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Última Versión GDevelop 5.5 Beta 226 Sistema Operativo Windows XP / Vista / Windows 7 / Windows 8 / Windows 10 Ránking Usuario Haga clic para votar Autor / Producto Florian Rival / Enlace Externo Nombre de Fichero gdevelop-setup-5.0.0-beta86.exe En ocasiones, las últimas versiones del software pueden causar problemas al instalarse en dispositivos más antiguos o dispositivos que ejecutan una versión anterior del sistema operativo.Los fabricantes de software suelen solucionar estos problemas, pero puede llevarles algún tiempo. Mientras tanto, puedes descargar e instalar una versión anterior de GDevelop 5.0.0 Beta 86. Para aquellos interesados en descargar la versión más reciente de GDevelop o leer nuestra reseña, simplemente haz clic aquí. Todas las versiones antiguas distribuidas en nuestro sitio web son completamente libres de virus y están disponibles para su descarga sin costo alguno. Nos encantaría saber de tiSi tienes alguna pregunta o idea que desees compartir con nosotros, dirígete a nuestra página de contacto y háznoslo saber. ¡Valoramos tu opinión!SyncBackPro .0 / .0 Beta / .0 - Download
Upcoming This Season Hawks vs. Rockets 0-0 Hawks vs. 76ers 0-0 Hawks @ Rockets 0-0 Hawks @ Heat 0-0 Hawks @ Bucks 0-0 Hawks vs. Trail Blazers 0-0 Hawks @ Mavericks 0-0 Hawks vs. Knicks 0-0 Hawks vs. Jazz 0-0 Hawks @ Magic 0-0 Hawks @ Nets 0-0 Hawks @ 76ers 0-0 Hawks vs. Magic 0-0 +2.5 +124 Hawks vs. Warriors -148 -2.5 124-115 o233.5 -8 -327 Hawks @ Hornets +262 +8 134-102 o231 -6.5 -239 Hawks @ Nets +195 +6.5 114-122 o228 +5 +170 Hawks vs. Clippers -205 -5 98-121 o233 -7.5 -298 Hawks vs. Hornets +240 +7.5 123-110 o241 -9.5 -442 Hawks vs. 76ers +345 +9.5 132-123 o229 -1 -110 Hawks vs. Pacers -110 +1 120-118 o241.5 -2 -130 Hawks vs. Pacers +110 +2 124-118 o241 +5 +170 Hawks vs. Bucks -204 -5 121-127 o244.5 +8 +260 Hawks @ Grizzlies -325 -8 132-130 o251.5 +11 +412 Hawks vs. Thunder -549 -11 119-135 o247.5 +3 +130 Hawks @ Heat -157 -3 109-131 o229.5 -2.5 -136 Hawks vs. Heat +114 +2.5 98-86 o232.5 +2 +112 Hawks vs. Pistons -132 -2 143-148 o239 +1.5 +101 Hawks vs. Magic -121 -1.5 108-114 o223 +8 +247 Hawks @ Knicks -320 -8 148-149 o243.5 +6.5 +190 Hawks @ Magic -230 -6.5 112-106 o221.5 -7 -276 Hawks @ Wizards +225 +7 125-111 o239 +2.5 +114 Hawks vs. Bucks -135 -2.5 115-110 o238 +4.5 +150 Hawks vs. Spurs -180 -4.5 125-126 o243.5 +4.5 +155 Hawks @ Pistons -185 -4.5 132-130 o236 +9.5 +327 Hawks @ Pacers -425 -9.5 127-132 o242.5 +11.5 +425 Hawks @ Cavaliers -575 -11.5 115-137 o242 +5 +160 Hawks vs. Rockets -192 -5 96-100 o227.5 +10.5 +390 Hawks @ Timberwolves -520 -10.5 92-100 o217 -5.5 -227 Hawks vs. Raptors +187 +5.5 94-117 o232.5 -5 -211 Hawks vs. Raptors +176 +5 119-122 o237.5 -4 -171 Hawks vs. Pistons +143 +4 104-114 o232.5 +7.5 +245 Hawks @ Knicks -305 -7.5 110-119 o239 +9.5 +337 Hawks @ Celtics -440 -9.5 119-115 o237.5 +6 +200 Hawks @ Bulls -245 -6 110-94 o235.5 +2.5 +114 Hawks vs. Suns -135 -2.5 122-117 o237.5 +6 +199 Hawks @ Suns -242 -6 115-123 o238.5 -5.5 -205 Hawks @ Jazz +171 +5.5 124-121 o239.5 +7 +225 Hawks @ Clippers -276 -7 105-131 o230 +3 +122 Hawks @ Lakers -145 -3 102-119 o233.5 +8.5 +277 Hawks @ Nuggets -357 -8.5 120-139 o247 +1 -108 Hawks @ Raptors -112 -1 136-107 o242.5 +1 -108 Hawks vs. Heat -112 -1 120-110 o227 -5 -196 Hawks vs. Bulls +162 +5 141-133 o241.5 +3.5 +133 Hawks vs. Timberwolves -163 -3.5 117-104 o223.5 +1.5 +109 Hawks vs. Grizzlies -128 -1.5 112-128 o232.5 +1 -107 Hawks @ Spurs -111 -1 126-133 o234 +3.5 +140 Hawks @ Bucks -166 -3.5 102-110 o233 +8 +277 Hawks @ Knicks -347 -8 108-100 o237.5 -1 -115 Hawks vs. Nuggets -105 +1 111-141 o241 -3.5 -165 Hawks vs. Lakers +140 +3.5 134-132 o234.5 +4.5 +158 Hawks @ Bucks -189 -4.5 119-104 o237 -9 -395 Hawks vs. Pelicans +310 +9 124-112 o231.5 -5.5 -231 Hawks. GDevelop 5.0.0 Beta 123; Download Page; GDevelop 5.0.0 Beta 123. Start Download. Security Status. Sponsored. Key details about this download. The file will beSyncBackPro .0 / .0 Beta / .0 - Softpedia
