes" Rarity Rare DropLevel ItemLevel >= 75 SetTextColor 255 190 0 SetBackgroundColor 120 20 20 150 SetBorderColor 150 150 150 150 Height Width SetFontSize 28 Show
2025-04-08