Dune rts
Author: s | 2025-04-25
And Dune, the father of RTS games preceded only by Herzog Zwei aka the grandfather of the RTS genre. From Dune II to Dune 2025 to Emperor: Battle for Dune, those No, we all wanted to play DUNE RTS. As for Dune Spice Wars, it's gimped in such a way that made the original Dune, and most RTS games, great in the first place: building
The Dune RTS Series (Dune, Dune 2: Building of a Dynasty, Dune
Direct follow-up to Dune 2000, Emperor was little more than a rehash of that game with a new coat of paint. It was dated, the AI was poor, and RTS gaming had come a long way in the five years prior to Emperor’s launch that Westwood couldn’t keep up with. 5 Dune 2000 - PlayStation, PC Dune In A New Millenia Confusingly, Dune 2000 launched in 1998 and is a remake of Westwood’s original Dune game, called Dune 2 – which was itself based on the novel and had nothing to do with the first Dune game. Naming incongruities aside, Dune 2000 is a solid, if not spectacular RTS that had big shoes to fill. Dune 2 is considered a foundational RTS, and as with Emperor: Battle for Dune, it worked against the evolution of the genre. Westwood had a lot to do with this with its Command & Conquer series, pushing the genre forward, so you’d think Dune 2000 would be a total overhaul using the best elements of both games. Instead, it was little more than a graphical overhaul of Dune 2. 4 Dune Wars - PC Modders Unite Dune Wars is not an official title or even its own game. Instead, it’s a mod for 2007’s Civilization 4: Beyond the Sword. You should drop any pre-conceived notion of what a mod can be because Dune Wars is a spectacular total conversion of Civilization into a fully-fledged Dune experience. Related 9 Biggest Differences Between 1984 And 2021 Dune The 1984 and 2021 Dune movies have some stark differences - these are the biggest ones. A Dune game with the gameplay mechanics of Civilization is a great idea, and we see why in Dune Wars. Where previous Dune games were limited to RTS tropes of gathering resources and making war, Dune Wars takes the spirit of the novel further by allowing more depth with political, religious, and philosophical elements. You’d never know Dune Wars was a mod by just looking at it, and the love and care the creators have for it shines through. 3 Dune - DOS, Amiga, Sega CD A Little Bit Of Both Worlds Launched in 1992 on MS-DOS and Amiga (and a year later on Sega CD), Dune was a foundational piece of interactive entertainment. Picking and choosing elements of the book and the 1984 David Lynch film adaption, Dune is a point-and-click adventure game that follows the plot of the book almost perfectly, with visual elements lifted straight from the movie. The game puts you in the role of Paul Atreides as he attempts to control the Spice trade on Arrakis. The story is told using visual flairs from the Lynch film, as well Houses Atreides and Harkonnen, the Imperial House Corrino, the Fremen, the Bene Gesserit, the Spacing Guild, and much more. The Dune books and movie adaptations are heavily character-driven, and Spice Wars' 4X elements can potentially let players step into that world with more agency, without restricting them to Paul's story like the original Dune game. Subterfuge and diplomacy are both ways ways Spice Wars can expand upon Dune's RTS gaming roots, alongside features like resource and population management. The Known Universe in Dune encompasses trillions of citizens ruled by an extreme minority who are wealthy and powerful, and remaking the warfare-centric gameplay of Dune II would severely limit the game's scope. The original Dune game was singularly focused on Paul's story, but Dune: Spice Wars can use more expansive gameplay that has been successful for modern RTS games. Next: Video Games Like Dune Fans Of The Books & Movies Will Enjoy Source: SteamDune: Spice Wars Is the Pinnacle of the Dune RTS
Dune Sign in to your ScreenRant account Dune: Spice Wars was recently announced, and has the potential to build on the Dune IP's legacy in the real-time strategy genre. Based on Frank Herbert's famed novels, Dune: Spice Wars is in development at Shiro Games, known for other strategy titles like Northgard and Wartales, and will have players vying for control of the planet Arrakis. A new film from director Denis Villeneuve adapted the first half of Herbert's original novel this year, but Dune: Spice Wars has the potential to see the property's triumphant return to a genre of games that it once helped establish. A watershed release for the real-time strategy genre is 1992's Dune II, which had much the same premise as the upcoming game, and a broader scope than the first Dune video game. That game was