Posts : 45 Reward points : 0 Joined: 2020/10/09 00:09:37 Status: offline Ribbons : 0 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:14:17 (permalink) My 1600W power supply is looking for 3090 FTW3 to come home, anyone have seen him? Thank you lemuth80 Superclocked Member Total Posts : 123 Reward points : 0 Joined: 2020/05/13 06:40:31 Status: offline Ribbons : 0 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:16:59 (permalink) Let us know how high the target is ehabash1 iCX Member Total Posts : 463 Reward points : 0 Joined: 2019/01/03 12:02:48 Status: offline Ribbons : 0 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:19:38 (permalink) Cant wait until work is over so i can test this arestavo CLASSIFIED ULTRA Member Total Posts : 6806 Reward points : 0 Joined: 2008/02/06 06:58:57Location: Through the Scary Door Status: offline Ribbons : 77 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:19:41 (permalink) 500 watts for the OC beta VBIOS! 119% power target - screenshot in a sec... vgerik1234 iCX Member Total Posts : 301 Reward points : 0 Joined: 2007/02/03 11:59:20 Status: offline Ribbons : 1 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:22:37 (permalink) 3090 FTW3 - OC BIOS - No display adapters were found that are compatible with this update. All monitoring software is turned off. Using Nvidia 456.98 (Latest hotfix). Windows 20H2 update (the one that came out within past 24 hours). Edit: Looks like BIOS is ONLY for Ultra (3987 part number) ATM. post edited by vgerik1234 - 2020/10/21 09:32:46 Sajin EVGA Forum Moderator Total Posts : 49227 Reward points : 0 Joined: 2010/06/07 21:11:51Location: Texas, USA. Status: offline Ribbons : 199 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:22:38 (permalink) Cool. Kingpin should be 580 to 600w. 😁 JZegers New Member Total Posts : 57 Reward points : 0 Joined: 2010/06/30 10:07:43 Status: offline Ribbons : 0 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:23:14 (permalink) Can we leave the normal bios the lower power target and just flash the OC bios? So basically we have a switch normal (low power) OC (new high power)? arestavo CLASSIFIED ULTRA Member Total Posts : 6806 Reward points : 0 Joined: 2008/02/06 06:58:57Location: Through the Scary Door Status: offline Ribbons : 77 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:25:14 (permalink) vgerik12343090 FTW3 - OC BIOS - No display adapters were found that are compatible with this update. All monitoring software is turned off. Using Nvidia 456.98 (Latest hotfix). Windows 20H2 update (the one that came out within past 24 hours).I ran it from an elevatedGDevelop 5.0.0 Beta 123 Download - FileHorse
Initiates a stun connection request to 1.2.3.4:3478, and the IP of the game console is 192.168.88.10 and the external network IP is 3.4.5.6, then using netmap, it will look like this in the firewall-connection:src-address=192.168.88.10:12345 dst-address=1.2.3.4:3478 reply-dst-addres=3.4.5.6:12345At this time, your netmap has taken effect on srcnat, but if the second game console also initiates a stun connection request to 1.2.3.4:3478, and the IP of the game console is 192.168.88.20 and the external network IP is 3.4.5.6, according to the rules of netmap, it should be the following record:src-address=192.168.88.20:12345 dst-address=1.2.3.4:3478 reply-dst-addres=3.4.5.6:12345That is what I have asked previously where is the magic?If both consoles are using the same source port and the same dst-address with the same dst port, then, when 1.2.3.4:3478 sends packet to 3.4.5.6:12345 what magic should happen for router to guess which one of 192.168.88.x:1234 is the real recipient? I also do not see how here mentioned "full-cone" interpretation will help in this scenario. This could wotk if consoles encode internal IP in the data, in that case NAT helper is needed that looks