Download v rep player
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Download V-REP PLAYER for free. V-REP player is an application that allows you to run and interact with V-REP simulation on your computer. V-REP PLAYER (vrep.exe) - screenshots. V-REP player is an application that allows you to run and interact with V-REP simulation on your computer. Categories Alternative downloads . V
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V-REP PLAYER 2.6 V-REP - the Virtual Robot Experimentation Platform - is a 3D robot simulator, with integrated development environment, based on a distributed control architecture: control programs (or scripts) can be directly attached to scene objects and run simult Download V-REP PLAYER by V-REP Publisher: V-REP License: Freeware Category: Business & Finance / Applications --> Price: USD $0.00 Filesize: 55.7 MB Date Added: 08/20/2012 Link Broken? Report it --> V-REP - the Virtual Robot Experimentation Platform - is a 3D robot simulator, with integrated development environment, based on a distributed control architecture: control programs (or scripts) can be directly attached to scene objects and run...Read more PCWin Note: V-REP PLAYER 2.6 download version indexed from servers all over the world. There are inherent dangers in the use of any software available for download on the Internet. PCWin free download center makes no representations as to the content of V-REP PLAYER version/build 2.6 is accurate, complete, virus free or do not infringe the rights of any third party. PCWin has not developed this software V-REP PLAYER and in no way responsible for the use of the software and any damage done to your systems. You are solely responsible for adequate protection and backup of the data and equipment used in connection with using software V-REP PLAYER. Platform: Windows Category: Business & Finance / Applications Link Broken? Report it--> More Software of "V-REP" Install instructionsUsageVREP InstallationGo to official download page of V-Rep: Coppelia RoboticsWindowsDownload V-REP PRO EDU V3.6.2 rev0 and execute V-REP_PRO_EDU_V3_6_2_Setup.exemacOSDownload V-REP PRO EDU V3.6.2 rev0 and unzip V-REP_PRO_EDU_V3_6_2_Mac.zip then execute vrep.appIn case you find your "model browser" empty you may need to use the following commands:cd V-REP_PRO_EDU_V3_6_2_Mac vrep.app/Contents/MacOS/vrepLinux (Only Ubuntu 16.04 / 18.04)Download V-REP PRO EDU V3.6.2 rev0 and extract V-REP_PRO_EDU_V3_6_2_Mac.tar.gz then execute vrep.shor Use TerminalUbuntu 16.04:curl -O -xzfv V-REP_PRO_EDU_V3_6_2_Ubuntu16_04.tar.xzcd V-REP_PRO_EDU_V3_6_2_Ubuntu16_04./vrep.shUbuntu 18.04:curl -O -xzfv V-REP_PRO_EDU_V3_6_2_Ubuntu18_04.tar.xzcd V-REP_PRO_EDU_V3_6_2_Ubuntu18_04./vrep.shServer InstallationClone or Download the project.Move models/SimPlus directory to vrep models directory.Install python3.5+ and pip (In windows don't forget to click on 'Add python to PATH' and 'Install pip' checkbox in the installation process. In case you forgot to check those you have to install python again or config those setting manually using the Tutorial for Windows Link)Go to server directory and run pip install -r requirements.txtClient SetupPythonInstall python3.5+ and pip (Tutorial for Windows Link)Go to client directory and run pip install -r requirements.txtScratchIn order to access the sctrachx extension project, one should do one of the followings:using the link to open the project: the files and opening the "simplus_scratch.sbx" file in by "Open Extension File" and browsing the "simplus_scratch.sbx" file. (The sctrachx project uses Adobe Flashplayer so you should allow the website to run the progrom.)Loading the "simplus_scratch.sbx" file by browing from and File > Load Projects.UsageOpen the Vrep Simulator (Make sure about the setup using VREP Installation )From the top menu click on File then Open Scene and select the SampleMap.ttt file from simplus_vrep/worldsRunV-REP Player - FREE Download V-REP Player 3D Modeling
2nd December 2008 BS.Support BS.Player Power User Join Date: Sep 2006 Location: Slovenia Posts: 1,469 Rep Power: 10 BS.Player FREE download website To download latest version of BS.Player FREE, please check official download page: BS.Player Download 2nd February 2009 Administrator BS.Player Power User Join Date: Nov 2003 Location: SLOVENIA Age: 49 Posts: 126 Rep Power: 22 Re: BS.Player FREE download website Please download. __________________ - 2nd February 2009 Moderator BS.Player Master Join Date: Jan 2003 Location: Romania Age: 57 Posts: 5,236 Rep Power: 33 Re: BS.Player FREE download website Please feel FREE to download 2nd February 2009 Moderator BS.Player Master Join Date: Nov 2003 Location: Italy Posts: 3,037 Rep Power: 28 Re: BS.Player FREE download website Please feel free to download 2nd February 2009 BS.Support BS.Player Power User Join Date: Sep 2006 Location: Slovenia Posts: 1,469 Rep Power: 10 Re: BS.Player FREE download website Please feel free to download BS.Player FREE. 2nd February 2009 Moderator BS.Player Master Join Date: Nov 2003 Location: Italy Posts: 3,037 Rep Power: 28 Re: BS.Player FREE download website I was sure I've written that message :instead I forgot the BSplayer free words.... maybe I should really go to sleep now 2nd February 2009 BS.Support BS.Player Power User Join Date: Sep 2006 Location: Slovenia Posts: 1,469 Rep Power: 10 Re: BS.Player FREE download website Sounds like a good idea... same here 8th February 2009 BS.Support BS.Player Power User Join Date: Sep 2006 Location: Slovenia Posts: 1,469 Rep Power: 10 Re: BS.Player FREE download website Quote: Originally Posted by Abhay Finally i got BS Player thank a lot dude i am very appreciate... You are welcome. 