also an attempt at adapting the novel's story in a blend of the adventure and strategy genres, and it also released in 1992. Herbert's original Dune is much more popular than its five direct sequels, and its premise lends itself well to the strategy genre. Dune II and its predecessor, however, are rudimentary by today's standards, which isn't surprising given their age. Though Valve's canceled game Stars of Blood might have offered a more contemporary Dune-style take, a close modern analogue for Dune II in terms of gameplay and presentation might be the Age of Empires series. Yet ultimately, Dune: Spice Wars seems like it will be closer in vision to something as sprawling as Civilization. Spice Wars, according to its Steam page, will include 4X elements, which is shorthand for "explore, expand, exploit, and exterminate." The more general difference between 4X games and other RTS, though, is a broader complexity and the inclusion of diplomatic alternatives to warfare. Dune II was foundational to the genre, but put players in control of a military from one of Dune's Great Houses. Warfare is a central aspect to all of Herbert's Dune novels, but the complexity of a 4X game will better match the "plans within plans" nature of the universe's socio-political landscape. Dune: Spice Wars Can Capture The Novel's Complexity Dune returning to strategy video games with an RTS is fitting given its history, and will offer a fascinating look at how far the genre has come. 4X games existed when Dune II and its predecessor were released too (the first Civilization was in 1991), but modern games are wildly more complex. Spice Wars has a chance to capture the source material's multifaceted conflict in which many factions are involved in some capacity. An RTS primarily focused on combat gameplay couldn't adequately encompass the ins-and-outs of Dune's story, which involves the Great. And Dune, the father of RTS games preceded only by Herzog Zwei aka the grandfather of the RTS genre. From Dune II to Dune 2025 to Emperor: Battle for Dune, thoseDune as an RTS game? : r/dune - Reddit
Dune is one of the most important novels ever written. It laid the foundation for modern science fiction, and it has spawned so many imitations that the 1965 book almost feels derivative because of them. With an epic world spanning multiple planets, deep stories, and an expansive cast of characters, Frank Herbert’s work is inarguably a masterpiece. Related 16 Movies To Watch If You Like Dune There's plenty of sci-fi filmography to go around if you're a fan of Dune. It’s understandable why video games and movies would try to adapt Dune, and while one could argue we have yet to get a good movie based on Dune, the same cannot be said of video games. With one exception, there are no bad Dune games. Indeed, the original two Dune games launched in 1992 themselves set the standard for the RTS genre. But what about the other games? Updated March 11, 2024 by Zackary Wiggs: There are scant few science-fiction series with the weight and scope that Dune has managed even decades later. From humble beginnings as a book first released by an automotive manual publisher, to movies, to shows, to games, Dune has captivated audiences with diverse political struggles, sci-fi technology, and some pretty memorable quotes. With the new movies breathing new life into the series, and Dune: Spice Wars letting fans once again run a political house of their own, there has never been a better time to see where the spice will flow. 7 Frank Herbert’s Dune - PlayStation 2, PC Dune Meets RPG The only truly bad game of the bunch, Frank Herbert’s Dune is also the only game that’s not an RTS. Instead of taking an action RPG route, the game is a mess from start to finish. Based on the 2001 TV adaption of the same name, the game was developed Widescreen Games, which later developed Dead to Rights 2 and a host of obscure, mediocre games forgotten by time. The two big tenants of this game are gunplay and stealth, and neither work. Aiming is a chore, while enemies tend to spot you from a million miles away. The game also looks terrible, even by 2001’s standards. Basically, nothing about this game looks good or works well. 6 Emperor: Battle For Dune - PC A Later Addition, But Not Much Punch Emperor: Battle For Dune is the fourth game in the Dune RTS series and the third by Command & Conquer creator Westwood Studios. By the time it launched in 2001, however, Westwood was well past its prime, being shut down by owner EA in 2002. Related You can see Westwood’s slide with Emperor, a technically decent game with some major flaws. A Fire up the ornithopter, because it’s time to head to Arrakis. The developers of the