deeper and decodes internal IP from the packet data. Full cone quad cone or any other nat shape cannot solve this problem when working just with layer3/layer4 data. marekm Member Posts: 423 Joined: Tue Feb 01, 2011 11:27 pm Re: FEATURE REQUEST: full cone NAT Mon Feb 20, 2023 2:36 pm Both consoles use the same internal source port but with full-cone NAT it is mapped to different port numbers on the single public IP:192.168.88.10:12345 3.4.5.6:12345192.168.88.20:12345 3.4.5.6:12346If the same internal port number can't be used externally (because it's already used by some other NAT mapping, some service on the router itself, or is not in the allowed range) then a new port number is chosen from the allowed range. This way any number of game consoles (or IP phones, or...) behind one public IP can communicate with their respective servers, which can tell their other clients which IP:port to talk to without any additional configuration. No magic really.The way NAT currently works is different, as an example these are the connection table entries (public IPs obfuscated, timeouts deliberately made longer to see them all at once before they disappear) created by an NTPsec process on internal host (acting as both client and server on UDP port 123) talking to a few public NTP servers:> ip firewall connection print detail where src-address~"192.168.1.139"Flags: E - expected, S - seen-reply, A - assured, C - confirmed, D - dying, F - fasttrack, s - srcnat, d - dstnat 0 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=162.xxx.xxx.123:123 reply-src-address=162.xxx.xxx.123:123 reply-dst-address=91.xxx.xxx.37:123 timeout=1m25s orig-packets=77 286 orig-bytes=5 873 736 orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=77 072 repl-bytes=5 857 472 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps 1 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=91.xxx.xxx.77:123 reply-src-address=91.xxx.xxx.77:123 reply-dst-address=91.xxx.xxx.37:123 timeout=2m46s orig-packets=126 313 orig-bytes=9 599 788 orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=126 160 repl-bytes=9 588 160 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps 2 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=195.xxx.xxx.22:123 reply-src-address=195.xxx.xxx.22:123 reply-dst-address=91.xxx.xxx.37:123 timeout=2m orig-packets=10 orig-bytes=760 orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=10 repl-bytes=760 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps 3 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=178.xxx.xxx.24:123 reply-src-address=178.xxx.xxx.24:123 reply-dst-address=91.xxx.xxx.37:123 timeout=1m55s orig-packets=19 orig-bytes=1 444GDevelop 5.0.0 Beta 123 Descargar - FileHorse
Orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=19 repl-bytes=1 444 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps 4 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=193.xxx.xxx.136:123 reply-src-address=193.xxx.xxx.136:123 reply-dst-address=91.xxx.xxx.37:123 timeout=2m12s orig-packets=8 orig-bytes=608 orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=8 repl-bytes=608 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps 5 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=193.xxx.xxx.182:123 reply-src-address=193.xxx.xxx.182:123 reply-dst-address=91.xxx.xxx.37:123 timeout=2m12s orig-packets=14 orig-bytes=1 064 orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=14 repl-bytes=1 064 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps and with Full-cone NAT these whould all become just one entry: src-address=192.168.1.139:123 dst-address=ANY reply-src-address=ANY reply-dst-address=91.xxx.xxx.37:123 with the side effect that any traffic from outside (not just replies from the servers) to port 123 would reach the internal host. Then of course some filtering rules need to be configured (on the router or in NTPsec itself) to restrict if that is too wide open (not a public