14th July 2014 Junior Member BS.Player Newbie Join Date: Jun 2014 Posts: 1 Rep Power: 0 Obrigado. 6th November 2014 Junior Member BS.Player Newbie Join Date: Nov 2014 Age: 40 Posts:. Download V-REP PLAYER for free. V-REP player is an application that allows you to run and interact with V-REP simulation on your computer. V-REP PLAYER (vrep.exe) - screenshots. V-REP player is an application that allows you to run and interact with V-REP simulation on your computer. Categories Alternative downloads . VV-REP Player v. - WinSite
Ammo that a player can hold for the revolver.**sk_max_alyxgun150, "sv", "rep"Maximum amount of extra ammo that a player can hold for Alyx's gun.**sk_max_ar260, "sv", "rep"Maximum amount of extra ammo that a player can hold for The AR2.**sk_max_ar2_altfire3, "sv", "rep"Maximum amount of combine balls that a player can hold.**sk_max_buckshot30, "sv", "rep"Maximum amount of extra ammo that a player can hold for the shotgun.**sk_max_crossbow10, "sv", "rep"Maximum amount of extra ammo that a player can hold for the crossbow.**sk_max_gauss_round30, "sv", "rep"sk_max_grenade5, "sv", "rep"Maximum amount of grenades that a player can hold.**sk_max_pistol150, "sv", "rep"Maximum amount of extra ammo that a player can hold for the pistol.**sk_max_rpg_round3, "sv", "rep"Maximum amount of rockets that a player can hold.**sk_max_smg1225, "sv", "rep"Maximum amount of extra ammo that a player can hold for the sub machine gun.**sk_max_smg1_grenade3, "sv", "rep"Maximum amount of SMG grenades that a player can hold.**sk_max_sniper_round30, "sv", "rep"sk_metropolice_health40, "sv"sk_metropolice_simple_health26, "sv"sk_metropolice_stitch_along_hitcount2, "sv"sk_metropolice_stitch_at_hitcount1, "sv"sk_metropolice_stitch_behind_hitcount3, "sv"sk_metropolice_stitch_distance1000, "sv"sk_metropolice_stitch_reaction1, "sv"sk_metropolice_stitch_tight_hitcount2, "sv"sk_npc_arm1, "sv"sk_npc_chest1, "sv"sk_npc_dmg_35730, "sv", "rep"Damage dealt by the revolver.**sk_npc_dmg_airboat3, "sv", "rep"sk_npc_dmg_alyxgun3, "sv", "rep"Maximum damage dealt by Alyx's gun when fired by a player.**sk_npc_dmg_ar23, "sv", "rep"Damage dealt by the AR2 when fired by a player.**sk_npc_dmg_buckshot3, "sv", "rep"Damage dealt by each shotgun pellet when fired by a player.**sk_npc_dmg_combineball15, "sv", "rep"Damage dealt by the combine's balls when fired by a player.**sk_npc_dmg_crossbow10, "sv", "rep"Damage dealt by crossbow bolts.**sk_npc_dmg_crowbar5, "sv"Damage dealt by the crowbar.**sk_npc_dmg_dropship2, "sv"Dropship container cannon damage.sk_npc_dmg_fraggrenade75, "sv"sk_npc_dmg_grenade75, "sv", "rep"Maximum damage dealt by grenades to NPCs.**sk_npc_dmg_gunship40, "sv", "rep"sk_npc_dmg_gunship_to_plr3, "sv", "rep"sk_npc_dmg_helicopter6, "sv"Damage helicopter shots deal to everything but the player.sk_npc_dmg_helicopter_to_plr3, "sv"Damage helicopter shots deal to the player.sk_npc_dmg_pistol3, "sv", "rep"Damage dealt by the pistol when fired by a player.**sk_npc_dmg_rpg_round50, "sv", "rep"Maximum damage dealt by the RPG to NPCs.**sk_npc_dmg_smg13, "sv", "rep"Damage dealt by the SMG when fired by a player.**sk_npc_dmg_smg1_grenade50, "sv", "rep"Maximum damage dealt by SMG grenades to NPCs.**sk_npc_dmg_sniper_round100, "sv", "rep"Damage dealt to NPCs by combine snipers. (such as zombies)**sk_npc_dmg_stunstick40, "sv"Damage dealt by the stunstick when used by a player.**sk_npc_head3, "sv"sk_npc_leg1, "sv"sk_npc_stomach1, "sv"sk_pathfollower_grenade_radius0, "sv"sk_player_arm1, "sv"sk_player_chest1, "sv"sk_player_head3, "sv"sk_player_leg1, "sv"sk_player_stomach1, "sv"sk_plr_dmg_35740, "sv", "rep"Damage dealt to the player by a revolver shot.**sk_plr_dmg_airboat3, "sv", "rep"sk_plr_dmg_alyxgun5, "sv", "rep"sk_plr_dmg_ar28, "sv", "rep"Damage dealt to the player by the AR2.**sk_plr_dmg_buckshot8, "sv", "rep"Damage dealt to the player by each shotgun pellet.**sk_plr_dmg_crossbow100, "sv", "rep"Damage dealt to the player by a crossbow bolt.**sk_plr_dmg_crowbar10, "sv"sk_plr_dmg_fraggrenade125, "sv"sk_plr_dmg_grenade150, "sv", "rep"Maximum amage dealt to the player by a grenade.**sk_plr_dmg_pistol5, "sv", "rep"Damage dealt to the player by the pistol.**sk_plr_dmg_rpg_round100, "sv", "rep"Maximum damage dealt to the player by an RPG.**sk_plr_dmg_smg14, "sv", "rep"Damage dealt to the player 1 to advance a frame )sk_airboat_drain_rate10, "sv"The rate at which the airboat's mounted gun drains ammunition.sk_airboat_max_ammo100, "sv"The maximum ammunition of the airboat's mounted gun.sk_airboat_recharge_rate15, "sv"The rate at which the airboat's mounted gun regenerates ammunition.sk_allow_autoaim1, "sv", "rep"sk_ally_regen_time0, "sv"Time taken for an ally to regenerate a point of health.sk_ammo_qty_scale11, "sv", "rep"sk_ammo_qty_scale21, "sv", "rep"sk_ammo_qty_scale30, "sv", "rep"sk_antlion_air_attack_dmg0, "sv"sk_antlion_health30, "sv"Maximum health of an antlion.