excellent Viking RTS Northgard have announced that their next project is Dune: Spice Wars, a hybrid RTS-4X game where you’ll lead one of several great houses all vying for control of the source of the precious spice melange, a psychotropic narcotic that enables interstellar travel.Dune: Spice Wars will be available in Early Access this year, developer Shiro Games says. The studio describes it as a “real time strategy game featuring 4X elements,” and it’s based on Frank Herbert’s classic Dune novels (rather than any of its many adaptations). While the action takes place in ‘real time,’ the scale is far larger than that of most other RTS games, and in addition to military manoeuvers, you’ll be handling politics, spies, economic development, and exploration.While there are some similarities between Dune: Spice Wars and Northgard, Shiro Games says this is a new game from the ground up. One thing that’s carried over, however, is a brighter, somewhat ‘cartoony’ art style – and Shiro Games sensibly explains that this is meant to make it pleasant to stare at a desert landscape for a couple hours at a time.Over the course of Early Access, Shiro says it plans on adding a single-player story campaign and multiplayer, as well as additional Dune houses – Atreides, Harkonnen, and two other factions will be present for the Early Access launch, but more will be added over the Early Access period.You’ll be able to buy Dune: Spice Wars on Steam when Early Access begins later this year.Dune: Spice Wars Is the Pinnacle of the Dune RTS Legacy
You are using an out of date browser. It may not display this or other websites correctly.You should upgrade or use an alternative browser. Aug 8, 2022 2 2 10 #1 Which RTS games do you know, that are comparable to C&C Generals in terms of philosophy/vibe/gameplay?[Mod edit: changed title for clarity from "Tips for RTS games comparable to C&C Generals?".] Last edited by a moderator: Aug 8, 2022 Aug 25, 2020 12,789 21,159 50,070 #2 Command & Conquer 3 Kane’s Wrath might be closest, the XBox 360 version even has Kane's Challenge, similar to the Generals' Challenge in Zero Hour.Also, there are mods for C&C 3 which give it a Generals vibe.Try the Rise of the Reds mod for Zero Hour, also The End of Days.Act of Aggression - Reboot Edition is similar, but people are divided—read some Steam reviews. It's the successor to Act of War Direct Action & its expansion AoW High Treason.War Front: Turning Point is worth considering, if you can find it and get it working on a modern PC. Jan 14, 2020 1,169 3,262 16,070 #3 Which RTS games do you know, that are comparable to C&C Generals in terms of philosophy/vibe/gameplay?[Mod edit: changed title for clarity from "Tips for RTS games comparable to C&C Generals?".]If you're not afraid of humorous approach to war, you can also try C&C Red Alert 3. The mechanics in all C&C games are similar, so unless you're tied strongly to 3D graphics, you can even try older installments in the series or check C&C Remastered Collection. Although keep in mind that the pace is slower in these games.If you decide to try C&C Tiberian Sun or Red Alert 2, be prepared for the necessity to install some community patches to get the games working on modern hardware. Jan 14, 2020 1,169 3,262 16,070 #5 The video reminds me of all those Dune games that are in the publisher's limbo. Man, I'd love to revisit Dune 2000 and Emperor Battle for Dune, but I have huge doubts whether this will be possible. If GOG can't do it, no one will... #6 The video reminds me of all those Dune games that are in the publisher's limbo. Man, I'd love to revisit Dune 2000 and Emperor Battle for Dune, but I have huge doubts whether this will be possible. If GOG can't do it, no one will... uh, I suggestDune 2025 a possibility with new Dune rts? :: Command
Dune II: The Building of a Dynasty (titled Dune II: Battle for Arrakis in Europe and Dune: The Battle for Arrakis in North America for the Mega Drive/Genesis port, respectively) is a 1992 real-time strategy game developed by Westwood Studios and published by Virgin Games. It serves as the sequel to Dune (a more traditional adventure game), which came out earlier that same year.While not the first real-time strategy (RTS) video game, Dune II established the format that would be followed for years to come.