NTP server), or port range restricted to high numbers like 49152-65535.With this port number restriction (which is safer, avoids exposing well known service ports) the two mappings from the top of this message would be:192.168.88.10:12345 3.4.5.6:49152192.168.88.20:12345 3.4.5.6:49153(or some other random ports from the allowed range) but p2p communication would still work as long as the game server (or IP PBX) tell its other clients (or IP phones) on which IP:port to communicate directly with each other, this would reduce traffic on the servers to just exchange information about IP/ports but not relay any media like video calls. DarkNate Forum Guru Posts: 1065 Joined: Fri Jun 26, 2020 4:37 pm Re: FEATURE REQUEST: full cone NAT Mon Feb 20, 2023 3:56 pm That is what I have asked previously where is the magic?If both consoles are using the same source port and the same dst-address with the same dst port, then, when 1.2.3.4:3478 sends packet to 3.4.5.6:12345 what magic should happen for router to guess which one of 192.168.88.x:1234 is the real recipient? I also do not see how here mentioned "full-cone" interpretation will help in this scenario. This could wotk if consoles encode internal IP in the data, in that case NAT helper is needed that looks deeper and decodes internal IP from the packet data. Full cone quad cone or any other nat shape cannot solve this problem when working just with layer3/layer4 data.Full-Cone NAT already works in vanilla Linux and RouterOS using netmap partially, but it is good enough to work with STUN binding.What the OP and RFC means is this:Full-Cone NAT on L3/L4 basis:192.168.0.2:123 > netmapped to 1.1.1.1:123 for dst 8.8.8.8:3333192.168.0.2:123 > netmapped to 1.1.1.1:123 for dst 4.4.4.4:6666Now, port 123 is opened on public IP 1:1:1:1 for ANY external host at kernel level. So Even 9.9.9.9:1234 can now talk to 1.1.1.1:123 without any dst-nat rule (UPnP, manual, PCP).However, on vanilla Linux this particular piece “ANY” doesn't work without UPnP/PCP or manual dst-nat config. On Cisco IOS-XR, “ANY” works without any "dst-nat" rule.So basically, once a port is mapped towards a host as example above, that port is OPENED completely to the public internet without UPnP/PCP/Manual dst-nat config, so hence "Full Cone NAT" instead of "Open NAT" is achieved. "Open NAT" is UPnP/PCP/Manual dst-nat forwarding rule which is best avoided for average user.Another. GDevelop 5.0.0 Beta 123; Download Page; GDevelop 5.0.0 Beta 123. Start Download. Security Status. Sponsored. Key details about this download. The file will be GDevelop 5.3 Beta 198. Date released: () Download. GDevelop 5.0.0 Beta 146. Date released: (one year ago) Download. GDevelop 5.0.0 Beta 123.Comments
Download GDevelop 5.5 Beta 225 Date released: 10 Mar 2025 (3 days ago) Download GDevelop 5.0.0 Beta 146 Date released: 03 Oct 2022 (2 years ago) Download GDevelop 5.0.0 Beta 144 Date released: 21 Sep 2022 (2 years ago) Download GDevelop 5.0.0 Beta 143 Date released: 20 Sep 2022 (2 years ago) Download GDevelop 5.0.0 Beta 142 Date released: 16 Sep 2022 (2 years ago) Download GDevelop 5.0.0 Beta 141 Date released: 15 Sep 2022 (2 years ago) Download GDevelop 5.0.0 Beta 140 Date released: 17 Aug 2022 (3 years ago) Download GDevelop 5.0.0 Beta 137 Date released: 17 Jun 2022 (3 years ago) Download GDevelop 5.0.0 Beta 136 Date released: 09 Jun 2022 (3 years ago) Download GDevelop 5.0.0 Beta 135 Date released: 25 May 2022 (3 years ago) Download GDevelop 5.0.0 Beta 133 Date released: 20 May 2022 (3 years ago) Download GDevelop 5.0.0 Beta 132 Date released: 29 Apr 2022 (3 years ago) Download GDevelop 5.0.0 Beta 131 Date released: 07 Apr 2022 (3 years ago) Download GDevelop 5.0.0 Beta 125 Date released: 14 Jan 2022 (3 years ago) Download GDevelop 5.0.0 Beta 124 Date released: 15 Dec 2021 (3 years ago) Download GDevelop 5.0.0 Beta 123 Date released: 03 Dec 2021 (3 years ago) Download GDevelop 5.0.0 Beta 122 Date released: 25 Nov 2021 (3 years ago) Download GDevelop 5.0.0 Beta 120 Date released: 08 Oct 2021 (3 years ago) Download GDevelop 5.0.0 Beta 117 Date released: 09 Sep 2021 (4 years ago) Download GDevelop 5.0.0 Beta 105 Date released: 08 Feb 2021 (4 years ago)