**sk_antlion_jump_damage5, "sv"Damage dealt by the "jump" attack of the antlion.**sk_antlion_swipe_damage5, "sv"Damage dealt by the "swipe" attack of the antlion.**sk_antlionguard_dmg_charge20, "sv"Damage dealt by the "charge" attack of the antlion guard.**sk_antlionguard_dmg_shove10, "sv"Damage dealt by the "shove" attack of the antlion guard.**sk_antlionguard_health500, "sv"Maximum health of an antlion guard.**sk_apc_health750, "sv"sk_apc_missile_damage15, "sv"sk_auto_reload_time3, "sv", "rep"sk_autoaim_mode1, "a", "sv", "rep"sk_autoaim_scale11, "sv", "rep"sk_autoaim_scale21, "sv", "rep"sk_barnacle_health35, "sv"sk_barney_health35, "sv"sk_battery15, "sv"sk_bullseye_health35, "sv"sk_citizen_giveammo_player_delay10, "sv"How long between each instance of a player receiving ammunition from a citizen.**sk_citizen_heal_ally30, "sv"How much a medic heals an ally for.**sk_citizen_heal_ally_delay20, "sv"How long between each instance of a medic healing an ally.**sk_citizen_heal_ally_min_pct0, "sv"sk_citizen_heal_player25, "sv"The maximum amount a medic heals the player for.**sk_citizen_heal_player_delay25, "sv"How long between each instance of a medic healing the player.**sk_citizen_heal_player_min_forced10, "sv"The minimum amount of health missing required for the medic to heal the player.**sk_citizen_heal_player_min_pct0, "sv"sk_citizen_health40, "sv"The maximum health of a citizen.**sk_citizen_player_stare_dist72, "sv"sk_citizen_player_stare_time1, "sv"sk_citizen_stare_heal_time5, "sv"sk_combine_ball_search_radius512, "sv", "rep"sk_combine_guard_health70, "sv"sk_combine_guard_kick15, "sv"sk_combine_s_health50, "sv"sk_combine_s_kick10, "sv"sk_combineball_guidefactor1, "sv", "rep"sk_combineball_seek_angle15, "sv", "rep"sk_combineball_seek_kill0, "sv", "rep"sk_crow_health1, "sv"sk_crow_melee_dmg0, "sv"sk_crowbar_lead_time0, "sv"sk_dmg_homer_grenade20, "sv"sk_dmg_inflict_scale11, "sv", "rep"sk_dmg_inflict_scale21, "sv", "rep"sk_dmg_inflict_scale30, "sv", "rep"sk_dmg_pathfollower_grenade0, "sv"sk_dmg_sniper_penetrate_npc0, "sv", "rep"sk_dmg_sniper_penetrate_plr0, "sv", "rep"sk_dmg_take_scale10, "sv", "rep"**Damage multiplier for all types of damage on Easy Difficulty (Skill 1).sk_dmg_take_scale21, "sv", "rep"**Damage multiplier for all types of damage on Normal Difficulty (Skill 2).sk_dmg_take_scale31, "sv", "rep"**Damage multiplier for all types of damage on Hard Difficulty (Skill 3).sk_dropship_container_health750, "sv"sk_dynamic_resupply_modifier1, "sv"sk_env_headcrabcanister_shake_amplitude50, "sv"sk_env_headcrabcanister_shake_radius1024, "sv"sk_env_headcrabcanister_shake_radius_vehicle2500, "sv"sk_fraggrenade_radius250, "sv"sk_gunship_burst_dist768, "sv"sk_gunship_burst_min800, "sv"sk_gunship_burst_size15, "sv"sk_gunship_health_increments5, "sv"sk_headcrab_fast_health10, "sv"sk_headcrab_health10, "sv"Health of a normal headcrab.**sk_headcrab_melee_dmg5, "sv"Damage dealt by headcrabs.**sk_headcrab_poison_health35, "sv"Health of a poison headcrab.**sk_headcrab_poison_npc_damage0, "sv"sk_healthcharger50, "sv"Health restored by health chargers.**sk_healthkit25, "sv"Health restored by health kits.**sk_healthvial10, "sv"Health restored by health vials.**sk_helicopter_burstcount12, "sv"How many shot bursts to fire after charging up. The bigger the number, the longer the firing issk_helicopter_drone_speed450, "sv"How fast does the zapper drone move?sk_helicopter_firingcone20, "sv"The angle in degrees of the cone in which the shots will be firedsk_helicopter_grenade_puntscale1, "sv"When physpunting a chopper's grenade, scale its velocity by this much.sk_helicopter_grenadedamage30, "sv"The amount of damage the helicopter grenade deals.sk_helicopter_grenadeforce55000, "sv"The physics force that the helicopter grenade exerts.sk_helicopter_grenaderadius275, "sv"The damage radius of the helicopter grenade.sk_helicopter_health5600, "sv"sk_helicopter_num_bombs13, "sv"sk_helicopter_num_bombs25, "sv"sk_helicopter_num_bombs35, "sv"sk_helicopter_roundsperburst5, "sv"How many shots to fire in a single burstsk_homer_grenade_radius100, "sv"sk_ichthyosaur_health200, "sv"sk_ichthyosaur_melee_dmg8, "sv"sk_jeep_gauss_damage15, "sv"sk_manhack_health25, "sv"sk_manhack_melee_dmg20, "sv"sk_manhack_v21, "sv"sk_max_35712, "sv", "rep"Maximum amount of extraV-REP PLAYER - reviewpoint.org
Connected clients (only while they are connected). If sv_client_min_sv_client_min_interp_ratio1, "rep"This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). -1sv_client_predict-1, "rep"This can be used to force the value of cl_predict for connected clients (only while they are connected). -1 = let clients sesv_clockcorrection_msecs60, "sv"The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcountsv_consistency1, "rep"Whether the server enforces file consistency for critical filessv_contact0, "nf"Contact email for server sysopsv_debug_player_use0, "sv", "rep"Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius successsv_debugmanualmode0Make sure entities correctly report whether or not their network data has changed.sv_debugtempentities0Show temp entity bandwidth