[3][4] As such, Dune II is the archetypal real-time strategy game. Striking a balance between complexity and innovation, it was a huge success and laid the foundation for Age of Empires, Warcraft, Westwood Studios' subsequent strategy game Command & Conquer, and many other RTS games that followed.Emperor Frederick IV of House Corrino is desperate for the harvesting of the valuable drug melange (also known as "the spice"), found only on the planet Arrakis, to pay off all of his debt incurred on internecine wars with family members. To achieve this, he offers the sole governorship of Arrakis to whichever of the three Houses (Atreides, Harkonnen, and the non-canon Ordos) delivers the most spice for him. War begins as deputations from all three Houses arrive on Arrakis.The player is a military commander from a House of their choice. In the first few missions, the objectives are to successfully establish a base on an unoccupied territory of Arrakis, while harvesting spice and defending the base from enemy incursions. Later, as the three Houses begin moving against each other territories, missions will increasingly focus on destroying or capturing enemy bases. When the player dominates Arrakis on the world map, the two other enemy factions form a temporary alliance with the remnants of their armies. The final showdown is the battle between the player's House against both rival Houses, joined by the Emperor's Sardaukar (an unplayable elite force whose heavy infantry are particularly powerful). The introductory mission briefing and endgame cutscenes are different for each House, in keeping with their very disparate world views. The weaponry and units also vary. And Dune, the father of RTS games preceded only by Herzog Zwei aka the grandfather of the RTS genre. From Dune II to Dune 2025 to Emperor: Battle for Dune, those No, we all wanted to play DUNE RTS. As for Dune Spice Wars, it's gimped in such a way that made the original Dune, and most RTS games, great in the first place: buildingDUNE IS THE BEST RTS - New Conquest Mode in Dune Spice
1994, PC Gamer US named Dune II the 49th best computer game ever.[35] That same year, PC Gamer UK named it the 21st best computer game of all time, calling it "a wargame for those who don't like wargames".[36] In 1996, GamesMaster listed the Mega Drive version 8th in its "The Gamesmaster Mega Drive Top 10".[37] In the same issue, they also ranked the PC version 21st on their "Top 100 Games of All Time".[38]Dune II was one of the most influential games in the real-time strategy genre, particularly in Westwood's own Command & Conquer series.[39] Though not every feature was unique, its specific combination of a fog of war, mouse-based military micromanagement, and an economic model of resource-gathering and base-building became the hallmark of the RTS genre. It served as the template for subsequent real-time strategy games.[3] Warcraft: Orcs & Humans, the first game published by Blizzard Entertainment, was developed by outright copying all artwork from Dune II and then redesigning each asset, though it accidentally retained the font of Dune II.[40] Chris Taylor has stated that Dune II and Command & Conquer were great inspirations, driving him to leave Electronic Arts to create Total Annihilation.[41]Dune II also led to direct sequels: Westwood released a semi-remake for Windows in 1998 as Dune 2000, along with a PlayStation port in the same year. Westwood subsequently released Emperor: Battle for Dune in 2001. There are also fan-made game engine recreations, like Dune Legacy, which aims for improved usability and controls while not changing the gameplay.[42]Comments
Direct follow-up to Dune 2000, Emperor was little more than a rehash of that game with a new coat of paint. It was dated, the AI was poor, and RTS gaming had come a long way in the five years prior to Emperor’s launch that Westwood couldn’t keep up with. 5 Dune 2000 - PlayStation, PC Dune In A New Millenia Confusingly, Dune 2000 launched in 1998 and is a remake of Westwood’s original Dune game, called Dune 2 – which was itself based on the novel and had nothing to do with the first Dune game. Naming incongruities aside, Dune 2000 is a solid, if not spectacular RTS that had big shoes to fill. Dune 2 is considered a foundational RTS, and as with Emperor: Battle for Dune, it worked against the evolution of the genre. Westwood had a lot to do with this with its Command & Conquer series, pushing the genre forward, so you’d think Dune 2000 would be a total overhaul using the best elements of both games. Instead, it was little more than a graphical overhaul of Dune 2. 4 Dune Wars - PC Modders Unite Dune Wars is not an official title or even its own game. Instead, it’s a mod for 2007’s Civilization 4: Beyond the Sword. You should drop any pre-conceived notion of what a mod can be because Dune Wars is a spectacular total conversion of Civilization into a fully-fledged Dune experience. Related 9 Biggest Differences Between 1984 And 2021 Dune The 1984 and 2021 Dune movies have some stark differences - these are the biggest ones. A Dune game with the gameplay mechanics of Civilization is a great idea, and we see why in Dune Wars. Where previous Dune games were limited to RTS tropes of gathering resources and making war, Dune Wars takes the spirit of the novel further by allowing more depth with political, religious, and philosophical elements. You’d never know Dune Wars was a mod by just looking at it, and the love and care the creators have for it shines through. 