2025-04-07Última Versión GDevelop 5.5 Beta 226 Sistema Operativo Windows XP / Vista / Windows 7 / Windows 8 / Windows 10 Ránking Usuario Haga clic para votar Autor / Producto Florian Rival / Enlace Externo Nombre de Fichero gdevelop-setup-5.0.0-beta86.exe En ocasiones, las últimas versiones del software pueden causar problemas al instalarse en dispositivos más antiguos o dispositivos que ejecutan una versión anterior del sistema operativo.Los fabricantes de software suelen solucionar estos problemas, pero puede llevarles algún tiempo. Mientras tanto, puedes descargar e instalar una versión anterior de GDevelop 5.0.0 Beta 86. Para aquellos interesados en descargar la versión más reciente de GDevelop o leer nuestra reseña, simplemente haz clic aquí. Todas las versiones antiguas distribuidas en nuestro sitio web son completamente libres de virus y están disponibles para su descarga sin costo alguno. Nos encantaría saber de tiSi tienes alguna pregunta o idea que desees compartir con nosotros, dirígete a nuestra página de contacto y háznoslo saber. ¡Valoramos tu opinión!
2025-04-04Posts : 45 Reward points : 0 Joined: 2020/10/09 00:09:37 Status: offline Ribbons : 0 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:14:17 (permalink) My 1600W power supply is looking for 3090 FTW3 to come home, anyone have seen him? Thank you lemuth80 Superclocked Member Total Posts : 123 Reward points : 0 Joined: 2020/05/13 06:40:31 Status: offline Ribbons : 0 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:16:59 (permalink) Let us know how high the target is ehabash1 iCX Member Total Posts : 463 Reward points : 0 Joined: 2019/01/03 12:02:48 Status: offline Ribbons : 0 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:19:38 (permalink) Cant wait until work is over so i can test this arestavo CLASSIFIED ULTRA Member Total Posts : 6806 Reward points : 0 Joined: 2008/02/06 06:58:57Location: Through the Scary Door Status: offline Ribbons : 77 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:19:41 (permalink) 500 watts for the OC beta VBIOS! 119% power target - screenshot in a sec... vgerik1234 iCX Member Total Posts : 301 Reward points : 0 Joined: 2007/02/03 11:59:20 Status: offline Ribbons : 1 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:22:37 (permalink) 3090 FTW3 - OC BIOS - No display adapters were found that are compatible with this update. All monitoring software is turned off. Using Nvidia 456.98 (Latest hotfix). Windows 20H2 update (the one that came out within past 24 hours). Edit: Looks like BIOS is ONLY for Ultra (3987 part number) ATM. post edited by vgerik1234 - 2020/10/21 09:32:46 Sajin EVGA Forum Moderator Total Posts : 49227 Reward points : 0 Joined: 2010/06/07 21:11:51Location: Texas, USA. Status: offline Ribbons : 199 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:22:38 (permalink) Cool. Kingpin should be 580 to 600w. 😁 JZegers New Member Total Posts : 57 Reward points : 0 Joined: 2010/06/30 10:07:43 Status: offline Ribbons : 0 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:23:14 (permalink) Can we leave the normal bios the lower power target and just flash the OC bios? So basically we have a switch normal (low power) OC (new high power)? arestavo CLASSIFIED ULTRA Member Total Posts : 6806 Reward points : 0 Joined: 2008/02/06 06:58:57Location: Through the Scary Door Status: offline Ribbons : 77 Re: EVGA GeForce RTX 3090 FTW3 XOC BIOS BETA 2020/10/21 09:25:14 (permalink) vgerik12343090 FTW3 - OC BIOS - No display adapters were found that are compatible with this update. All monitoring software is turned off. Using Nvidia 456.98 (Latest hotfix). Windows 20H2 update (the one that came out within past 24 hours).I ran it from an elevated