usage.sv_deltaprint0Print accumulated CalcDelta profiling data (only if sv_deltatime is on)sv_deltatime0Enable profiling of CalcDelta callssv_disable_querycache0, "sv", "cheat"debug - disable trace query cachesv_downloadurl0, "rep"Location from which clients can download missing filessv_dumpstringtables0, "cheat"sv_enableoldqueries0Enable support for old style (HL1) server queriessv_filterban1Set packet filtering by IP modesv_forcepreload0, "a"Force server side preloading.sv_gravity600, "sv", "nf", "rep"World gravity.sv_infinite_aux_power0, "sv", "cheat"Enables infinite Auxiliary power for the player. (infinite sprinting, etc.)sv_ladder_useonly0, "sv", "rep"If set, ladders can only be mounted by pressing +USEsv_ladderautomountdot0, "sv", "rep"When auto-mounting a ladder by looking up its axis, this is the tolerance for looking now directly along the ladder axis.sv_lan0Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )sv_log_onefile0, "a"Log server information to only one file.sv_logbans0, "a"Log server bans in the server logs.sv_logblocks0If true when log when a query is blocked (can cause very large log files)sv_logdownloadlist1sv_logecho1, "a"Echo log information to the console.sv_logfile1, "a"Log server information in the log file.sv_logflush0, "a"Flush the log file to disk on each write (slow).sv_logsdir0, "a"Folder in the game directory where server logs will be stored.sv_massreport0, "sv"sv_master_legacy_mode0Use old (outside-of-Steam) code to communicate with master servers.sv_master_share_game_socket1Use the game's socket to communicate to the master server. If this is 0, then it will create a socket on -steamport + 1 to commsv_max_queries_sec3Maximum queries per second to respond to from a single IP address.sv_max_queries_sec_global60Maximum queries per second to respond to from anywhere.sv_max_queries_window30Window over which to average queries per second averages.sv_maxcmdrate66, "rep"(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.sv_maxrate0, "rep"Max bandwidth rate allowed on server, 0 == unlimitedsv_maxreplay0Maximum replay time in secondssv_maxroutable1260Server upper bound on net_maxroutable that a client can use.sv_maxupdaterate66, "rep"Maximum updates per second that the server will allowsv_mincmdrate10, "rep"This sets the minimum value for cl_cmdrate. 0 == unlimited.sv_minrate3500, "rep"Min bandwidth rate allowed onV-REP Player (Mac) - Download, Review
11th September 2020 Junior Member BS.Player Newbie Join Date: Sep 2020 Posts: 1 Rep Power: 0 Explorer Becomes Unresponsive When bsplayer opens a supported file through file explorer, bsplayer will cause that window to become unresponsive for about 10 seconds. It will then work again until another file is started. Doesn't seem to matter on what file type, or if it's network or local. Confirmed by using different media player without issue. I have used bsplayer for years, and this seems to be a recent problem for me. Not sure what info is needed. Win 10, Intel I7, 64-bit system, standered App installation. 21st September 2020 Junior Member BS.player Regular User Join Date: Jun 2019 Age: 70 Posts: 10 Rep Power: 0 I have the same problem for the last 2 weeks. when play a file, the explorer or any file manager will freeze, even if BsPlayer is stopped immediately. very annoying when quick inspect Dozens of movies in a folder. have to wait 10 seconds between each file. does not happen in other viewers (VLC, AllPlayer…) I think it started after upgrading the last build of windows 10, version 2004. Win 10 home, 64-bit system. 21st September 2020 Junior Member BS.player Regular User Join Date: Jun 2019 Age: 70 Posts: 10 Rep Power: 0 windows explorer freeze when run bsplayer I have a problem for the last 2 weeks.when play a file, the explorer or any file manager will freeze (not responding), even if BsPlayer is stopped immediately.Very annoying when quick inspect Dozens of movies in a folder.have to wait 10 seconds between each file.Does not happen in other viewers (VLC, AllPlayer…). I think it started after upgrading the last build of windows 10, version 2004. Win 10 home, 64-bit system. BsPlayer version remains the same 2.75 as before when it was ok.Uninstall and re-install did not helped. remark: the problem happened in movies formats like "mpg, wmv, mp4, asf, avi" and so on, but not in "mov" format. by adicoto: LE: merged with the other post. 21st September 2020 Moderator BS.Player Master Join Date: Jan 2003 Location: Romania Age: 57 Posts: 5,236 Rep Power: 33 I can confirm this behavior.Also running 2004, W10 Home x64.Video file open and start playing, but explorer window freeze.Does not happened if the video file it's dragged over BSPlayer's main window.Intel C2D E8400, 8GB, integrated graphics.BSPlayer 2.74 v 1087 PRO with LAV filters 0.72.0 as default splitter and video decoder and AC3Filter 2.6.0b as default audio decoder. Updated to 2.75 v 1089 and LAV to 0.74.1-75. Same behavior. LE: Moved to bug reports LE2: Confirmed with the MOV files. Filters used to decode are the same as an MKV file in the same folder. 7th October 2020 Junior Member BS.player Regular User Join Date: Jun 2019 Age: 70 Posts: 10 Rep Power: 0 seems ok now Today Microsoft updated windows 10 64bit version 2004 to -> build 19041.546, and it seems that the problem is solved 9th October 2020 Moderator BS.Player Master Join. Download V-REP PLAYER for free. V-REP player is an application that allows you to run and interact with V-REP simulation on your computer.V-REP PLAYER 2.5 Download - vrep.exe