3 Dune - DOS, Amiga, Sega CD A Little Bit Of Both Worlds Launched in 1992 on MS-DOS and Amiga (and a year later on Sega CD), Dune was a foundational piece of interactive entertainment. Picking and choosing elements of the book and the 1984 David Lynch film adaption, Dune is a point-and-click adventure game that follows the plot of the book almost perfectly, with visual elements lifted straight from the movie. The game puts you in the role of Paul Atreides as he attempts to control the Spice trade on Arrakis. The story is told using visual flairs from the Lynch film, as well
2025-04-24Houses Atreides and Harkonnen, the Imperial House Corrino, the Fremen, the Bene Gesserit, the Spacing Guild, and much more. The Dune books and movie adaptations are heavily character-driven, and Spice Wars' 4X elements can potentially let players step into that world with more agency, without restricting them to Paul's story like the original Dune game. Subterfuge and diplomacy are both ways ways Spice Wars can expand upon Dune's RTS gaming roots, alongside features like resource and population management. The Known Universe in Dune encompasses trillions of citizens ruled by an extreme minority who are wealthy and powerful, and remaking the warfare-centric gameplay of Dune II would severely limit the game's scope. The original Dune game was singularly focused on Paul's story, but Dune: Spice Wars can use more expansive gameplay that has been successful for modern RTS games. Next: Video Games Like Dune Fans Of The Books & Movies Will Enjoy Source: Steam
2025-04-22Dune Sign in to your ScreenRant account Dune: Spice Wars was recently announced, and has the potential to build on the Dune IP's legacy in the real-time strategy genre. Based on Frank Herbert's famed novels, Dune: Spice Wars is in development at Shiro Games, known for other strategy titles like Northgard and Wartales, and will have players vying for control of the planet Arrakis. A new film from director Denis Villeneuve adapted the first half of Herbert's original novel this year, but Dune: Spice Wars has the potential to see the property's triumphant return to a genre of games that it once helped establish. A watershed release for the real-time strategy genre is 1992's Dune II, which had much the same premise as the upcoming game, and a broader scope than the first Dune video game. That game was also an attempt at adapting the novel's story in a blend of the adventure and strategy genres, and it also released in 1992. Herbert's original Dune is much more popular than its five direct sequels, and its premise lends itself well to the strategy genre. Dune II and its predecessor, however, are rudimentary by today's standards, which isn't surprising given their age. Though Valve's canceled game Stars of Blood might have offered a more contemporary Dune-style take, a close modern analogue for Dune II in terms of gameplay and presentation might be the Age of Empires series. Yet ultimately, Dune: Spice Wars seems like it will be closer in vision to something as sprawling as Civilization. Spice Wars, according to its Steam page, will include 4X elements, which is shorthand for "explore, expand, exploit, and exterminate." The more general difference between 4X games and other RTS, though, is a broader complexity and the inclusion of diplomatic alternatives to warfare. Dune II was foundational to the genre, but put players in control of a military from one of Dune's Great Houses. Warfare is a central aspect to all of Herbert's Dune novels, but the complexity of a 4X game will better match the "plans within plans" nature of the universe's socio-political landscape. Dune: Spice Wars Can Capture The Novel's Complexity Dune returning to strategy video games with an RTS is fitting given its history, and will offer a fascinating look at how far the genre has come. 4X games existed when Dune II and its predecessor were released too (the first Civilization was in 1991), but modern games are wildly more complex. Spice Wars has a chance to capture the source material's multifaceted conflict in which many factions are involved in some capacity. An RTS primarily focused on combat gameplay couldn't adequately encompass the ins-and-outs of Dune's story, which involves the Great
2025-04-14