2025-04-25Initiates a stun connection request to 1.2.3.4:3478, and the IP of the game console is 192.168.88.10 and the external network IP is 3.4.5.6, then using netmap, it will look like this in the firewall-connection:src-address=192.168.88.10:12345 dst-address=1.2.3.4:3478 reply-dst-addres=3.4.5.6:12345At this time, your netmap has taken effect on srcnat, but if the second game console also initiates a stun connection request to 1.2.3.4:3478, and the IP of the game console is 192.168.88.20 and the external network IP is 3.4.5.6, according to the rules of netmap, it should be the following record:src-address=192.168.88.20:12345 dst-address=1.2.3.4:3478 reply-dst-addres=3.4.5.6:12345That is what I have asked previously where is the magic?If both consoles are using the same source port and the same dst-address with the same dst port, then, when 1.2.3.4:3478 sends packet to 3.4.5.6:12345 what magic should happen for router to guess which one of 192.168.88.x:1234 is the real recipient? I also do not see how here mentioned "full-cone" interpretation will help in this scenario. This could wotk if consoles encode internal IP in the data, in that case NAT helper is needed that looks deeper and decodes internal IP from the packet data. Full cone quad cone or any other nat shape cannot solve this problem when working just with layer3/layer4 data. marekm Member Posts: 423 Joined: Tue Feb 01, 2011 11:27 pm Re: FEATURE REQUEST: full cone NAT Mon Feb 20, 2023 2:36 pm Both consoles use the same internal source port but with full-cone NAT it is mapped to different port numbers on the single public IP:192.168.88.10:12345 3.4.5.6:12345192.168.88.20:12345 3.4.5.6:12346If the same internal port number can't be used externally (because it's already used by some other NAT mapping, some service on the router itself, or is not in the allowed range) then a new port number is chosen from the allowed range. This way any number of game consoles (or IP phones, or...) behind one public IP can communicate with their respective servers, which can tell their other clients which IP:port to talk to without any additional configuration. No magic really.The way NAT currently works is different, as an example these are the connection table entries (public IPs obfuscated, timeouts deliberately made longer to see them all at once before they disappear) created by an NTPsec process on internal host (acting as both client and server on UDP port 123) talking to a few public NTP servers:> ip firewall connection print detail where src-address~"192.168.1.139"Flags: E - expected, S - seen-reply, A - assured, C - confirmed, D - dying, F - fasttrack, s - srcnat, d - dstnat 0 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=162.xxx.xxx.123:123 reply-src-address=162.xxx.xxx.123:123 reply-dst-address=91.xxx.xxx.37:123 timeout=1m25s orig-packets=77 286 orig-bytes=5 873 736 orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=77 072 repl-bytes=5 857 472 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps 1 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=91.xxx.xxx.77:123 reply-src-address=91.xxx.xxx.77:123 reply-dst-address=91.xxx.xxx.37:123 timeout=2m46s orig-packets=126 313 orig-bytes=9 599 788 orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=126 160 repl-bytes=9 588 160 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps 2 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=195.xxx.xxx.22:123 reply-src-address=195.xxx.xxx.22:123 reply-dst-address=91.xxx.xxx.37:123 timeout=2m orig-packets=10 orig-bytes=760 orig-fasttrack-packets=0 orig-fasttrack-bytes=0 repl-packets=10 repl-bytes=760 repl-fasttrack-packets=0 repl-fasttrack-bytes=0 orig-rate=0bps repl-rate=0bps 3 SAC Fs protocol=udp src-address=192.168.1.139:123 dst-address=178.xxx.xxx.24:123 reply-src-address=178.xxx.xxx.24:123 reply-dst-address=91.xxx.xxx.37:123 timeout=1m55s orig-packets=19 orig-bytes=1 444
2025-04-20