Server, 0 == unlimitedsv_minupdaterate10, "rep"Minimum updates per second that the server will allowsv_noclipaccelerate5, "a", "sv", "nf", "rep"sv_noclipduringpause0, "sv", "cheat", "rep"If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).sv_noclipspeed5, "a", "sv", "nf", "rep"sv_npc_talker_maxdist1024, "sv"NPCs over this distance from the player won't attempt to speak.sv_parallel_packentities1sv_parallel_sendsnapshot1sv_password0, "nf", "prot", "norecord"Server password for entry into multiplayer gamessv_pausable0, "nf"Is the server pausable.sv_playerperfhistorycount20, "sv"Number of samples to maintain in player perf historysv_precacheinfocmdShow precache info.sv_purecmdShow user data.sv_pure_kick_clients1If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.sv_pure_trace0If set to 1, the server will print a message whenever a client is verifying a CRC for a file.sv_pvsskipanimation1, "a", "sv"Skips SetupBones when npc's are outside the PVSsv_querycache_statscmdDisplay status of the query cache (client only)sv_rcon_banpenalty0Number of minutes to ban users who fail rcon authenticationsv_rcon_log1Enable/disable rcon logging.sv_rcon_maxfailures10Max number of times a user can fail rcon authentication before being bannedsv_rcon_minfailures5Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being bannedsv_rcon_minfailuretime30Number of seconds to track failed rcon authenticationssv_region-1The region of the world to report this server in.sv_robust_explosions1, "sv", "rep"sv_show_crosshair_target0, "sv"sv_showladders0, "sv"Show bbox and dismount points for all ladders (must be set before level load.)sv_showlagcompensation0, "sv", "cheat"Show lag compensated hitboxes whenever a player is lag compensated.sv_skyname0, "a", "sv", "rep"Current name of the skybox texturesv_soundemitter_trace0, "sv", "rep"Show all EmitSound calls including their symbolic name and the actual wave file they resolved tosv_specaccelerate5, "a", "sv", "nf", "rep"sv_specnoclip1, "a", "sv", "nf", "rep"sv_specspeed3, "a", "sv", "nf", "rep"sv_stats1Collect CPU usage statssv_stickysprint0, "a", "sv"sv_stickysprint_default0, "cl"sv_strict_notarget0, "sv"If set, notarget will cause entities to never think they are in the pvssv_tags0, "nf"Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma.sv_test_scripted_sequences0, "sv"Tests for scripted sequences that are embedded in the world. Run through your map with this set to check for NPCs falling throusv_teststepsimulation1, "sv"sv_thinktimecheck0, "sv"Check for thinktimes all on same timestamp.sv_timeout65After this many seconds without a message from a client, the client is droppedsv_turbophysics0, "sv", "rep"Turns on turbo physicssv_unlockedchapters15, "a"Highest unlocked game chapter.sv_vehicle_autoaim_scale8, "sv"sv_visiblemaxplayers-1Overrides the max players reported to prospective clientssv_voicecodec0Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.sv_voiceenable1, "a", "nf"sys_minidumpexpandedspew1sys_minidumpspewlines500Lines of crash dump console spew to keep.systemlinkport27030System Link portTCommandDefault ValueFlagsDescriptiontemplate_debug0, "sv"Test_CreateEntitycmdtest_dispatcheffectcmdTest a clientside dispatch effect. Usage: test_dispatcheffect DefauTest_EHandlecmdtest_entity_blockercmdTest command that drops an entity blocker out in front of the player.test_freezeframecmdTest theComments
V-REP PLAYER 2.6 V-REP - the Virtual Robot Experimentation Platform - is a 3D robot simulator, with integrated development environment, based on a distributed control architecture: control programs (or scripts) can be directly attached to scene objects and run simult Download V-REP PLAYER by V-REP Publisher: V-REP License: Freeware Category: Business & Finance / Applications --> Price: USD $0.00 Filesize: 55.7 MB Date Added: 08/20/2012 Link Broken? Report it --> V-REP - the Virtual Robot Experimentation Platform - is a 3D robot simulator, with integrated development environment, based on a distributed control architecture: control programs (or scripts) can be directly attached to scene objects and run...Read more PCWin Note: V-REP PLAYER 2.6 download version indexed from servers all over the world. There are inherent dangers in the use of any software available for download on the Internet. PCWin free download center makes no representations as to the content of V-REP PLAYER version/build 2.6 is accurate, complete, virus free or do not infringe the rights of any third party. PCWin has not developed this software V-REP PLAYER and in no way responsible for the use of the software and any damage done to your systems. You are solely responsible for adequate protection and backup of the data and equipment used in connection with using software V-REP PLAYER. Platform: Windows Category: Business & Finance / Applications Link Broken? Report it--> More Software of "V-REP"
2025-04-05Install instructionsUsageVREP InstallationGo to official download page of V-Rep: Coppelia RoboticsWindowsDownload V-REP PRO EDU V3.6.2 rev0 and execute V-REP_PRO_EDU_V3_6_2_Setup.exemacOSDownload V-REP PRO EDU V3.6.2 rev0 and unzip V-REP_PRO_EDU_V3_6_2_Mac.zip then execute vrep.appIn case you find your "model browser" empty you may need to use the following commands:cd V-REP_PRO_EDU_V3_6_2_Mac vrep.app/Contents/MacOS/vrepLinux (Only Ubuntu 16.04 / 18.04)Download V-REP PRO EDU V3.6.2 rev0 and extract V-REP_PRO_EDU_V3_6_2_Mac.tar.gz then execute vrep.shor Use TerminalUbuntu 16.04:curl -O -xzfv V-REP_PRO_EDU_V3_6_2_Ubuntu16_04.tar.xzcd V-REP_PRO_EDU_V3_6_2_Ubuntu16_04./vrep.shUbuntu 18.04:curl -O -xzfv V-REP_PRO_EDU_V3_6_2_Ubuntu18_04.tar.xzcd V-REP_PRO_EDU_V3_6_2_Ubuntu18_04./vrep.shServer InstallationClone or Download the project.Move models/SimPlus directory to vrep models directory.Install python3.5+ and pip (In windows don't forget to click on 'Add python to PATH' and 'Install pip' checkbox in the installation process. In case you forgot to check those you have to install python again or config those setting manually using the Tutorial for Windows Link)Go to server directory and run pip install -r requirements.txtClient SetupPythonInstall python3.5+ and pip (Tutorial for Windows Link)Go to client directory and run pip install -r requirements.txtScratchIn order to access the sctrachx extension project, one should do one of the followings:using the link to open the project: the files and opening the "simplus_scratch.sbx" file in by "Open Extension File" and browsing the "simplus_scratch.sbx" file. (The sctrachx project uses Adobe Flashplayer so you should allow the website to run the progrom.)Loading the "simplus_scratch.sbx" file by browing from and File > Load Projects.UsageOpen the Vrep Simulator (Make sure about the setup using VREP Installation )From the top menu click on File then Open Scene and select the SampleMap.ttt file from simplus_vrep/worldsRun
2025-03-262nd December 2008 BS.Support BS.Player Power User Join Date: Sep 2006 Location: Slovenia Posts: 1,469 Rep Power: 10 BS.Player FREE download website To download latest version of BS.Player FREE, please check official download page: BS.Player Download 2nd February 2009 Administrator BS.Player Power User Join Date: Nov 2003 Location: SLOVENIA Age: 49 Posts: 126 Rep Power: 22 Re: BS.Player FREE download website Please download. __________________ - 2nd February 2009 Moderator BS.Player Master Join Date: Jan 2003 Location: Romania Age: 57 Posts: 5,236 Rep Power: 33 Re: BS.Player FREE download website Please feel FREE to download 2nd February 2009 Moderator BS.Player Master Join Date: Nov 2003 Location: Italy Posts: 3,037 Rep Power: 28 Re: BS.Player FREE download website Please feel free to download 2nd February 2009 BS.Support BS.Player Power User Join Date: Sep 2006 Location: Slovenia Posts: 1,469 Rep Power: 10 Re: BS.Player FREE download website Please feel free to download BS.Player FREE. 2nd February 2009 Moderator BS.Player Master Join Date: Nov 2003 Location: Italy Posts: 3,037 Rep Power: 28 Re: BS.Player FREE download website I was sure I've written that message :instead I forgot the BSplayer free words.... maybe I should really go to sleep now 2nd February 2009 BS.Support BS.Player Power User Join Date: Sep 2006 Location: Slovenia Posts: 1,469 Rep Power: 10 Re: BS.Player FREE download website Sounds like a good idea... same here 8th February 2009 BS.Support BS.Player Power User Join Date: Sep 2006 Location: Slovenia Posts: 1,469 Rep Power: 10 Re: BS.Player FREE download website Quote: Originally Posted by Abhay Finally i got BS Player thank a lot dude i am very appreciate... You are welcome. 14th July 2014 Junior Member BS.Player Newbie Join Date: Jun 2014 Posts: 1 Rep Power: 0 Obrigado. 6th November 2014 Junior Member BS.Player Newbie Join Date: Nov 2014 Age: 40 Posts:
2025-03-30Ammo that a player can hold for the revolver.**sk_max_alyxgun150, "sv", "rep"Maximum amount of extra ammo that a player can hold for Alyx's gun.**sk_max_ar260, "sv", "rep"Maximum amount of extra ammo that a player can hold for The AR2.**sk_max_ar2_altfire3, "sv", "rep"Maximum amount of combine balls that a player can hold.**sk_max_buckshot30, "sv", "rep"Maximum amount of extra ammo that a player can hold for the shotgun.**sk_max_crossbow10, "sv", "rep"Maximum amount of extra ammo that a player can hold for the crossbow.**sk_max_gauss_round30, "sv", "rep"sk_max_grenade5, "sv", "rep"Maximum amount of grenades that a player can hold.**sk_max_pistol150, "sv", "rep"Maximum amount of extra ammo that a player can hold for the pistol.**sk_max_rpg_round3, "sv", "rep"Maximum amount of rockets that a player can hold.**sk_max_smg1225, "sv", "rep"Maximum amount of extra ammo that a player can hold for the sub machine gun.**sk_max_smg1_grenade3, "sv", "rep"Maximum amount of SMG grenades that a player can hold.**sk_max_sniper_round30, "sv", "rep"sk_metropolice_health40, "sv"sk_metropolice_simple_health26, "sv"sk_metropolice_stitch_along_hitcount2, "sv"sk_metropolice_stitch_at_hitcount1, "sv"sk_metropolice_stitch_behind_hitcount3, "sv"sk_metropolice_stitch_distance1000, "sv"sk_metropolice_stitch_reaction1, "sv"sk_metropolice_stitch_tight_hitcount2, "sv"sk_npc_arm1, "sv"sk_npc_chest1, "sv"sk_npc_dmg_35730, "sv", "rep"Damage dealt by the revolver.**sk_npc_dmg_airboat3, "sv", "rep"sk_npc_dmg_alyxgun3, "sv", "rep"Maximum damage dealt by Alyx's gun when fired by a player.**sk_npc_dmg_ar23, "sv", "rep"Damage dealt by the AR2 when fired by a player.**sk_npc_dmg_buckshot3, "sv", "rep"Damage dealt by each shotgun pellet when fired by a player.**sk_npc_dmg_combineball15, "sv", "rep"Damage dealt by the combine's balls when fired by a player.**sk_npc_dmg_crossbow10, "sv", "rep"Damage dealt by crossbow bolts.**sk_npc_dmg_crowbar5, "sv"Damage dealt by the crowbar.**sk_npc_dmg_dropship2, "sv"Dropship container cannon damage.sk_npc_dmg_fraggrenade75, "sv"sk_npc_dmg_grenade75, "sv", "rep"Maximum damage dealt by grenades to NPCs.**sk_npc_dmg_gunship40, "sv", "rep"sk_npc_dmg_gunship_to_plr3, "sv", "rep"sk_npc_dmg_helicopter6, "sv"Damage helicopter shots deal to everything but the player.sk_npc_dmg_helicopter_to_plr3, "sv"Damage helicopter shots deal to the player.sk_npc_dmg_pistol3, "sv", "rep"Damage dealt by the pistol when fired by a player.**sk_npc_dmg_rpg_round50, "sv", "rep"Maximum damage dealt by the RPG to NPCs.**sk_npc_dmg_smg13, "sv", "rep"Damage dealt by the SMG when fired by a player.**sk_npc_dmg_smg1_grenade50, "sv", "rep"Maximum damage dealt by SMG grenades to NPCs.**sk_npc_dmg_sniper_round100, "sv", "rep"Damage dealt to NPCs by combine snipers. (such as zombies)**sk_npc_dmg_stunstick40, "sv"Damage dealt by the stunstick when used by a player.**sk_npc_head3, "sv"sk_npc_leg1, "sv"sk_npc_stomach1, "sv"sk_pathfollower_grenade_radius0, "sv"sk_player_arm1, "sv"sk_player_chest1, "sv"sk_player_head3, "sv"sk_player_leg1, "sv"sk_player_stomach1, "sv"sk_plr_dmg_35740, "sv", "rep"Damage dealt to the player by a revolver shot.**sk_plr_dmg_airboat3, "sv", "rep"sk_plr_dmg_alyxgun5, "sv", "rep"sk_plr_dmg_ar28, "sv", "rep"Damage dealt to the player by the AR2.**sk_plr_dmg_buckshot8, "sv", "rep"Damage dealt to the player by each shotgun pellet.**sk_plr_dmg_crossbow100, "sv", "rep"Damage dealt to the player by a crossbow bolt.**sk_plr_dmg_crowbar10, "sv"sk_plr_dmg_fraggrenade125, "sv"sk_plr_dmg_grenade150, "sv", "rep"Maximum amage dealt to the player by a grenade.**sk_plr_dmg_pistol5, "sv", "rep"Damage dealt to the player by the pistol.**sk_plr_dmg_rpg_round100, "sv", "rep"Maximum damage dealt to the player by an RPG.**sk_plr_dmg_smg14, "sv", "rep"Damage dealt to the player
2025-04-161 to advance a frame )sk_airboat_drain_rate10, "sv"The rate at which the airboat's mounted gun drains ammunition.sk_airboat_max_ammo100, "sv"The maximum ammunition of the airboat's mounted gun.sk_airboat_recharge_rate15, "sv"The rate at which the airboat's mounted gun regenerates ammunition.sk_allow_autoaim1, "sv", "rep"sk_ally_regen_time0, "sv"Time taken for an ally to regenerate a point of health.sk_ammo_qty_scale11, "sv", "rep"sk_ammo_qty_scale21, "sv", "rep"sk_ammo_qty_scale30, "sv", "rep"sk_antlion_air_attack_dmg0, "sv"sk_antlion_health30, "sv"Maximum health of an antlion.**sk_antlion_jump_damage5, "sv"Damage dealt by the "jump" attack of the antlion.**sk_antlion_swipe_damage5, "sv"Damage dealt by the "swipe" attack of the antlion.**sk_antlionguard_dmg_charge20, "sv"Damage dealt by the "charge" attack of the antlion guard.**sk_antlionguard_dmg_shove10, "sv"Damage dealt by the "shove" attack of the antlion guard.**sk_antlionguard_health500, "sv"Maximum health of an antlion guard.**sk_apc_health750, "sv"sk_apc_missile_damage15, "sv"sk_auto_reload_time3, "sv", "rep"sk_autoaim_mode1, "a", "sv", "rep"sk_autoaim_scale11, "sv", "rep"sk_autoaim_scale21, "sv", "rep"sk_barnacle_health35, "sv"sk_barney_health35, "sv"sk_battery15, "sv"sk_bullseye_health35, "sv"sk_citizen_giveammo_player_delay10, "sv"How long between each instance of a player receiving ammunition from a citizen.**sk_citizen_heal_ally30, "sv"How much a medic heals an ally for.**sk_citizen_heal_ally_delay20, "sv"How long between each instance of a medic healing an ally.**sk_citizen_heal_ally_min_pct0, "sv"sk_citizen_heal_player25, "sv"The maximum amount a medic heals the player for.**sk_citizen_heal_player_delay25, "sv"How long between each instance of a medic healing the player.**sk_citizen_heal_player_min_forced10, "sv"The minimum amount of health missing required for the medic to heal the player.**sk_citizen_heal_player_min_pct0, "sv"sk_citizen_health40, "sv"The maximum health of a citizen.**sk_citizen_player_stare_dist72, "sv"sk_citizen_player_stare_time1, "sv"sk_citizen_stare_heal_time5, "sv"sk_combine_ball_search_radius512, "sv", "rep"sk_combine_guard_health70, "sv"sk_combine_guard_kick15, "sv"sk_combine_s_health50, "sv"sk_combine_s_kick10, "sv"sk_combineball_guidefactor1, "sv", "rep"sk_combineball_seek_angle15, "sv", "rep"sk_combineball_seek_kill0, "sv", "rep"sk_crow_health1, "sv"sk_crow_melee_dmg0, "sv"sk_crowbar_lead_time0, "sv"sk_dmg_homer_grenade20, "sv"sk_dmg_inflict_scale11, "sv", "rep"sk_dmg_inflict_scale21, "sv", "rep"sk_dmg_inflict_scale30, "sv", "rep"sk_dmg_pathfollower_grenade0, "sv"sk_dmg_sniper_penetrate_npc0, "sv", "rep"sk_dmg_sniper_penetrate_plr0, "sv", "rep"sk_dmg_take_scale10, "sv", "rep"**Damage multiplier for all types of damage on Easy Difficulty (Skill 1).sk_dmg_take_scale21, "sv", "rep"**Damage multiplier for all types of damage on Normal Difficulty (Skill 2).sk_dmg_take_scale31, "sv", "rep"**Damage multiplier for all types of damage on Hard Difficulty (Skill 3).sk_dropship_container_health750, "sv"sk_dynamic_resupply_modifier1, "sv"sk_env_headcrabcanister_shake_amplitude50, "sv"sk_env_headcrabcanister_shake_radius1024, "sv"sk_env_headcrabcanister_shake_radius_vehicle2500, "sv"sk_fraggrenade_radius250, "sv"sk_gunship_burst_dist768, "sv"sk_gunship_burst_min800, "sv"sk_gunship_burst_size15, "sv"sk_gunship_health_increments5, "sv"sk_headcrab_fast_health10, "sv"sk_headcrab_health10, "sv"Health of a normal headcrab.**sk_headcrab_melee_dmg5, "sv"Damage dealt by headcrabs.**sk_headcrab_poison_health35, "sv"Health of a poison headcrab.**sk_headcrab_poison_npc_damage0, "sv"sk_healthcharger50, "sv"Health restored by health chargers.**sk_healthkit25, "sv"Health restored by health kits.**sk_healthvial10, "sv"Health restored by health vials.**sk_helicopter_burstcount12, "sv"How many shot bursts to fire after charging up. The bigger the number, the longer the firing issk_helicopter_drone_speed450, "sv"How fast does the zapper drone move?sk_helicopter_firingcone20, "sv"The angle in degrees of the cone in which the shots will be firedsk_helicopter_grenade_puntscale1, "sv"When physpunting a chopper's grenade, scale its velocity by this much.sk_helicopter_grenadedamage30, "sv"The amount of damage the helicopter grenade deals.sk_helicopter_grenadeforce55000, "sv"The physics force that the helicopter grenade exerts.sk_helicopter_grenaderadius275, "sv"The damage radius of the helicopter grenade.sk_helicopter_health5600, "sv"sk_helicopter_num_bombs13, "sv"sk_helicopter_num_bombs25, "sv"sk_helicopter_num_bombs35, "sv"sk_helicopter_roundsperburst5, "sv"How many shots to fire in a single burstsk_homer_grenade_radius100, "sv"sk_ichthyosaur_health200, "sv"sk_ichthyosaur_melee_dmg8, "sv"sk_jeep_gauss_damage15, "sv"sk_manhack_health25, "sv"sk_manhack_melee_dmg20, "sv"sk_manhack_v21, "sv"sk_max_35712, "sv", "rep"Maximum amount of extra
2025-03-29Connected clients (only while they are connected). If sv_client_min_sv_client_min_interp_ratio1, "rep"This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). -1sv_client_predict-1, "rep"This can be used to force the value of cl_predict for connected clients (only while they are connected). -1 = let clients sesv_clockcorrection_msecs60, "sv"The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcountsv_consistency1, "rep"Whether the server enforces file consistency for critical filessv_contact0, "nf"Contact email for server sysopsv_debug_player_use0, "sv", "rep"Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius successsv_debugmanualmode0Make sure entities correctly report whether or not their network data has changed.sv_debugtempentities0Show temp entity bandwidth usage.sv_deltaprint0Print accumulated CalcDelta profiling data (only if sv_deltatime is on)sv_deltatime0Enable profiling of CalcDelta callssv_disable_querycache0, "sv", "cheat"debug - disable trace query cachesv_downloadurl0, "rep"Location from which clients can download missing filessv_dumpstringtables0, "cheat"sv_enableoldqueries0Enable support for old style (HL1) server queriessv_filterban1Set packet filtering by IP modesv_forcepreload0, "a"Force server side preloading.sv_gravity600, "sv", "nf", "rep"World gravity.sv_infinite_aux_power0, "sv", "cheat"Enables infinite Auxiliary power for the player. (infinite sprinting, etc.)sv_ladder_useonly0, "sv", "rep"If set, ladders can only be mounted by pressing +USEsv_ladderautomountdot0, "sv", "rep"When auto-mounting a ladder by looking up its axis, this is the tolerance for looking now directly along the ladder axis.sv_lan0Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )sv_log_onefile0, "a"Log server information to only one file.sv_logbans0, "a"Log server bans in the server logs.sv_logblocks0If true when log when a query is blocked (can cause very large log files)sv_logdownloadlist1sv_logecho1, "a"Echo log information to the console.sv_logfile1, "a"Log server information in the log file.sv_logflush0, "a"Flush the log file to disk on each write (slow).sv_logsdir0, "a"Folder in the game directory where server logs will be stored.sv_massreport0, "sv"sv_master_legacy_mode0Use old (outside-of-Steam) code to communicate with master servers.sv_master_share_game_socket1Use the game's socket to communicate to the master server. If this is 0, then it will create a socket on -steamport + 1 to commsv_max_queries_sec3Maximum queries per second to respond to from a single IP address.sv_max_queries_sec_global60Maximum queries per second to respond to from anywhere.sv_max_queries_window30Window over which to average queries per second averages.sv_maxcmdrate66, "rep"(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.sv_maxrate0, "rep"Max bandwidth rate allowed on server, 0 == unlimitedsv_maxreplay0Maximum replay time in secondssv_maxroutable1260Server upper bound on net_maxroutable that a client can use.sv_maxupdaterate66, "rep"Maximum updates per second that the server will allowsv_mincmdrate10, "rep"This sets the minimum value for cl_cmdrate. 0 == unlimited.sv_minrate3500, "rep"Min bandwidth rate allowed on
2025-04-05